EVE, I’m such a miner

Chapter 67 Finals

Chapter 67 Finals
  (The game will be over soon, let’s get down to business and start legion development)
  (Thanks to ae1753, to hell with the name, 20191214192910322’s monthly ticket)
  In this battle to enter the top 100, due to the encounter with the Dragon Club, which put a lot of pressure on Li Yi, the next battle was surprisingly simple.

Although the Tristan class had been cracked, he used Longteng's Eternal Motion to modify the Punisher's configuration.

And after improvement, an afterburner was added to the spacecraft to maintain basic maneuverability while slightly sacrificing the resistance of the spacecraft.

In this way, the three Punisher-class ships can still maintain permanent motion, but the reduced defense power makes the Punisher unable to withstand the attacks of those ships with full firepower at the last moment.

But this does not affect anything. At this time, the opponent basically does not dare to make a desperate move and board ships with full firepower.

Such a battle strategy becomes the first battle. Use the Insurgent first. With the Insurgent's speed, the ship can catch the Insurgent. Although it can be caught, it basically cannot beat the Insurgent. It can beat the Insurgent. , basically unable to catch the Insurgency, and can only be consumed by the Insurgency with light missiles from a distance.

As soon as he won the first game, Li Yi immediately changed to the improved Perpetual Motion Modified Punisher.

In the second game, it was basically impossible for the opponent to send ships with full firepower, which made it impossible to break through the defense of the eternally moving repair punisher, and the punisher equipped with level afterburner was no longer afraid of the opponent's collision.

Although the opponent's speed can reach 3000+, after turning on the afterburner, the Punisher's speed is also 1000+. Although the speed is not as fast as the opponent, it is enough to make some evasive actions, making the opponent's collision success rate extremely low.

And even if it is knocked away, as long as it adjusts the direction slightly, it can fly back immediately and return to the shaking chain.

In the second game, use Perpetual Shake to repair the Punisher and tie the opponent.

In the third game, the opponent was caught in a conflict, not knowing what kind of ship Li Yifang would send.

If it is still a high-speed Splitter, then high-speed ships or ships with extremely long output distances will be needed to deal with it, but in this case, these ships will definitely not be able to defeat the Permanent Mobile Repair Punisher.

But if a ship with full firepower is sent, once the opponent sends a splitter, the firepower ship will probably lose almost all before it can catch the opponent, and basically lose the ability to resist.

In the third game, the opponent basically had no choice. Several times, they chose to single-repair Incasas, or single-note shield, and Kitty Eagle. These two ships had decent speed and high enough output. They had the ability to break the permanent vibration repair. There is the possibility of the Punisher, but also the possibility of catching the high-speed Splitters.

Li Yi chose to use the Kestrel, a light guide Kestrel. Although the defense speed is not as good as the Insurgency, its output is even higher than the Insurgency because it has an extra missile reflector and a cool non-zero speed bonus. It is not low, and can reach a speed of 3000+. It is basically just a tier slower than the Splinter class without bonus, and slightly faster than the Incasas and Kitty Eagle classes.

The three Kestrel-class ships adopt the strategy of moving separately, because the range of the Kestrel-class can reach 3km. This range basically covers most of the field.

When three kestrels are located in three places on the site, the opponent can only choose to capture one of them. Even if one kestrel is destroyed, it will be difficult to capture the second one.

Using this tactic, he won several battles one after another. Not only did he advance to the top 10, but he was now in the second game of the semi-finals.

In the first game, it was also a light-guided Insurgency-class battle. Li Yi's Insurgent-class still relied on its weak speed advantage to successfully complete 2 for 3 and win the first game.

In the second game, I did not use the Perpetual Shake Punisher, fearing that the opponent would notice the pattern, so I used the Kestrel.

The opponent also had three light guided Kestrels, but the difference was that the opponent did not carry an induction suppressor, but chose a shield to resist all attacks.

Originally this was used by the opponent to deal with the light-guided Insurgency class, because the light-guided Insurgency class's range is not as good as the Kestrel's, and its output is not as good as the Kestrel's. Although the defense speed is slightly left, it cannot withstand the Kestrel's continuous output. long-term output.

Unexpectedly, Li Yi also used the Kestrel for the second time. Li Yi's Kestrel is not only slightly faster, but also has induction suppression, which can suppress the locking distance of the Kestrel. The original locking distance of 60+km is only over 40km due to induction suppression.

This means that in order not to be hurt by Li Yi's Kestrel, the opponent has to rush closer, but the opponent's speed is slower, and this distance will soon become an insurmountable obstacle.

After the opponent paid the price of a kestrel, they finally forced Li Yi and the others within shooting range.

But in 2V3, even if the opponent's resistance was higher, it was obviously no match for Li Yi's three kestrels. In this way, after replacing one of the two kestrels, they were all lost.

"This is the last one!"

"It's the finals."

"Now you can get a blueprint of the T2 frigate. If you can win the final, it will be the blueprint of the T2 cruiser."

You know, the top three will all get a T3 blueprint. The first place is a T2 cruiser, the second place is a T2 frigate, and the third place is just a T2 equipment blueprint. (Slightly modified previous content)
  Now, the original blueprint of a guaranteed T2 frigate is probably worth more than 2 billion star coins. If it is the original blueprint of the T cruiser, it is difficult to buy it for one trillion star coins.

Li Yi was also a little surprised that he had achieved such a result. His original goal was only to be among the top 10 rare frigates: the Golden Regal class.

However, at this time, he actually reached the finals, with the lowest result being second place.

The Tristan-class, which initially killed everyone, was no longer able to take action in the knockout stage due to its shortcomings being exposed, because as long as the opponent's ship chooses to stick to the edge of the field, the Tristan's drone will It was inevitable to rush out of the field. Under the environmental damage, the drone could not deal any damage at all. Once the drone was lost, Tristan would have no ability to resist.

For Li Yi to achieve such results, in addition to the initial configuration and combat ideas, the 5% speed bonus brought by Kufei Zero is also extremely important.

Without this 5% bonus, I might not even be able to pass the level of Dragon Club at that time.

Now at this time, the drone ships have long been completely eliminated, and the hybrid cannon is no longer visible at all. The range of the rapid cannon is too close, the output of the rail gun is too low, and the laser cannon is not effective because of its power consumption. Among projectiles, the howitzer's performance is not very good due to the shortcomings of its suitable hull.

Among the artillery, the automatic cannon shines with its impressive firepower and various damage types.

However, the Minmatar's Rift class, which is best suited for automatic cannons, cannot catch the faster Insurgency class at all. The faster Timber class, although it can catch the Insurgency class, its defense is too low. No matter it is shield resistance or armor resistance, the effect is not good. Even if I catch the Splinter class, I can't beat it.

In this way, light missiles have become the biggest winners, and the best hulls for using light missiles are the Insurgency-class and Kestrel-class, as well as a Caldari Vulture-class.

"Let's go, it's the finals, the last one, come up, it's the Kestrel!"

"Su Xiaotu, please change the configuration of the Kestrel a little. Three induction dampers are a bit too much. Change to an ECM."

Before the finals, Li Yi was making final adjustments.

(End of this chapter)

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