Chapter 361 The Carvers
"Brothers, now there is a question..."

The old man's hands reached out to the protagonist of the game again, and another card was made.

About four or five games have passed since I got the weak wolf and mastered the "film", the key item to turn defeat into victory.

Among these four or five games, not one of them successfully met the final BOSS.

He often died suddenly on the road.

The UP main lucky card god controlled by the player in the game, after encountering the "Miner", "Fisherman", and "Hunter", these gatekeeper BOSSs.

He even complains about "this stupid BOSS again".

The reason, of course, is bad luck.

There are still a lot of big players in the live broadcast room. After playing until now, I basically know the strength of the cards and how to sacrifice marks to get the best combination.

But it's not always possible to get the cards you want. Sometimes you encounter situations where multiple airstrike monsters from the opposite side attack at the same time.

Creation is enough to clear the field but there are not enough sacrifices.

Moreover, there are very few card deletion events in this game, and card acquisition events cannot be ignored, which results in the deck being very stuck.

It's easy to have a lot of junk cards in your hand, with cards that can pass the level hidden underneath.

Of course, it’s not like everyone has never played against the big decks.

However, the reason why Slay the Spire's big deck construction can be played well is based on the robot's "quick search" that can draw four cards at a time and search for this kind of directional card selection.

Evil Underworld obviously does not have such a design.

This makes it easy for the game to happen, and as the game progresses, your hand becomes weaker and weaker.

At this moment, Er Xiao obviously died suddenly again.

"I don't understand why I can't make a choice to skip the card selection. I don't want to take any of the three garbage cards, but I have to take one to pollute the deck.

Obviously there is a mechanism to skip card selection in Slay the Spire. "

Erxiao's face was quite unhappy.

There are still some big players in the barrage who understand clearly, why not make a mechanism to skip the card selection.

“Although Evil Underworld appears to be a card game, in essence it cannot be called a card game at all.

There are too few cards and the mechanics are too unbalanced.

If a card skip option is added, it is easy to pass the level with two cards, and the final game will become an unchanging fixed choice.

Most of the events in this game make no sense.

If we use things in the game to explain it, it is that the mysterious person wants to see more different game possibilities. "

Someone soon followed up and said:

“Actually, judging from the current situation, the card part of Evil Underworld is very poorly done.

Relying purely on luck, the depth and construction of the deck cannot be called superb, nor can it be compared to another original game, Slay the Spire.

If you insist on talking about meat pigeons, there are no internal and external growth elements, only some card unlocking content.

Victory also opens the second game, and there will be no higher difficulty.

Chun Chun was saved by the performance effect. "

"Who says it's not? This card system is indeed not very good, but the key to making people addicted lies in the performance effect.

In a dark cabin, he was engaged in a thrilling game with a mysterious man in front of him, in which the winner or loser would eventually be turned into a card.

The round ends by pressing the bell on the left hand side, and the props used are placed on the right side of the table, such as scales and teeth.

And all the events in this game are performed by the mysterious person on the opposite side. This taste is great.

It's like experiencing an offline board game online. "

The game can skip cards and choose to play with a small deck. If not, there is also a play with a large deck.

How to plan your deck, and even the number of props, to prevent the deck from being contaminated by decks that are completely unused is also a kind of fun.

For example, if you decide to take the item package route, you must ensure that the number of items you have is less than three, so as not to insert a Wood Rat into your deck.

If you get a relatively powerful statue combination, you can also choose a creature of a certain race to get a mark for free.

In the process, you will also encounter some rare cards that can make the final decision.

For example, the one Erxiao is playing now is very skillful in killing the miners' mules. During the rare card selection process, he saw a card that he would never miss.

Mantis God!
I have encountered this card Mantis before. Although it is only a 1/1 board, its two-way attack effect is indeed powerful, and it is a very useful mark sacrifice material.

As its name suggests, the Mantis God-man has a god-like existence.

Three-way attack means one person defends three-way. Adding one point of attack is equivalent to adding three points.

Even if there is no event that increases attack power in the bonfire, sacrificing it to a card with a very powerful attack will directly triple the strength.

Under normal circumstances, Erxiao would definitely take it down without hesitation.

But in this round, a rare card appeared that had never been seen before.

Ouroboros.

The 1-blood 1/[-] board can be said to be a very poor type, although it comes with the mark of the undead insect and can be used for sacrifice.

But cockroaches are clearly a better choice.

"Ouroboros should be like a strange larvae, with some special mechanisms. Let's take a look at it first. Anyway, I feel that there is a high probability that I won't be able to pass this one.

I didn’t get any stronger homemade cards, nor any powerful statues. "

At present, in everyone's eyes, the statue has become the decisive factor in whether a game can be passed.

A combat event.

Sacrifice two squirrels and ouroboros comes on stage.

There is nothing special about the 1/1 panel.

But after it was killed, because the Mark of the Immortal Worm returned to his hand, Ouroboros's panel became 2/2.

"Fuck, it turns out that every time you die, you can level up the panel a little bit. Is there an upper limit for Ouroboros?
If not, wouldn't it be possible to turn into a two-blood shaggy savage after dying six times? "

"The hairy savages are nothing. The Ouroboros has its own immortal insect, which is so much stronger than the savages."

"With seven bloods and seven attacks, generally no one can kill them. It doesn't make much difference whether there is this immortal insect or not."

"Look down on me, Viper?"

"This one seems to have seen hope of passing the test."

"If the issue of deck thickness is not solved, it will be more difficult."

indeed.

So far, apart from the fact that four cards can be drawn at once at the beginning of the battle, there is only one chance to draw each round.

The core mechanic of Evil Dead's current card combat is sacrifice.

At the very least, you need to exchange a card for a card.

Therefore, the core factor that determines the outcome of the game is whether you can summon a big brother with enough weight to kill the opponent before the opponent kills you.

It's like summoning multiple mobs to grind people to death. This kind of gameplay is not tenable.

The most difficult situation is when the deck is too thick and the big brother cannot get started.

After Erxiao got the Ouroboros, he also tried his best to control his cards.

After sending it several times in succession, I saw that the panel of Ouroboros has reached 5/5. If nothing else happens, this one should be available.

After a long battle.

The moon was shattered under the attack of Ouroboros, whose panel had expanded to 9/9 at this moment.

Finally, the mysterious man lost to Erxiao again.

"Ouroboros yyds."

At the bottom of the screen, the Lucky Card God’s cheers also appeared:

"Finally won again!"

The mysterious man accepted his failure calmly.This time, he served a plate of dark food just like he failed last time.

Just when I was planning to keep the player in the card as an honorary souvenir.

The man who was playing cards of life and death in the game picked up the camera placed aside again.

"No, brother, I wanted to take a picture of you last time, but you still put the camera in the same place?"

"You closed the weak wolf with the film. Now that the weak wolf has been seen by you, don't you know how to take precautions?"

Amidst everyone's complaints, the shutter clicked.

Accompanied by a click.

It seems like nothing happened?

But at this moment, the mysterious man was no longer in the sealed cabin.

But on the wall in front, there was a small card hanging.

Who could the figure on it be if it wasn't a mysterious man?

"Don't tell me yet, this guy is quite handsome."

"Handsome old man!"

"So what should we do next?"

The colorful light on the right side of the screen attracts everyone's attention.

Erxiao moves the perspective.

At this moment, the inside of the wooden house.

An icon that symbolizes the evil "new game" is constantly emitting a colorful halo.

"Good guy, really good guy, no wonder the new game of this game has never been able to be selected, it turned out to be hidden here."

"Look what's behind it."

Initializing program: newgame()

Start erasing data.

Unexpected data occurred! (Marked red)

Initializing subroutine: Negative Game. Evil Underworld. Error 27 Fixed ()
……

A large block of characters began to pop up on the screen.

After a brief black screen, a cartoon 2D planet came into view.

[At first... the world didn’t know what cards were]
[Until...the Underworld One arrives]
On the screen, there are four silhouettes of characters with distinctive features.

Even without further introduction, some players have already figured out who these silhouettes represent.

"This pumpkin-headed one is a bed bug!"

"The one with the branches on his head is the old man who has been playing cards with us."

"This one with a machine-like head is a ferret!"

"The one-eyed one at the end should be the weak wolf."

"The Dark Carver? This is the origin of the name of the game Evil Carver? So the evil one is the mysterious person playing cards with us?

The other Underworld Engravers were made into cards by a mysterious person? "

[Each dark carver has his own unique way of creating cards]
A quill, a camera, some high-tech device, a paintbrush.

One-to-one correspondence with the four Dark Carvers who appeared.

[Grimora uses a quill to carve the epitaph of the deceased]
[Lacey uses wildlife camera to capture wild animals]
[P03 Use a particle scanner to copy the robot’s central processor]
[Manifeco uses a paintbrush to depict his magic apprentice]
"Mysterious Man finally has a name, Lacey."

[Once the cards are created, the Dark Carvers strengthen their own power]
[But one day, a challenger comes and is about to replace one of the gravers]
On a cliff, there are four monuments to the grave carvers, symbolizing the player's figure falling from the sky.

[Choose a starting hand to record your goals]
Ok……

Looking at the full 2D picture in front of him, Er Xiao felt a little uncomfortable.

In the past, the full 3D performance was full of effects, but now when watching this 2D performance, there is always a feeling that it is not that interesting.

I just don’t know what playing cards is like.

"Choose Lacey, the beast is the one we are most familiar with."

"Choose the stoat mechanical deck, I think this one will be more handsome."

"Must be a magician."

But it doesn’t really matter what you choose.

Because in the future, players can use the currency in the game to purchase card packs.

All types of cards can be collected.

The deck is no longer the same as in Chapter 1, where the squirrel cards and the creature cards were separated.

Instead, put twenty cards into a large deck and fight.

The feature is that the deck can be mixed and matched.

Chapter 2 of Evil Dead is actually a link between the past and the next in the game.

The amount of information it contains is not much, and its main purpose is to introduce the characteristics of the four Dark Carvers to players.

Supplement the background of the game and enrich the characters' personalities.

By the way, I would also like to introduce to you the four card playing methods corresponding to the four Dark Carvers.

The gameplay of Death Carver is actually already understood in Chapter 1.

This is a card battle with bones as the core resource.

All card creations are related to bones, and there are no sacrifices.

The basic card skeleton has a brittle bone mark and will automatically die after attacking, leaving a bone behind.

There is no need to go into details about the card battle of Lacey the Beast Graveler. Sacrifice is the main mechanism, and I have already experienced it enough in Chapter 1.

And P03 is the ferret.

Its card mechanism is exactly the same as Hearthstone. The battery will automatically increase by one every round, and playing a creation requires varying amounts of power.

As for the last magic engraver.

The summons of creation requires the corresponding building gem on the field.

It can be regarded as the most difficult deck.

The main mission of Chapter 2 requires players to defeat the four Dark Carvers on the map.

Finally, a Undercarver was chosen to replace him.

The entire Chapter 2 game journey is mixed with decryption and combat.

However, the overall feedback from players is still:
"Chapter 2 is not as fun as Chapter 1."

"This 2D movie is inferior. It has to be 3D to make it enjoyable."

"There is a clear gap between the performance of this chapter and Chapter 1. I just don't know what will happen next."

"Decryption? What decryption? I just want to play cards!"

Erxiao also followed the main storyline and defeated four Dark Carvers along the way.

When chosen to replace Lacey.

The player did not become the Dark Carver, P03 unexpectedly appeared here.

It was clear that the ferret had a plan of his own.

Amidst the sudden tremors of the earth and the system prompts data collapse.

The game has once again moved from 2D back to 3D, but this time, it's clearly Ferret's home turf.

The player is locked in front of P03, and is forced to complete the "Ultimate Dark Carving" bit by bit in the game under the knowledge of the ferret.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like