Chapter 42 Re-explained

There was a problem with my settings before. The opinions of the book friends were right, so I changed the previous ones.

The wind system still needs to set up nine types of mysteries, otherwise it would be too unreasonable, and the total experience of these nine types should be the same as the six types of experience in other systems.

Other departments

2000 million for low-level mysteries.

3000 million for medium mystery.

5000 million for high-level mysteries.

Then the wind element is a special case because it is too mysterious.

So "Fast Mystery" costs 1000 million experience points, and "Slow Mystery" costs 1000 million experience points.

The same goes for sound waves and vocal music.

Then the subsequent fusion of mystery requires ten times the experience, because the power of fusion is strengthened ten times.

Fusion requires 2000 million experience, and one-tenth of it to become a god is exactly million, which is the same as other low-level mystical experiences.

If you set it up like this, you will have to directly comprehend all of them in the future to upgrade. Low-level mystical skills have less experience but are less powerful. High-level mystical skills have more experience, but once they are understood, they are powerful.

Perfect and reasonable.

It's better that you have done more research, I'm just a fake Panlong fan.

If you have any questions later, please mention them and I will study them carefully to make this novel better, hehe.

(End of this chapter)

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