Chapter 5 Proficiency

[Proficiency] is the various professional knowledge that acts on the [Professional Knowledge Module].

After all, the essence of [Zhutian] is still a game.

It is impossible to really allow players to learn a vast amount of knowledge during the game in order to create the career they have planned.

Of course, players are not allowed to really study like they were in school, but that doesn’t mean they don’t learn at all.

I want to unlock the professional knowledge section of [Professional Knowledge Module].

At the very least, it is necessary to have a general understanding of the general functions and principles of the professional knowledge section.

And after unlocking the professional knowledge section of the [Professional Knowledge Module].

[Proficiency] will come in handy.

If you want to deepen your professional knowledge and become more sophisticated, you need to use [Proficiency] to improve your understanding of professional knowledge.

When professional knowledge is mastered to a certain extent, different professional knowledge can be combined with each other to create skills.

Of course, the method of creating skills in this way is random.

If you are lucky and have a reasonable mix of professional knowledge, the skills you create will be powerful.

But most of the skills that are born out of random combinations are relatively crotch-stretching.

Therefore, in addition to randomly created skills, there are also inheritance, teaching, secret technique development formulas, and secret technique practice methods similar to skill books.

If you can get these, you can unlock some professional knowledge based on the existing professional knowledge, and then directly learn these skills or secrets.

Of course, skills and secret techniques cannot be enhanced through [Proficiency].

[Proficiency] can only be used on [Professional Knowledge Module] and use professional knowledge to create skills.

Other than that, there is no other use.

It won't be the same as [experience points], even the character's level can be improved.

It can be said that the setting of using [Proficiency] to replace [Experience Points] is a point that most [Zhutian] players, including Su Mu, agree with very much.

Because the [Proficiency] limited area is very precise.

It can not only ensure the balance of the game, but also support the lower limit of the game, while also raising the upper limit of the game.

The most important thing is that this setting gives players a very strong sense of participation in the process of becoming stronger.

Unlike [Experience Points], just swish swish, and then you can reach the full level with one click.

The whole process makes players feel like a machine for gaining experience.

But [Proficiency] is different. As a replacement for [Experience Points], its role can only be used for professional knowledge.

Although the process of learning professional knowledge is virtual, after using it, players will only know the basic functions and principles of improving this professional knowledge.

But knowing the basic functions and principles of professional knowledge is only the beginning.

What truly turns decay into magic is the process of using improved professional knowledge to combine, match, and develop professional skills and secret techniques.

Just imagine, if there is a setting like [Experience Value], players only need to transform into an experience machine, grind all the way, and then reach the full level with one click.

After that, go to PK with others and kill them in seconds with one knife, and then there will be nothing left.

But if the skills and secret techniques you use are all created by yourself after a lot of consideration and research, and then carefully matched.

When the time comes, you can play against players of the same level as you and win.

Will this process be very fulfilling?

And after winning, there will be a lot to talk about.

Whether it is choosing professional knowledge, it is also the process of comprehensively considering the advantages and disadvantages of various professional knowledge and finally finding the optimal solution.

It can all be turned into bragging rights.The most important thing is that there are hidden surprises in the process of developing and creating skills.

Even players who are too lazy to study professional knowledge.

By matching them casually, you have the opportunity to create secret techniques and skills.

Although there is a probability of failure in this case.

But while there is a probability of failure, there is also a probability of miracles happening.

Among the top players Su Mu knows, there are many who have met players who randomly matched and then made money against the odds to create magical skills.

The most typical one among them was that at the beginning, he didn’t even play the main battle profession.

Instead, he chose a leisure occupation like [Fisherman].

I completely treat [All Heavens] as a fishing game.

In his words, when fishing in reality, he has to get up early every day and drive for several hours before he can start having fun.

But even so, from time to time he would be punished by the tigress at home, scolding him for not doing his job properly, just like playing with things and losing his ambition.

But it’s different in [the heavens].

Not only do you not have to get up too early every day, but as long as you open your eyes and have breakfast, you can happily fish in [Zhutian] immediately.

Secondly, the fish caught in [Zhutian] can be cashed out very easily.

Some are player organizations and forces conducting acquisitions.

Because in the game [Zhutian], whether it is delicacies from mountains and seas, birds and animals, or flowers, plants, fish and insects, they will all have a certain accelerating effect on players.

Just like in reality, if you eat more food and absorb more nutrients, you can gain weight quickly and grow taller and stronger than other people.

If you are lucky and catch some precious species, they will be robbed and raised by major organizations and guilds.

Therefore, in the game [Zhutian], not only the combat professions are popular, but even the auxiliary and leisure professions also have their place.

And this guy Su Mu knew, at the beginning, just wanted to have a good time fishing.

He even didn't know what the [Professional Knowledge Module] setting was for.

The first time he knew the function of the [Professional Knowledge Module] was after he met Su Mu, and Su Mu reminded him.

Then something outrageous happened.

That guy fished for eleven versions and accumulated more than 70 [Proficiency].

After knowing the [Professional Knowledge Module], you can make some random mistakes, and then complete all the professional knowledge of [Fisherman] to the full level.

Inexplicably, he created a strange skill called "Aerial Fishing".

The reason why this is a strange skill is because this special cat directly breaks away from the setting of fishing in the water and replaces it with catching birds in the air.

The most important thing is that guy can really catch birds with this skill.

Then, that guy's Ren and Du meridians felt like they were being opened.

It directly proposed a concept-first gameplay.

This means that we can no longer look at the game Zhutian with our usual thinking.

Otherwise, the wings of imagination will be fettered.

Then, he proposed that the concept of river cannot be fixed on the conventionally recognized river.

 The new book is about to set sail. Please give me your recommendation vote if you are a veteran who has passed by it. Thank you very much!

  


(End of this chapter)

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