From cannon fodder to sweeping across thousands of stars

Chapter 14: Raid on the Core Communication Room (Please read it! Please collect it!)

Chapter 14: Raid on the Core Communication Room (Please read it! Please collect it!)

In space, the Star Dragon Empire's Eighth Expeditionary Strike Group launched an attack with absolute superiority.

Amber and others from Yasin Base also touched the vicinity of the core communication room.

Amber looked at the time on the HUD and it was already 15:44.

According to the 'script', the imperial fleet should have launched an attack.

As for the news of the attack on the garrison fleet, I believe it will not be long before it reaches the ground.

So Amber could clearly see the obvious anxiety on the faces of Margaret and the other imperial spy who came to join them.

After all, if we wait for the federal troops on the ground to react, it will be difficult to launch a surprise attack.

The core communications room is located in the center of the entire communications center.

To enter the core communications room, you must pass through a 30-meter-long corridor without any shelter.

There were two mobile infantrymen guarding the door at the end of the corridor.

Amber didn't dare to poke her head out to see what configuration the other party had.

He believed that the soldiers guarding here were definitely not as alert as those outside.

Although he couldn't see the specific configuration, Amber could probably guess that there should be two heavy-duty exoskeletons guarding the door.

Or should I call it power armor.

After all, in this world, the core of exoskeletons and power armors is a set of skeletons that can be adjusted in size.

Silicon carbide armor plates are installed on key parts, and Gauss rifles, fully automatic shotguns or grenade launchers are hung on the rails under the arms.

This is a standard mid-sized exoskeleton configuration.

But if it is based on the skeleton, a high-power gas turbine and battery pack are installed.

Coupled with a fully enclosed outer armor, a weapon rack on the back of the shoulder, and a jetpack.
  It became a set of heavy power armor.

Amber has always felt that this process is a bit like the garbage guys in the card bar assembling computers.

The low configuration is for low configuration gameplay, the high configuration is for high performance.

Judging from Amber's extensive experience in dealing with the federal army in "Starry Sky".

The two people at the door of the core communication room should be in defensive power armor.

In addition to the heavy-duty fully enclosed outer armor, gas turbine and battery pack.

Behind them, they should also be connected to an external power supply through cables.

This will ensure that their observation equipment and cooling devices can continue to operate.

The weapons mounted on both arms should be a combination of fully automatic shotgun + chain gun.

There might be a small electromagnetic gun on the rack behind the shoulder.

This kind of configuration takes into account distant, medium and close combat, and the firepower is extremely fierce.

The electromagnetic gun that fires the alloy rod, even if it encounters other powered armors that come to attack, it will make the opponent understand what a new era 'can opener' is.

Therefore, a frontal attack will definitely not work.

Amber and the others must find a more clever way to solve these two tin cans.

Amber also quickly came up with this method.

Another imperial spy who came to join Amber and Margaret lurked in the base as a technical sergeant.

Although this position does not allow him to obtain any anti-armor equipment.

But some tactical gadgets can still be saved in daily lurking.

As the only one among the three who has the ability to attack head-on.

Amber naturally also has temporary command authority.

Under his arrangement, the technical sergeant took him to save a circuit jammer and went to a nearby power distribution room.

After a while, he will create a destructive circuit overload. It will not only turn off the lighting equipment of the entire building, but also make the circuit protection device ineffective.

It can also force the two power armors to disconnect from external power sources and activate their respective gas turbines and battery packs.

Perhaps worried about missing the empire's military operations, the spy disguised as a technical sergeant moved quickly.

Amber, who was already prepared, did not wait long before he got the opportunity to launch an attack.

With a 'click' the circuit is overloaded and an automatic trip sounds.

The lights in the entire building went out in an instant.

Although the backup circuit was immediately connected the next second, it only lasted less than two seconds before it was overloaded again.

The two powered armors at the end of the corridor started from standby mode almost immediately.

The soldier in one of the powered armors immediately prompted his teammates to cut off the external cable on the back.

"Internal power supply switched on."

As the gentle female prompt sounded in his ear, the soldier immediately felt the vibration caused by the gas turbine unit behind him operating at full power.

Meanwhile, as the corridor fell into darkness.

The optical observation equipment of the power armor also automatically turns on the low-light night vision mode according to the user's default setting.

When a slightly distorted picture appeared in front of the soldier after color correction by software.

A [Throwing Object Warning] message also pops up on the HUD.

A black cylinder was flying towards him along the trajectory calculated by the system.

"Fuck, a 30-meter straight passage, how did this thing get thrown here?!"

After the thought came to his mind, the soldier realized it might be a flash-bang.

Unfortunately, the time left for them to react was too short.

The moment before he could respond, the flash-bang that had been fueled by a technical sergeant exploded.

Far exceeding the brightness of conventional flash shock bombs, the screen inside the power armor visor suddenly went black.

This is after the system detects that the amount of light is too high, which may cause irreversible damage to the photosensitive original.

The low-light night vision component was turned off by itself.

[warn! The amount of light exceeds the limit, and the low-light night vision equipment is temporarily turned off]
  [Restarting, please wait.]
  Two pieces of information flashed across the HUD in front of him again.

But the soldier no longer cared about so much.

Because the shock sensor also issued a warning simultaneously, a ground target was approaching quickly.

Based on the vibration data, the system determined that it was an infantry unit equipped with a light exoskeleton.

Light infantry? Frontal high-impact power armor?

With this ridiculous scene flashing through his mind, the soldier in the power armor made a decision in a flash of lightning.

I didn't even have time to inform my companions, and I didn't even have time to switch the observation mode to regular or thermal imaging mode.

The soldier raised his arm directly and aimed roughly in the direction where the shock sensor detected the footsteps.

Then he pulled the trigger of the 12-gauge fully automatic shotgun.

"Boom! Boom! Boom! Boom! Boom!"

Countless steel balls, driven by gunpowder gas, covered the area directly in front of the power armor like a steel storm.

After firing a round of five rounds from the fully automatic shotgun, the power armor's low-light night vision observation equipment also restarted.

But in the restored vision, except for the bullet holes that spread to the surrounding walls and the ground, there was no corpse that had been beaten into a sieve as the soldiers imagined.

At the same time, the shock sensor also issued an alarm again.

But this time, the police directed
  It's behind them.

(End of this chapter)

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