Mystery: I can change things in books

Chapter 167 Crafting Materials

Chapter 167 Crafting Materials
"Sequence 9: Witch."

"They can change their bodies in a very short time. They are as agile as a feather and can see through the darkness clearly. They are good at hiding in the shadows, waiting for their opponents to reveal their flaws, and then delivering a fatal blow."

"Potion recipe:"

"Main materials: a pair of black owl pupils, three feathers of an adult Shweir bird"

"Supplementary materials: 50 ml of pure water, 3 night dew flowers, 1 deep sleep flower stem"

"Sequence 8: Instigator"

"Potion formula..."

"Sequence 7: Witch"

"This is a very interesting sequence. Men will transform into women in this sequence. Their beards, Adam's apple and other sexual characteristics will change, but their psychology, temperament, behavioral habits, etc. will not change..."

"According to my observation, the 'witch' who changes from male to female will gain certain advantages in the subsequent digestion of potions..."

"Sequence 6: Joy"

"Potion formula..."

“Authentic, unforgettable experience.”

"Sequence 5: Pain"

"Sequence 4: Despair"

"Sequence 3: Immortality"

"Sequence 2: Disaster"

"Sequence 1: Doomsday"

"Sequence 0: Witch"

……

The entire sequence of potion formulas of the "Witch" pathway flashed before Chris's eyes one by one. In addition to a brief introduction to the potion formula, corresponding promotion rituals and extraordinary abilities, Emperor Russell wrote down his uniqueness under each sequence. Viewed, Chris felt embarrassed for a while.

After writing down these formulas, Chris reached out to hold the "Witch Card", mobilized the power of spirituality and Star Island, wrapped it, and felt the personality of the Blasphemous Card.

Suddenly, Chris felt that the power on Star Island became thicker and more solid. The personal enhancement brought by the Blasphemy Card was extremely powerful, allowing him to resist divination and prophecy at the divine level.

In addition to this, the Blasphemy Card enhances his purification abilities and makes his magic powder more powerful, but this requires the use of the "Witch Card".

Chris put the Blasphemy Card on Star Island for safekeeping, then returned to reality and slept until noon.

After waking up, Chris went to the post office and received spiritual materials mailed by Alger Wilson, the "Hanged Man".

Although Alger had a tit-for-tat confrontation with Chris at the last Tarot meeting and doubted his identity, Alger still abided by the agreement and sent over materials unique to the ocean.

Chris guessed that "The Hanged Man" was afraid of Mr. Fool. If there was no supervision under normal circumstances, he would probably break the appointment and cheat himself.

Alger sent a whole kilogram of blue noctiluca, whitebait scales and violent kelp.

Chris has never seen these three materials, but thanks to the "wizard's" ability to identify spiritual materials, he can easily identify their characteristics and functions.

Although their total price is not as expensive as ghost shark blood, they are more special.

Chris returned to his residence with these three items and began to make "light blue powder".

He remembered that "Red Light" Will Moria said that in addition to blue noctiluca, "light blue powder" also needed sea water and fine sand, so he went to the Star Island and borrowed the sea water and sand there.

Chris successfully produced three packages of "light blue powder" and three packages of "dry powder". The two have completely opposite effects. The former creates a continuous wave of spray, while the latter evaporates all external moisture in the area.

"Silver scales" are very shiny and hard scales on tuna. After drying, they can even be used as whetstones.

Because the texture was very hard, Chris could not grind it into powder. Instead, he used the seawater and sand on Star Island to make it into a spell-casting material - "Silver Scale" without changing its appearance.

"Silver Scale" has two effects, one is to transform into a sharp blade, and the other is to reflect light, which can blind the enemy when used during the day.

Chris made many "silver scales", and finally made the kelp, a specialty of the Furious Sea, into a spellcasting material that can grow larger and taller after use, and entangle enemies.

Three casting materials were placed on the table, and Chris suddenly noticed that the potion in his body had been digested a lot more.He was not surprised by this, because he had already learned about several types of magic powders commonly used by "wizards" before, and the three he made were not among them. Therefore, this was in line with the "wizard"'s playing rules - explore and study. Occultism.

Chris even guessed that few people made the same spell-casting materials as himself.

……

Blackthorn Security Company, behind Chanis Gate.

Dunn Smith was waiting for Robert Dan to wake up outside the dungeon. When the latter woke up, Dunn immediately pulled him into a dream.

Dan shook his head and got up from the ground:

"Where am I...let me go, I want to leave here..."

"Answer my question," Dunn continued calmly through the iron fence, "and I will let you go."

It is very dangerous to pull an extraordinary person who shows signs of losing control into a dream, but at this time Dan's body and spirit are already very weak. Although there is contamination, the impact is not serious. As long as Dunn escapes from the dream in time, he will not be contaminated.

"Who ordered you to rob the carriage?"

"Yes... no, I can't say... who are you?"

Dan raised his cloudy eyes and asked vaguely.

Dunn guided slowly and asked:
"Is that the man in the robe?"

"No, no, I don't know him..."

"Isn't he with you?"

"no……"

"Who is that?"

"It's Corey..."

"Who is he?"

"My brother, Robert Corey..."

"He escaped in a carriage, right?"

"Maybe, I don't remember, I hope he escaped successfully..."

"Why do you say that?"

"I need him to resell the stolen goods and send them to my wife and daughter. They want money for medical treatment..."

"Do you know where he would resell it?"

"No, I do not know……"

"The man in the robe, don't you really know him?"

"No! I don't know him!"

In the dream, Dan's body suddenly twitched violently. Dunn sensed the danger and immediately left the dream.

But Dan in the dungeon closed his eyes tightly, sweating profusely, with a painful expression. He still stayed in the dream and did not leave with the dream master Dunn!
Dan fell to the ground and covered his head, rolling in pain, on the verge of losing control.

Dunn was not worried at all about what impact Dan's loss of control would have on other prisoners or sealed objects. After all, this was behind Chanis Gate.

Dan's body suddenly stiffened, and a black and evil aura hit his face, but he did not lose control.

His out-of-control progress was suppressed by the high-level personality, which was forcibly interrupted, and he died.

After a long time, Dunn took out the key, inserted it into the keyhole, opened the cell door, put on white gloves, and carefully took away the black crystals precipitated from Dan's body.

As a matter of course, he was to turn it over to the church.As for Dan's body, it will be handed over to "Corpse Collector" Frye for further identification.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like