Game production: I really have landed

Chapter 123 Recruitment and New Games

Chapter 123 Recruitment and New Games
The carnival of players has little to do with practitioners in the game industry.

No matter how popular Hollow Knight is, no matter how fun it is, no matter how intense the activities are, it's none of their business.

When many domestic game companies were chasing lemons like crazy, another big stone dropped by Chuxin Game Studio completely shocked the whole circle.

After more than a year, Chuxin Game Studio is finally expanding its enrollment again!
Moreover, judging from the positions released this time, the "3D modeler" ranks first, and the demand is particularly large. There is no doubt that he has the idea of ​​entering the 3D game market.

The major mainstream game media and game platforms are also rushing to report on this matter:
"Mr. Luo is finally going to take action on 3D games!" "

"Chuxin Game Studio's big stride! "

"The company dreamed of by all game industry practitioners in China is finally starting to recruit people!" "

For these news, the major game platforms have also started heated discussions, mainly divided into two voices.

Player's:
"Chuxin finally wants to make a 3D game! Looking forward to looking forward to looking forward to it!

Although Mr. Luo's games so far are very fun, I still prefer 2D games to traditional 3D games.

The picture quality is full and it's done! "

"In fact, I am not very optimistic about entering the 3D game market. After all, there is still a big difference between 2D games and 3D games, and the investment in the two is not at the same level.

It is very common for a developer who is good at making 2D sketch games to jump to 3D games. "

"Can't I try it if I haven't done it before? It's better to say that I have to try it because I haven't done it before. Anyway, no matter what I say about the original game, I must have no brains."

"Those who said they were brainless, I'll just laugh at it. It's really not fun to make it at that time. You are the first one to scold and get a refund."

There is a clear trend of polarization in the thoughts of players.

One side is looking forward to Chuxin's entry into the 3D game market, after all, this is a masterpiece that can truly show the level of a game team.

The other party is already very satisfied with Chuxin's current achievements, as long as Chuxin can continue to produce fun games at the current speed, they will be satisfied.

Randomly starting towards big productions is likely to lead to a setback. Such a situation is actually not uncommon in the game market.

But in general, everyone is more concerned about the original intention and has a good impression of it.

Group of game practitioners:
"Fuck, I just joined the current game company for half a month, but I want to change jobs, what should I do?"

"Chuxin has brought a big bomb to the industry this time, do you know? As soon as the news of Chuxin's recruitment was released, my boss was pulled by the company's management to talk.

My boss came back and told me that the pie made by the management group made him panic. "

"Laughing to death, it's okay to start painting cakes immediately after being scared."

"However, the news of Chuxin's recruiting this time has caused quite a stir. According to my Chuxin's internal friends, Chuxin's corporate mailbox is already full, and they all want to quit."

"I think so too, Mirror, Ori, Dark Dungeon, Hollow Knight, which one is not a good work?
Staying in such a place has a future. "

……

[mirror, 4783622 copies have been sold. ]
[Ori and the Blind Forest, 8134662 copies sold]
[Darkest Dungeon, 3641891 copies sold]
[Hollow Knight, 4037541 copies sold]
Looking at Chuxin's current family background, Luo Bai was still deeply moved.

Mirror's sales growth has been very stable, no more and no less.

Ori's wave may be due to the fact that the Hollow Knight's birth has also boosted sales, which can barely break through the 800 million mark.

The Dark Dungeon, probably because the difficulty of the Hollow Knight is not low, some hardcore players are also attracted, and a lot of sales have been added.

Hollow Knight broke through the 400 million mark yesterday. I believe that as time goes by, it should also be a game with tens of millions of sales.

"I'm really a quick shooter in feelings."

Luo Bai shook his head and smiled. It took two years to make the above four games, which can be regarded as shocking in the industry.

Under normal circumstances, the development of the above two games in two years is already very popular.

"However, this time, I'm afraid Chuxin will be silent for a long time."

As for 2D games, in terms of art, Luo Bai also has master-level CG rendering skills, and can often catch up with the progress by himself.

In terms of operation, game mechanism, etc., it is relatively simple to realize some requirements. Some open source game engines on the market can basically meet the development requirements.

3D games are not good, because there are certain differences in the game categories and gameplay between Blue Star and Earth.

The current open source game engines on the market cannot meet the needs of Luo Bai's games that directly move the earth.

And writing it from scratch by yourself is undoubtedly half the effort.

It's no wonder that a gameplay has not been developed in this world. There are related things in the game engine, and it is impossible to think about it.

Therefore, for a long period of time in the future, someone in Luo will shoulder the heavy responsibility of writing a game engine unique to Chuxin.

Of course, Luo Bai had this idea a long time ago, why did he start to implement it now? This must explain the master level ability that Luo Bai just drew.

[Engine writing (master level)]

This thing is still a linkage ability. After being drawn and digested and absorbed, Luo Bai's own programming ability is also automatically raised to a high-level level.

The current Luobai panel looks like this:
【Name: Luo Bai】

[Ability to master: CG drawing (master level), engine writing (master level), game design (advanced), project scheduling (advanced), map design (advanced), programming ability (advanced)... (expandable)]

[Subsidiary works: Mirror, Ori and the Blind Forest, Dark Dungeon, Hollow Knight]

[Existing reputation: 46185]

[Evaluation: How did you pick one of the strongest abilities!Ou eat spears! 】

But even if he won the grand prize, Luo Bai didn't feel very happy in his heart, because...

Luo Bai looked forward, and the name of a game shone brightly in front of his eyes.

To be honest, Luo Bai is very hesitant in his heart now, whether he should use this work to practice.

As a work of art that came out in the PS2 era in the previous life, it is truly a masterpiece that bestows the title of "Ninth Art" on the game. Although it is large in size, it is not complicated. It is undoubtedly the first work to enter the 3D market. Very suitable.

But this game is hard to pay back.

The compromise between art and commerce is not only a big problem in the game industry, but also in fields such as movies.

It's not because of any money. As I said before, Luo Bai is not short of money. For this game, no matter how much money is spent to make it, it is not a loss.

But there is only one result of not being able to pay back, that is, the development progress of the follow-up Dark Soul will undoubtedly be delayed.

Thinking about it, Luo Bai suddenly became a little dumb.

"Damn, why do you care about these things? If you really can't, go find a big dog and invest in it. It's worth it."

"Wanda and the Colossus"

That's right, it is the only 3D game that Luo Bai won in the elite prize pool draw early on.

In the previous life, many players might be unfamiliar with this game when they first heard the name.

But you must have seen those giant figures in the videos of "Inventory of the Biggest BOSS Series".

As a game with only BOSS battles and no miscellaneous soldiers, "Wanda and the Colossus" is undoubtedly very different.

Its own combat is not like an action game, which has very complicated operations and requires you to make gorgeous combos to kill monsters.

Instead, it's more like a puzzle game. You need to find a suitable way to climb the body of the giant, then attack the weak point of the giant, and then kill it.

The game does not have classic elements such as levels, even the dialogue is very few, and the UI is even simpler, with only two attributes, the health bar and the strength bar.

In a super huge world, the art of loneliness is conveyed to players.

As a player, all you have to do is ride your pony, point your sword at the location of the giants, and kill them.

Closing his eyes, Luo Bai felt everything in "Wanda and the Colossus", and he just sat in his office for a short afternoon.

After a long time, he opened his eyes, wiped the moisture from the corners of his eyes, and repeated a sentence from the protagonist Wanda in the game:

"I've already realized it."

 Thanks to Ghost Domain Remnant Soul and Murloc No One for their monthly support!
  Recently, the starting point seems to be convulsed, and everyone's replies can't be displayed, but I can see it in the background.

  The empty plot is over. The next game is Wanda and the Colossus. This game will not be very long. The update will end in two or three days, mainly to pave the way for the next plot.

  Then there's Dark Souls.

  Afterwards, the teams for 2D games and 3D games will be split up, and the games will be double-launched. Games like Terraria and Go to the Moon will be done.

  thanks for your support!
  
 
(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like