As long as the wages are in place, all champions will be crushed to pieces

Chapter 238 Here comes the opportunity for revenge!

Chapter 238 Here comes the opportunity for revenge!
Ze Yuan, who was in the commentary booth, quickly helped to make amends, "You can understand the release of Dao Mei. Do you still remember what I said during the interview with Mortal yesterday? It is not difficult for MSI to qualify for the group stage, so we have to make various attempts in the group stage. Let yourself quickly understand the version.”

"Sword Girl is the most powerful mid lane monster with numerical + mechanical characteristics in the current version. It is reasonable for JD.com to try to release this character and find ways to deal with it."

It's a reasonable statement, but it's hard to convince the audience.

The overall atmosphere on the Internet is becoming more and more eager for quick success and impatient.

This is not only true in the e-sports industry, but also in other competitive fields. Everyone is stuck in diode thinking, either blowing to the sky or stepping on the ground, there is no middle state.

And the requirements for players are becoming more and more outrageous. In the past, if you occasionally failed to perform well in a few games, the audience might have the patience to wait for you to slowly adjust to your condition.

Now? ?
If you don't perform well in a game, you will be scolded to death. Even some perverted players will use a magnifying glass to stare at every detail of your operation. If you make a mistake on the court, you will be caught and scolded for a long time.

Is this not the case in major sports fields such as basketball and football?

The hero Li Fan decided to use against Dao Mei was Jace!

With the current ultra-high numerical value and outrageous mechanism of Sword Girl, it is simply impossible for you to use a mage hero to deal with it. You can only choose a warrior hero who can swing mid-to-upper.

Qinggangying can swing, but the numerical value is much worse than that of Sword Girl. Jace can suppress it slightly by taking advantage of his long hands!

But KZ's coaching staff seems to have something. They took away the bottom lane combination of EZ+Tahm and prevented JD from getting the double poke system of Jayce+EZ.

"EZ? They are not going to play the dual cultivation EZ with teleportation in the ranked game, are they?" Lin Weixiang was stunned, as if he had guessed something.

really! !
After entering the game, JD.com encountered big trouble!
BDD's personal operation is indeed no problem. An operation monster like him will be like a duck to water if he gets a hero with superior numerical values ​​and mechanics like Dao Mei. However, Li Feifan's Jess still has a certain advantage in the middle and suppresses Dao Mei. .

You can even follow Casa to the bottom lane for a 4-pack of 2.

But soon the first problem came up.

As long as Tahm is a hero with a slightly higher level, his ability to prevent tower overshooting is really strong. Jingdong's several attempts have been fruitless.

On the KZ side, on the contrary, after Tahm Kench reached level 6, he first used his ultimate move to lead the jungler directly to the bottom lane to launch a wave of attacks.

Then they wanted to get the Rift Herald, but soon EZ used teleportation support to the top lane, forming a numerical advantage and helping the team win the key Rift Herald group!
KZ immediately used Canyon Pioneer to start operations.

As the bloodiest team in South Korea and the best at fighting, KZ is not afraid of the various small-scale battles on JD.com.

And until 28 minutes!

The two sides carried out a key wave of key dragon groups near the big dragon group. Casa's pig girl found the right angle and successfully attacked the opponent's EZ. Li Feifan fired a QE to strengthen the cannon and then entered the field to cooperate with Casa in trying to kill the EZ in an instant! !
Can……

Dual Cultivation EZ is too meaty.

EZ's Ice Fist itself has a very high armor and a very solid body, so it is not as afraid of Jace as ordinary shooters.

The dual-cultivation EZ will also produce [Archangel's Staff], which will later be upgraded to [Seraph], which has a high shield. Jace's damage cannot kill EZ instantly, but EZ's residual health escapes and distances him.

Jingdong lost the key dragon group and ultimately lost the game! !

"Wow, what a pity. It's obviously a perfect team start, but the dual repair EZ is too weak." Guan Zeyuan kept shaking his head, "JD.com must pay attention to this EZ gameplay in the future."

The barrage also started taunting as expected.

【Yo?Who is here to compete for No. 2? 】

[Hehehe, I just like to see Li Feifan confidently pretending to be cool, but Yazi gets slapped in the face like crazy. 】

[Facts have proved that the stronger one is the Sword Girl, not Li Feifan. If you want to win the Sword Girl carry game, don’t you just have the skills? 】

[Damn, labor and management know that Koreans are unreliable. Whenever they meet the Korean team, they will start various performances. Hongmi is really not a thing. 】

[You can’t even beat KZ, but you still have the nerve to think about winning the championship? ? 】

After losing the game, all members of JD.com were a little depressed when they returned to the backstage. Li Feifan was okay. A defeat in the group stage did not affect the overall situation at all. As the saying goes, under the MSI competition system, it is enough to qualify in the group stage.

For Jingdong, this scene is not so much about not being able to handle the sword girl, but rather the intensity of the double-cultivation EZ routine, which is really a bit supermodel!
Throughout the whole game, BDD's Sword Girl, except for her dazzling performance in the final team battle, was suppressed by Li Feifan's Jess at all other times, without any temper or making any sound.

Hongmi is actually very satisfied with this result, "I can confirm that Fei Fei can handle Sword Girl, and the strength of the dual EZ training routine is also very good. Lin Weixiang, you have to take out this hero in the future, and the priority of this version of the bottom lane is most likely to be Clear."

Dual cultivation of EZ, dual cultivation of magic and martial arts.

As the most versatile shooter hero, EZ is also called the son of Riot for no reason.

Because the hero EZ has only one core item from beginning to end, and that is the light. As long as you have this item, no matter how you match other equipment, you can achieve good results.

Compared with the normal Ice Fist EZ, there is actually only one change between the Dual Cultivation EZ and the Archangel immediately after the Demon Sect.

Both Demon Sect and Archangel are the follow-up synthetic equipment of [Tears of the Goddess], but it is precisely this change in equipment that brings the strength of EZ to a higher dimension!

These two pieces of equipment are extremely cost-effective equipment in League of Legends. Because they have growth attributes, they are not expensive, and their attributes after upgrade are very scary.

[Tear of the Goddess] The passive effect of losing the maximum mana of the skill stack is not the only passive effect, which means that the two pieces of equipment can also be converted into each other.

Because both Demon Sect and Archangel have the effect of increasing attack power and spell strength based on your maximum mana.

What was the biggest shortcoming of the hero EZ in the past?
The damage ability is a bit average. After all, Ice Fist is a semi-tank equipment. In the late stage, the EZ is prone to insufficient damage. But after the Archangel is released, with a high increase in spell power, it is different.

Ice Fist EZ normally relies on Q to kite and interspersed with flat A to supplement the output. These are the only two output methods.

Because other skills are useless, W. In the later stage, in addition to increasing the attack speed of teammates, it can also be a WE combo, actively jumping on the effect of W to increase one's own attack speed. This is usually used in battles. Because there is no damage, W is magic damage, enjoy the magic bonus!

The E skill is purely regarded as a displacement skill. As for the ultimate move? ?
EZ's ultimate move in the later stage is purely used to instantly top up its passive attack speed increase effect before a group fight.

Eh!
Skillful!

EZ's W, E, and R skills all have super high spell enhancements. The mid laner AP Xiao Huangmao relies on the terrifying bonuses of these skills to play!
Because the dual-cultivation EZ has an archangel, it has a certain level of spell strength, which essentially improves the output capabilities of its W, E, and R skills, making EZ's output in the later stage more diversified and directly improving EZ's later stage. The output ability and team battle fault tolerance rate!

EZ itself is a very flexible shooter with full fault tolerance. Ice Fist provides good armor, and now Seraph provides a huge shield. It is impossible to die!

It is equivalent to turning EZ, which was originally powerful in the mid-term, into a carry core that is powerful in the late stage.

The only shortcoming of this set is... it's too weak in the mid-term.

You read that right. EZ, which is famous for its power in the mid-term, is actually too weak in the mid-term. The reason is also very simple. If you want to produce two pieces of growth equipment synthesized by [Tears of the Goddess], how can you not pay a little price? ?

Of course, this kind of gameplay is also forced by the version!

From entering the S8 season to the current MSI, all teams can clearly understand the main tone, that is, Riot encourages you to attack and encourage you to fight in a team, so the force-opening lineup is particularly suitable!

Facing a forced group start, your living space, like those shooter heroes without the ability to move, will be severely squeezed!
EZ itself is flexible and has a very solid body due to its equipment, so it has room to appear. Archangel can mainly ensure that it can have a higher fault tolerance rate in team fights when facing confrontation to keep itself alive. Come down.

There is output only when you are alive.

This routine became popular in the Korean server ranking game in the previous versions.

But no one has ever used it in the professional arena.

Are the professional players not interested?

no no no...

The main reason is that the top routines and gameplay in the pub game are lagging behind in the professional arena.

Because the pub game and the professional game are completely different rhythms, many routines that are useful in the pub game may not be easy to use in the professional game.

For example, Rock Bird + Pantheon, which has been popular for a long time, can be used in the midfield or bottom lane. They can kill randomly in the pub game, but is it really useful in the professional arena?
Another example is last year’s incense burner monster.As early as before the start of the summer competition, under the leadership of Li Feifan, the incense burner monster routine became popular in the rankings, but it was not until the World Championships that this routine really became popular in professional competitions.

The first person to eat the crab can indeed enjoy the bonus, but what if this thing is not a bonus but a trap? ?
Audiences like to focus on results and work backwards from the results. Therefore, those self-media accounts on the Internet have titles such as "A key position caused the loss of the game." The content of this thing is not to work backwards from the results. Nothing of value.

What if I rashly pulled out some routines from the passerby game and failed?

Players are all living people, not NPCs in online games. They do not have any emotions. Losing the game and the overall public opinion after losing the game will have an impact on the players.

Besides, it’s not like Redmi didn’t want to try. Wasn’t this when he wanted to choose EZ, but was snatched away by KZ in advance?
After all, MSI's qualification is very easy. In the group stage, you can try without looking at the results. But in the knockout stage, there is no such fault tolerance. Losing a game will have immeasurable consequences.

This is not.

In the next game, the Flash Wolves played against the Vietnamese team. Betty in the bottom lane of the Flash Wolves selected EZ, but the effect was different from KZ. In the mid-term, EZ could not provide enough output to end the game, but was dragged to the big team by the Vietnamese team. In the later stage, the comeback was finally successful!
"You can lose this way? Flash Wolf." Li Feifan's eyes widened.

"Gan, what are you looking at me for?" Kasa keenly caught Li Feifan's gaze resting on him, "I've already left!!"

"Brother Ka, don't be so sensitive, Jiang Zi is very bad!" Li Fan teased with a smile.

Everyone was noisy and couldn't see the impact of losing the key game. Hongmi had been taking various notes. Li Feifan secretly glanced at the 'Death Note' in his hand, but he couldn't understand it. The crooked Korean text has no choice but to give up.

Judging from the subsequent games, each team has indeed raised the priority of selecting the hero EZ, even higher than Kai'Sa!
To know……

Since Kai'Sa was developed, her selection rate in the bottom lane has remained high because she fits perfectly into the face-attacking lineup.

But now?
More people choose EZ!

Li Feifan also discovered a point, "Why do many teams like the fixed combination of EZ + Tahm Kench?"

When Hongmi heard what he said, she stopped and patiently explained to him, "EZ is a hero that either has the ultimate line power to suppress, or it is extremely resistant to pressure. Can you tell me what is Tahm's biggest advantage?"

"Protect your teammates."

"That's right!"

"Think about the other characteristics of the hero EZ?"

With Hongmi's reminder, Li Feifan roughly figured out this combination, which also needs to be combined with EZ's summoner skill. That is, dual-trained EZ will usually give up the healing laning skill and use teleportation instead.

The EZ belt teleportation is not for fighting, but so that you can quickly go home to replenish, and then return to the line to continue developing.

Just like what Hongmi said.

EZ is very extreme. You can either choose a Zyra or Karma support, use the support's early strength to seize lane rights, and then use EZ's Q skill to perform various suppressions. However, the development curve of dual-cultivation EZ is now different from before. It needs More development!

Then you don't need to be so aggressive in the lane to snowball, and if you press the lane too deep, you will easily get ganked.

Because the bottom lane is now full of strong support, if the jungler comes to take care of a wave of players who press too deep, they may die directly.

And once the support has no line rights, EZ will easily be suppressed under the defensive tower. After all, EZ's line clearing ability in the shooter position is probably better than VN, right?The core blood exchange skill Q cannot penetrate troops, which will cause your blood exchange to be unable to slow down the opponent, and thus be suppressed under the tower.

If you are pressed under the tower, it will be easy to jump over the tower, so Tahm Kench becomes a good partner of EZ.

Tahm is a hero that is difficult to kill. He has two health tubes, and his W can swallow teammates to protect him.

Besides, this hero can defeat everyone in the lineup. If you get in my face, can I just swallow my teammates? ?

Not to mention that Tahm's ultimate move can lead people to capture singles, support the wings, and support the jungle.

When Tahm is roaming, EZ can completely place orders and develop in the bottom lane.

"We will try it when we play Fnatic later."

Hongmi is very fortunate that for the JD.com team, the players’ personal abilities are no problem for the coaches, and there is also a hero pool! !
There are many heroes available in the three lines including the jungle.

Especially for heroes with strong versions and popular versions, JD.com’s team members can bring them out, and that’s enough.

I'm just afraid of those who can't come up with new heroes and just go back and forth like the old three. The potential harm this situation brings to the team is much greater, and it will greatly limit the BP and the team's play style.

When facing Fnatic!
JD.com once again chose to put Dao Mei on the opposite side, and the barrage in the domestic live broadcast room continued to rage.

[Damn, why are you so stubborn? ? 】

[I don’t even understand. If I can’t deal with the sword girl, can’t I just use a ban position on the red side to deal with it? 】

[Fuck the championship coach, I’ll leave it at that, every single one of the LPL coaching staff is rubbish. 】

[I feel sorry for Brother Feifan, I really feel sorry for him...]

In fact, the audience is right. I spend time watching the game specifically because I want to see the team I support win. What’s wrong with that? ?
The team is right. I am trying my best to prepare for the knockout stage with some room for error. It is also right for me.

All right.

but……

This time!
JD.com did not disappoint the audience!

The main reason is that Hongmi learned to be smart.

Hey, I directly grabbed Jace + EZ with both hands on the red side! !
Jace is definitely a must. After all, judging from Li Feifan's feedback, Jace is the best hero in the middle to fight Sword Girl, and Jace's strength in the mid-term is high enough, which can buy enough development time for the dual-cultivation EZ to enter the late stage. !
The same goes for the final game play!

Caps' personal ability is the undisputed king of Europe, but Li Feifan is not afraid of him.

The sword girl was still miserably suppressed by Jess in the middle, and she was silent!

Jingdong's biggest problem is in the mid-term. Because EZ still needs to develop, the damage of the double poke system is slightly insufficient, and it fails to establish a crushing advantage and is delayed until the late stage!

but.

In the late stage, the effect of Tahm + EZ, a bottom lane combination that can improve fault tolerance, becomes apparent!

Fnatic used the force to open the team and successfully rushed into Li Feifan's face.

Tahm immediately swallowed Jace with W, and they could only focus on EZ.

But Ice Fist + Seraph's EZ, super high armor + super high shield made it impossible for them to lose a set of skills in seconds. Instead, they were slowed down by EZ's Ice Fist and left in the crowd, and from Tam's belly Jace comes out.

They began to let out their firepower wantonly, and in cooperation with EZ, the two of them easily dealt with the other person who broke into the crowd!
After taking the Baron buff, the poke system was like a fish in water under the strengthened line of soldiers. It pushed all the way and rushed directly to the high ground of Fnatic! !

JD.com also ended its second day of competition. After the two-day group stage, JD.com achieved 3 wins and 1 loss, tied for first place with KZ.

but.

JD.com soon ushered in its second game against KZ.

This time!
The two sides exchanged sides to choose sides, and JD.com came to the blue side.

And KZ's coaching staff seems to want to learn from JD.com's approach, releasing the hero Dao Mei and looking for ways to solve Dao Mei!

PS: It’s not about speeding up the pace. The main reason is that there are too few participating teams in MSI. It’s a bit boring to always write down the content of the game with one team in detail.

I'll skip the group stage as soon as possible.

(End of this chapter)

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