2348L: I don’t know why, but I feel a little stuck in my heart. This game...sigh...if I didn’t know this, maybe I could play the game without any burden.

2349L: Alas... Hua Yuejing has been the UP master of the strategy area for so long. It’s actually very sad because Alice...

In the second level, in the memory fragments we get, we can see what happened to Alice in the real world.

Abandonment, distrust, forgetfulness, isolation...

But the sugar water made by her mother, her father's ever-bright smile, Nancy's help from behind, and the care of her talented brothers and sisters made every Alice transform in pain.

Until the birth of the last Alice, she had countless previous memories and loves, and was reborn in a dream.

Of course, the most important thing is Yi Shen's operation and his strength after being beaten to death time and time again. He figured out the vitality of all the levels and allowed the child to come back.

After reading the way to clear the second level, I can only deeply admire Yishen. In this case, he can ignore all text messages and focus on using his skill combination to find a way to clear the level. It is so powerful.

2350L: I want to edit an IF line for this family. If time could go back and the couple took their daughter with them, would the ending be different?

Alice has received pure love from her parents since she was a child. Under the special medicine, she can truly live in this world. The clown and the dean can also happily continue their careers. Everything will be perfect, unlike reality. Chicken feathers everywhere.

But this will eventually be a dream-like world, let’s call it “Like a Dream”. I hope Teacher Huayuejing and Yishen can give me the authorization to create a second creation~ The child really can’t play “Like a Dream” by himself Game ah ah ah ah!

2351L: My "Rumeng Strategy Video" is open to secondary creation. I hope you can let me get candy on the P station instead of knives.

2352L: I am Yi, remember to cut me handsomely, Skr~
-

After Xu Xinyue climbed up the floor of this post, she felt a little complicated inside. A helpless sigh overflowed from her lips. She didn't know how to express her feelings. Maybe things are so helpless sometimes.

"Everyone... what do you think of "Like a Dream"? Does it meet everyone's thoughts on the proposition of female-oriented games? Will it give everyone more thinking, or emotional resonance, or innovation in gameplay?
Send me a private message and we can discuss it together. "

What exactly is a female-oriented game?How can she create a path that has never been seen before?

Xu Xinyue clicked on her private message page, and many players left lengthy messages to let her know their opinions.

Time pays off to those who are on the move - "To be honest, if you hadn't played this game at Temple A, because of the high difficulty of this game, I wouldn't have even noticed it. After learning about its entire story line, I was also very interested in it." I'm hesitant to play it myself, but it does tell a good story.

But what about the joy that the game itself should bring to people?

People who don't read the text carefully may still have the joy of breaking through the difficult level, but for people like me who like to read the text, this is a complete tragedy.

No one has come out of this dream, not even Alice. She has always been innocent, but her parents' motives all originated from her. Wouldn't she be burdened with a heavy past for this?

The birth of the mechanical tribe destined that the most advanced intelligence of machinery is to produce human emotions. Alice at the end, as a mechanical crystallization of countless geniuses, has chosen to be engaged in the medical industry. Isn't this in another sense? To atone for the sins of one's parents?Or is it to finish the journey for your parents that they have not finished?
The geniuses' love for the dean was all devoted to Alice. Alice, who should have been loved so much, had her family members sent away one by one at the youngest age. It was so sad, wow.

The effect of emotion on the game made me feel really heavy. This game did not give a relaxing ending at the end. The clown and the dean both died. Can Alice really get out of the past? "

Clothes – “I was drawn to it by its difficulty, and it didn’t disappoint.

High-level players like us usually have a group to share various difficult games and challenge them persistently.

If difficult games are like mountains, then we are endless rock climbers, enjoying the joy of exceeding the limits.

"Like a Dream" is the first female-oriented game to appear in our group. It breaks our view of traditional female-oriented games. This refers specifically to the type of "Love Story". It cannot be said that it is not fun, but it does not make people happy. The toxicity of our adrenaline rush.

After all, everyone knows that female-oriented games are generally related to love, and dressing up and cultivating are its gameplay innovations. At least 99% of new female-oriented games on the market are of this type.

People in the group say that this game is the difficulty ceiling for women. After all, girls are generally soft and weak. It is normal for others to spread rumors and exaggerate the difficulty.

We have all said that this game will not make it difficult for us to play for a day, but in our group, every percentage point of the progress bar has been stuck for at least more than an hour.

It may only take 10 minutes from the first to the second level of "Like a Dream", but it took me more than ten days to go from the second level to the official completion of this game. This is still the fastest, and it is a group of hundreds of brothers. Accumulation, what is behind the difficulty——

It's SUN, a wild imagination.

There is always a sun hanging in the sky of "Like a Dream", and like a sun, she has been overlooking our group of players from high above, rushing towards the finish line tirelessly.

She also playfully set up a progress bar below, telling us how far we have progressed each time, and the joy after each breakthrough will be dampened by the long progress bar, and from then on we began to hone our will.

Some people say: Do you want to give up?A woman is just playing a game, it doesn't matter even if she fails?Just say we don't like her difficulty.

Some people say: You must persist!What does a female-oriented game mean if we can’t even pass it? And it turns out that female-oriented games are not without difficulty.

Some people say: The difficulty of games for women has always been below the water's surface, requiring delicate emotions to pass. However, we often don't have the patience to dig tunnels at the foot of mountains. We choose to climb the peaks, and they choose to cross the high veins.

This tangled mentality has been lingering in our hearts since the release of "Like a Dream". My live broadcast became popular, which made the buddies in the group realize one thing. This game cannot be cleared - no way!
The pressure brought by past achievements is both a burden and a medal.

Finally, the group leader in our group came out and said that it is just a game, regardless of the gender of the producer. Since it is a stand-alone game, it means that it can be cleared. Since it can be cleared, then we must pass it, because we are advanced players. , so many people have sent us to the altar, we must pass every game to show them. Challenging what ordinary people can't achieve is our lifelong goal until the dream dies.

Since then, I feel that there is no difference between male-oriented games and female-oriented games. If they both bring interesting effects to players, what is the difference?

When a new group of female producers come out, we have a higher mountain to climb. Isn’t it a blessing? "

Hua Yuejing - "Dian A, I am Hua Yuejing. I am very grateful for your coming. You have given me light in the darkness.

Before your game appeared, I was also an up player in the guide area, but I never had much fame. Maybe it’s because I’m too serious. When I play every game, I always want to find out the reason for this item. What is the meaning of this text? Such demands are actually very unreasonable in a world dominated by idleness.

they all said.It's just a game, why are you so serious?
Just a game, you regard it as an article in a textbook, can it bring you happiness?

As long as this game allows me to pass the level, you don’t care what the reason behind it is. Things like text are just for the sake of filling up the memory.

These words make me feel very harsh, because it is not that we have not had high-quality games. Many years ago, all the game texts on the market were like history books of the game, recording the reasons why the game came into being, which I can read. The value behind this game can tell me the truth and represent the thoughts and dreams of the designer.

But now, there are too many assembly line-like product games. Why should designers seriously think about a different path when they can achieve great results by just following the trend?
This terrible idea is still spreading. You can't imagine how many garbage games are produced in this world every day. They obviously have the same father, but if they change the name and background, they will be different works. How ridiculous.

However, the sad thing is that bad money drives out good money, and in the end players have no fun games. The current games can only bring pure and exciting happiness, but they cannot bring people a long aftertaste.

Until you appeared, the first version of "Love Story" was indeed very rough, but I also had fun playing it. I like to appreciate the settings you hide in the books to supplement the world. I like it. After every update, there are new stories in the books in the bookstore. I like that behind every piece of clothing, there is a secret message left by the person who designed it.

So after every big or small update of "Love Story", I will be very happy. You have never forgotten it. Even if it is rough at the beginning, you can gradually polish it to be smooth and translucent.

Moving on to the later "Peach Blossom Spring", in fact, there is no need for a guide in this game, because everyone has their own way of living, and various activities are fun to play.

Newbies always ask me, what kind of seeds are best to plant for the first time?

Do I need to prepare for raising a small animal?

How to make friends in the game?

They are all so cute.

There is no guide to Peach Blossom Spring. Everyone lives their own life. Even if you don’t farm seriously, you can still make good friends. Even if you don’t raise small animals, you can gain happiness in other ways.

Peach Blossom Spring is just a second world, its fun lies in social interaction.

But I also came up with a guide, which is not about how to farm, but how to go to the right village. If a person who likes music goes to the Musi Village, then he can earn a living through his music... In this way enough.

After these two games, games on the market have begun to follow the trend and plagiarize them again. However, they have followed the trend of A Temple's works, but they still have not created the soul of the works.

A new confusion is born. How many games can Temple A do in his lifetime?How many more good games like this can I encounter?
But fortunately, the New Talent Competition appeared, and Hall A took the lead in organizing it.

Although there are many works that follow the trend, there are more surprises in it, and "Like a Dream" is the most special one. It seems to secretly squeeze out the originally round circle within the circle limit drawn in the A hall. A small tip.

So when it comes to female-oriented games, it actually looks at the traditional world from a female perspective. The perspective it introduces is no longer just about winning and losing. Integrating thinking into the work is what game designers should do. "

……

Xu Xinyue looked at everyone's opinions and felt that the game should not be restricted by gender.

The difference between men and women is actually a slight difference in the focus of thinking and the body. Perhaps sometimes women's gaming should not be singled out for discussion, because female designers will not be special in the future because of women's way of thinking. , will also be integrated into the work.

Xu Xinyue re-examined the trophy placed in the cabinet. The Double 12 Game Carnival seemed to have put her in an awkward place.

She smiled slightly and read the messages one by one, but there were too many, and the players had many ideas.

But these ideas are never heard by game designers. If the games players want to play and the games designed by game designers are not compatible, whose problem is it?

"I know everyone's thoughts. In fact, the sales of "Like a Dream" are not outstanding when looking at the entire New Talent Competition. Its gameplay and text are actually lacking and not mature enough.

Take the first infinite corridor as an example. In fact, I didn’t realize that it was infinite. I didn’t try to strengthen this concept and make players fear that they couldn’t get out. In fact, it relied on repeated decorations. Maybe It can be improved.

And we later realized that the dean’s mother has the ability to hypnotize, but we did not find any relevant evidence in her room and laboratory. In fact, her character creation can be more complicated, for example: Alice’s hand The ever-present Nancy is an original character that represents both Alice's kindness and her fear of her mother's control.

There should have been more focus on Nancy, to show Alice and Mother Superior.

As for the clown's display, can the real clown's memoir be hidden somewhere as an easter egg?

If there is still room for improvement in this game, then which aspect should be carefully polished?

These are things that a designer should consider. It is very difficult to complete a work. Ideas should change with the progress of the times. And the final completed work needs to go through a long period of time and still be able to be admired. People see the bright spots.

This is difficult, but as a game designer, you should maintain the courage and perseverance to innovate yourself at all times. I still dare not stop thinking about "Love Story".

It was not mature enough, so after the first part, I launched a completely different part 1.

Have you ever played that game? It is a true portrayal of our current society. A country that does not respect women, but is also facing the same storm, should we still save it?

It is necessary, and it needs to be changed, because now it is no longer the effort of Lian Lian alone. All the people in "Lian Lian Story [-]" need to shoulder the responsibility of changing her, and once the change of mind is completed -

"Love Story III" was born in the third world, which is infinitely close to an ideal utopia. What does it represent?

In fact, it is just one word - equality.

Equality is good, equality of rights and obligations, parallel understanding and respect, and such a world is my utopia as a designer, and what I want the world to be like. Let's work hard for it together, everyone.

Whether in the game or outside the game, girls, please love yourself. "

Sister Xu's words have not been disconnected. It is a 4.5k chapter. I hope to give some advice to confused girls - love yourself first, and then love the world.

All girls are girls, and they must protect the little girl in their hearts from being hurt.

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