Chapter 171 Four Seedlings
The first "Initial Heart Seedling Project" came to a successful conclusion under the eager attention of countless players and independent game producers.

In the end, four games stood out, successfully obtained the capital injection of the original intention, and then signed a contract that was enough to make game producers in the industry drool.

This contract is divided into two situations. When the game is successfully made and profitable, and the original intention needs to be repaid, the revenue will be shared equally with the game developer.

When the game fails to make a profit, Chuxin will get all the profits after the game is released, but Chuxin will pay you a monthly salary according to the average salary in the industry, so that you will not work in vain.

Looks like an overlord clause, doesn't it?
But after a game is made, you must not only look at the income of the game itself, this is a consensus.

In other respects.

Copyright, don’t want it at first; shares?No original intention, no priority for subsequent IP development, no original intention.

All from the creators of the game.

Where can I find such a good benefactor father?
And this contract is only a C-level contract.

For higher-level contracts, every time a level is raised, the money received after making a profit will be reduced by [-]%.

A-level contracts and S-level contracts.

Chuxin will also help game developers to develop the value of game IP as much as possible, as well as benefits such as strategic partnership with Chuxin.

Through this contract, everyone can see the sincerity of the original intention and Mr. Luo's sincerity.

This guy is really not interested in money, he really wants to make the game world boom.

"He really, I cried to death. Although I already knew that Mr. Luo's character is good, I still didn't expect to explode like this."

"Boss Luo is really doing charity, not just throwing money at people, but making games for game producers who are limited by resources and unable to bring out their talents.

It also includes how to produce more and better games in the future. "

"I took a look, and the demos of the top four games are all very interesting.

Mr. Luo still has sharp eyes. "

It is worth mentioning that Umehara's "Dragon Slayer" received a lot of negative reviews, and regrettably failed the list.

On the contrary, it's Er Xiao's upside-down fighting brother in the studio.

His "Real Love Simulator" was uploaded on the website for only three days, and it received hundreds of thousands of crazy votes.

The voices of online fun people were too real, causing countless little fairies to break their defenses. Under the pressure of public opinion, Chu Xin could only choose to remove this game from the shelves.

As it stands, the four games on the leaderboard are:
"The War of the Great Wilderness", "The Legend of Mountain and Sea Cultivation of Immortals", "Eclipse", "The Mizuki Herbivorous Man Can't Meet God's Big Rock Senior Sister".

"Great Wilderness Wars" is a 2D horizontal version of the Ori game. The background is set in the primitive barbaric era. Stone hammers and bone axes have a very good sense of impact. The "sacrifice" system is also quite interesting.

Even in the design of the map, there are still quite obvious flaws, and the monster's AI is too mentally retarded, and it is unparalleled to mow grass on the smelly and long road.

However, after all, it is only a demo, the author's idea is still very good, and some can be saved.

Class C contract.

"Shan Hai Xiu Xian Zhuan" is a game of cultivating immortals with the background of Shan Hai Jing. The main gameplay is to join sects, make friends everywhere, collect materials, and upgrade all the way.

The gameplay is a bit similar to the Ghost Valley Bahuang that Luo Bai played in the previous life.

If Zhang San didn't fix those bad jobs in his previous life, Bahuang would actually be a pretty good game.

Class B contract.

"Eclipse", as the only work that stands out from nearly a hundred soul-like games, naturally has its own unique features.

The whole background is a wasteland world with many high-tech remnants that was fragmented due to the solar eclipse crisis.

The core setting is that after each resurrection from the shelter, the sun in the sky will be eroded bit by bit until it turns completely black when it reaches the middle of the next shelter.

As time goes by, the closer to the "black sun", the monster's attack desire and attack power will be greatly strengthened.

There will even be some new action AI and skills in the BOSS.

When the sun turns completely black, the protagonist will die instantly.

Logically speaking, in a kind of soul-like game, it requires constant trial and error, and carefulness to come up with something like a countdown through the type of game. It is easy for players to feel that it is too difficult and give up.

But the interesting thing about this game is that the protagonist of this game has very strong abilities and is very handsome.

Especially when you collect all the way and get the high-tech props hidden in the wasteland, the combination is even more handsome.

What lightsaber, what three-dimensional mobile device, what shoulder cannon...

Bad news: Stitches.

Good news: it's all sewn in!
Luo Bai even talked to the producer about some of the follow-up settings.

After defeating the final BOSS, the player will be given a prop that can survive a complete solar eclipse, opening a more difficult second-week challenge.

Luo Bai is still relatively optimistic about this game.

Grade A contract!
As for the last "Mizuki Herbivorous Man Can't Meet God's Big Rock Sister", it is quite subtle.

You can tell from the name that this is a galgame.

It's not a campus love story as you can see from the name, but it has supernatural power and multiple timeline elements.

The story of the male and female protagonists finally saving the world through mutual salvation.

The core of this type of game is the plot.

According to the author of the game, this game is actually a notebook that he compiled in his spare time during the four years of college.

Said that he is a fan of Luo Bai, and directly sent the complete story to Luo Bai.

It is indeed a good story, but the game plot uses a very stream-of-consciousness writing method, and the hero and heroine only meet at the beginning and the end of the story.

It made Luo Bai inexplicably think of Murakami's famous novel "1Q84".

Someone in Luo finally gave a B-level contract.

How should I say this game, it feels like that kind of radio wave work.

I like it very much when I have a brain hole, but I don’t like the kind that is completely indifferent.

In addition, there are other scattered ones that have not reached the C level, but there are also demos of certain value.

Luo Bai did not sign a contract with him, but gave him a sum of money as a bonus.

After all, signing a contract means that the developer of the game needs to be helped throughout the process until the game is developed.

At present, I still have my own game to do, and it is already very remarkable to be able to help the development of four games at the same time as much as I can.

The development progress of the above-mentioned games will also be announced in real time by "Chuxin Game Media".

The first "Initial Heart Seedling Project" must devote [-] points of energy to deal with it.

(End of this chapter)

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