Another world: I loaded the career panel

Chapter 18 The specialness of 18 priests

Chapter 18 18. The specialness of the priest

Magic?

Could it be said that there is really a god in this world?
Although there was a church and a temple in the town of West, which also enshrined the goddess, Raymond had always regarded it as a belief and didn't think much about it.

However, now it seems that is not the case.

"Um... may I ask, what does this magical technique refer to?"

After Raymond finished filling out the adventurer's record sheet, he couldn't help but ask.

"Ah, that..." The lady at the counter glanced at the record sheet, and then said: "Those are the skills of the 'priest'. You are a fighter, so you don't need to fill it out."

"Is it the skill of 'priest'..."

Raymond murmured softly and nodded slightly.

"Yes, because 'priests' are different from all professions. Their skills can only be granted to them by going to the temple to pray, and only after being recognized by the 'gods', the 'gods' will grant them 'divine skills'."

The gentle counter lady explained to Raymond carefully.

'Divinity' is given by 'gods'... Raymond almost opened his mouth in surprise.

That means that there really are gods in this world!
This made Raymond feel a little confused, 'God' actually exists!
Among the professions that Raymond can awaken, there is also a 'priest'.

He couldn't help but open the panel and take a look at the 'priest's' awakening request.

[Priest] Awakening requirements: At least 200 people are grateful to you, progress: 1/200.

This is too difficult... Raymond sighed silently in his heart and closed the panel.

Um?wrong!

Raymond quickly opened the template again and immediately noticed the progress of 1/200 at the back.

'Is this... someone grateful to me? '

Raymond blinked, 'Who could it be? '

This question didn't last long, and Raymond immediately thought of Arya, because except for Arya, no one seemed to be grateful to him.

"Raymond Kelton... Come on, please get your adventurer identity token."

The counter lady put down the silver-point pen in her hand and handed a white nameplate to Raymond.

Raymond took the nameplate and found that his name and occupation were engraved on one side of the white nameplate, and his appearance was engraved on the other side.

"From now on, this nameplate will be your identity as an adventurer. Whether you accept a commission or complete a commission to receive commission rewards, you will need to use it... If you accidentally lose or damage it, remember to come over and get a replacement."

The lady at the counter kindly reminded me, and then she added in a more serious tone, "If something unexpected happens, you can identify yourself through this nameplate."

Needless to say, it goes without saying that you need to identify yourself through the nameplate when encountering any unexpected events.

Raymond nodded, "I understand."

"Okay, if there is anything you still don't understand, you can go to the bulletin board and check the process of accepting tasks, what tasks you can accept, and how to increase your level... There are detailed instructions on it."

The counter lady pointed to a bulletin board in the lobby that no one was looking at. "However, if you want to take on a mission, I suggest you start by cleaning up the mutated rats in the sewers."

"Mutant rats?" Raymond looked confused, "Is that a monster?" "That... shouldn't be counted, right? Although they also have weak magic power...?"

The lady at the counter also seemed a little unsure and explained: "They are ordinary mice that accidentally ate something and their bodies mutated. Not only did they become larger than before, they also became more violent and aggressive. ...If it is not cleaned up in time, it may rush out of the sewer and harm nearby residents."

After hearing the explanation, Raymond nodded slightly. He had indeed heard people who came to the Weir Hotel say such things.

Rats bigger than cats escaped from the sewers and bitten several people...but someone seemed to have paid their medical bills!
Also, the lady at the counter just said that mutant mice are the result of mutations caused by ordinary mice eating 'certain things'.

In other words, the mutant mice were created for a reason, not naturally.

"OK, thanks."

Raymond picked up the white porcelain nameplate, left the counter, and came to the bulletin board that the counter lady pointed to just now.

It clearly states how to accept tasks, which tasks can be accepted, where to hand over the tasks after completing them, and how to hand over the tasks.

For example, when they first register, they are all at the 'White Porcelain' level and can take on 'White Porcelain level' quests. If four or more 'White Porcelain level' adventurers form a team, they can take on the higher level 'Black Iron' level' tasks.

The same goes for 'Black Iron Level' and 'Bronze Level' adventurers. Of course, they can also accept commissions of lower levels than themselves. This is allowed and supported by the Adventurer's Guild.

But it's different when you reach the silver level. The silver level can only accept commissions of the same level as you or a level lower than your own. You can't accept gold level tasks, even if you team up with adventurers who are also 'silver level'. Can't.

Moreover, two or more people are required to accept a silver-level mission.

The 'Gold Level' is almost the same as the 'Silver Level' and cannot accept the tasks of the 'Platinum Level'.

However, they can be led by two 'gold level' adventurers and lead 'silver level' and 'bronze level' adventurers to receive gold level commissions.

As for the Platinum level, two 'Platinum level' adventurers can also lead a team of 'Gold level' and 'Silver level' adventurers to take on Platinum level missions.

As for the 'hero level' and 'brave level', there is basically no such commission.

Because, 'heroic level' commissions are all issued by the king!

Once there is a commission of this level, it means that the Kingdom of Atlantis is already in danger!
If they can complete the 'hero level' commission, it means that they have saved the Kingdom of Atlantis. These people will be canonized as 'heroes' by the king and become 'heroes' of the Kingdom of Atlantis!
As for the 'Brave Class' commission, it has not appeared for thousands of years. This title is older than the founding of the Kingdom of Atlantis.

I heard that it was the title given to the person who successfully killed the strongest demon, the Demon King, during the invasion of alien demons and prevented that disaster.

But the invasion of alien demons thousands of years ago was already an extremely distant thing for the human race, and it has never happened again since then.

Therefore, the 'Brave Class' has only the symbolic meaning of commemoration for today's adventurers.

After understanding this, Raymond looked at how to improve the adventurer level.

First: Complete at least ten commissions of the same level ten times.

Second: Complete five consecutive commissions of the same level or above without ever failing.

Third: The commission success rate is above 80.00%.

After completing the above three points, you can apply to upgrade your adventurer level.

At this time, the Adventurer's Guild will ask the adventurer to complete a higher-level commission. You can team up with teammates of the same level to complete the commission. After completing it, you will be successfully promoted.

After understanding this, Raymond took a deep breath and walked towards the 'white porcelain' commission board surrounded by many adventurers.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like