Chapter 188 Echoes
The popularity of the couple's trip was expected by Luo Bai.

Like this kind of strike zone that can hit almost all game lovers on the market, it is not normal if the "two-player game" that is born with huge popularity is not popular.

However, it will always be the commercial market that reacts faster than the player market.

Unlike all previous games, although IP also has certain commercial value, it is actually very limited.

For example, Black Soul sells figurines, t-shirts, setting collections and other things at most, and the audience is mostly limited to gamers.

But it's different for two people to go on a trip. The value that can be excavated from this IP far exceeds everyone's imagination.

Everyone knows how much Disney has earned from copyright.

If you say you are not greedy, it must be a lie, but after all, it belongs to others, and it is useless for you to be greedy.

But now, the emergence of an IP work that is at least comparable in quality to Disney's classics has made everyone unable to calm down.

Like a shark that smells blood, the capital market reacts to the wind.

Whether it's toys, clothing or other messy industries in the market, they started to contact Chuxin like crazy, wanting to get the commercial authorization of "Twin Form".

Xiao Weirui's phone was about to explode!

Some people from the film company even got Luo Bai's personal phone number from nowhere, and a phone call came.

If you want to turn the story of two people together into an animated film, the price is negotiable.

Although Luo Bai always felt in his previous life that if some classic works were used to make TV dramas and movies, the final product must be based on the defense, and it could only be a swindle of fans' money.

But some creators really want to have a meal, and there is no way.

He is not short of money, just decline.

Compared with the business circle, the reaction within the game circle is naturally not small.

Amidst the resentment of "let this guy pretend again", many colleagues couldn't help thinking about a problem.

Where did you get the people from Disney?

In the world where two people travel together, every plant and tree may have their own life.

Hammers, elephant dolls, microphones...

This unique art style reminds everyone of the various General Mobilization series of Disney Pixar Studios just at a glance.

Some people may ask, is it just "anthropomorphizing" things that can be seen in real life?What's so difficult about this kind of thing?
But the reality is that it is not difficult to anthropomorphize, but it is difficult to do well.

This kind of personification must at least ensure two things:
[-]. While animating anthropomorphism, it is also necessary to retain the original features.

Two, enough "cute".

To sum up, you must ensure that the thing you anthropomorphize can be accepted by the audience, and you must also be able to let everyone see that it is indeed that thing.

You've seen Ratatouille.

The protagonist, the little mouse Xiaomi, is a mouse living in the sewer in real life.

Dirty and smelly, the kind that everyone avoids after seeing it.

But in the world of Ratatouille, it becomes a cute, smart, and good at cooking chef.

Of course you can’t say that those anthropomorphic things in the double formation can surpass Disney in terms of character creation.

After all, the two of them are the story of Cody and Xiaomei. All the anthropomorphic things encountered on the road are actually just checkpoints.

It is impossible to spend so much pen and ink to shape everything.

But at least whether it's Dr. Ha Jin's lowliness and wretchedness; or the kindness and cuteness of the little elephant, they are enough to leave a deep impression on all players who play this game.

This art style is very unique.

It is also the reason why everyone in the industry is guessing how Chuxin Luobai got on with Disney.

You know, it's not that no one wants to cooperate with Disney, but Disney is very strict about copyright.

If you want to cooperate with them, the first thing is to hand over the copyright.

But the most valuable thing is the copyright, which makes Disney's style completely unique in the market.

It must be the independent copyright of Chuxin, otherwise the Disney logo will definitely be affixed.

Why didn't you know Luo Bai, an old boy, was so powerful?
While the companies in the market were asking around, Disney was also asking internally, where did the two-person artist come from.

They really didn't doubt their own people.

The art styles of the two parties are indeed very similar, but in the eyes of Disney, there are indeed certain differences.

But the narrative is very similar, and it's the same kind of romantic comedy.

On the contrary, because of the popularity of the two-person trip, Disney began to think:
Is it necessary to use those IP works under one's own banner to make a "Two People Going Together" belonging to Disney.

Looking at it this way, it seems that there is really something going on.

But no matter what the market thinks, what the industry thinks.

The judgment of this game of two people is ultimately left to the players themselves.

The process of this game is not long, unless it is particularly handicapped, more than ten hours will be over.

I don’t know how many players feel unsatisfied with the scene where the couple reunited and chased the daughter who had left home from the bus station.

Why is this game so short!

But after thinking about it, this game is actually not short.

Seven chapters and 37 levels.

At the beginning, the cause of the story is explained, and the hero and heroine are in trouble.

Cody's Vacuum Cleaner Mei's Toolbox level is for the player to get started and shows the protagonist's antagonistic relationship.

Afterwards, the protagonist group learned a certain amount of information and decided to use their daughter's tears to solve the predicament, and they had a common goal.

Encountered enemies Squirrel and Huang Feng on the way, and the relationship between the two sides eased slightly by fighting against the enemy together.

After a fierce battle, when he was about to come to his daughter, he eased the rhythm slightly.

Then he was stopped by a monkey in space, which was also a question for mom and dad.

After passing through the mother's monkey, Cody Xiaomei arrived at her daughter and found that she could not communicate. She further decided to destroy the toy to make her daughter cry, crying sadly, and embarked on an adventurous journey again.

Then in front of them is the toy castle. After killing in Dad's castle, facing the elephant's questioning, tearing up the elephant, and coming to the daughter again.

The story reached its climax. Cody and Xiaomei happily bathed in their daughter's tears, but found that they had done nothing.

The metal sharpness of the next cuckoo clock representing time slightly dilutes the emotion of tearing the elephant by hand.

In this level, both Cody and Xiaomei have the ability of the time system. Although they have done such a thing, the time that can be reversed also means that they still have the opportunity to start over.

Of course, after a series of tests, there are new possibilities between Cody and Xiaomei.

The snow globe after that just corresponds to the easing of the relationship and breaking the ice, and the underwater level has the meaning of returning to love and giving sugar.

The magnet even made it clear that the distance between Cody and Xiaomei was getting closer and closer.

Then came the father's garden and mother's singing. With the understanding of the two, the encouragement and affirmation came to an end.

All the level elements are derived from the extension of the home space, and are interspersed in the story.

The battle scenes cover various environments, interspersed with parkour, puzzle solving and boss battles, and the overall relaxation is moderate.

The original intention is like showing off skills, stuffing everything in the market as long as it is suitable for this game.

But even so, no one will feel bloated.

It's often when you just feel unsatisfied with a gameplay, and immediately jump to the next level.

And in this brand new level, you can gain brand new abilities and have a brand new experience.

I don't know how many people in the industry are blowing up and scolding while experiencing the game.

"You are so f*cking wasted in your original intention!"

Yes, it is a waste.

Obviously there are many game mechanisms that seem to be able to extend a lot of things, but you only designed a game flow of 10 minutes. Isn’t this a waste?
You don't need to swipe to collect anything, you just need to follow the process, and you can perfectly enjoy such a perfect game experience.

At the painful price of almost losing the value of repeated play, the two-person trip provides players with the ultimate happiness.

Delighted because of passing the level, anxious because of getting stuck, anxious because of the stupidity of teammates, and proud of successfully tricking the opponent.

Oh, of course, I still have to talk about the biggest shortcoming of this game.

Borrowing from the comments of loyal fans of the original heart:

"Why does this game require two people to play together? Can't it be designed to be played by one person!"

Of course, someone in Luo who saw this comment would definitely ignore it like the countless comments that urged him to do mirror DLC before.

If you don't look for a girlfriend, don't look for it. In modern society, one can live a good life alone.

But even friends are not too much!

Then someone in Luo wrote a post on one of his blogs:
"No? Is there really someone who doesn't even have a friend who plays with two people?
Post your friend code in the comment area, and randomly select a person to play "Two for Two" together! "

Then...then Luo Bai's Weibo was immediately overwhelmed.

 Thanks to book friends 20220612173315629, Lan Xi Nai Ruohe, Su Yuqing, silently mobai, Houttuynia milk tea, Symphony Bingqiu, Xiao Mengji, please do not pat and touch, book friends 141227135838743, Yu Longhui, book friends 20220225152414426, TYPE- MOON's monthly pass support!
  
 
(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like