Game production: I really have landed

Chapter 103 The interview is worse than not coming out!

Chapter 103 The interview is worse than not coming out!

On the second day after the first PV of "Hollow Knight" was released, without any warning, a video was posted on the homepage of Xiaobozhan.

Interview with the producer of Hollow Knight.

Er Xiao was sleeping soundly on the big bed in the dormitory, when he was suddenly called by a few guys in the small group.

"Er Xiao! Boss Luo has a new interview!"

Er Xiao just woke up and was still in a daze, but the moment he heard the news, he was struck by lightning.

Especially when she didn't even have time to turn on the lights in the dormitory, and directly turned on the computer and clicked on the homepage of the Xiaopo website, Er Xiao couldn't help but shout to the sky.

President Luo!Feeling faded!
Without any prior notice, the interview with Hollow Knight's first PV appeared in front of all players in this way.

And looking at the up master, the official TV game...

Er Xiao knew that he was unworthy, just Lemon.

At this time, the number of views of this video seems to have exceeded the 50 mark, and the number of simultaneous online viewers is also a terrifying 1+.

This wave of enthusiasm obviously couldn't catch up, Er Xiao also stopped the idea of ​​​​starting the broadcast, and began to watch this interview intently from the perspective of a player.

"High energy ahead, high energy ahead."

"I knew how Mr. Luo's first publicity campaign could be so simple? There must be something dry for the brothers."

"Sit up in shock from a dying illness! There is a sign at Xiaopo Station, an exclusive interview with Mr. Luo."

As the video played, Luo Bai and Pu Xingyu appeared in the center of the screen on a clean white sofa.

"Hi everyone, I'm Chuxin Game Producer, Luo Bai."

"Hi everyone, I'm Chuxin Game Producer, Pu Xingyu."

Knowing whether it was Er Xiao's illusion, she felt that Pu Xingyu's dark circles on the screen were a bit heavy, the kind that even the beauty could not hide.

The host's voice-over also sounded at the right time:

"I am very grateful to Mr. Luo and our Xingyu for being able to participate in this interview organized by our Xiaopozhan. I am also a long-time fan of Chuxin, and I also like all of Chuxin's games.

The release of the first PV of Chuxin's second Ori-like "Hollow Knight" also aroused considerable repercussions in the industry.

But one of the general reactions from players is that everyone feels that the amount of information given in the first PV is too little. Does Mr. Luo have anything to say about this? "

On the barrage, everyone affirmed the host's question.

After all, it was an official interview, Luo Bai didn't use that relaxed style this time.

He looked at the camera calmly and said sincerely:

"Hollow Knight is the second Ori-like game of Chuxin, and I personally want to make a certain breakthrough in the game.

In other words, the focus of the gameplay of "Hollow Knight" will be quite different from that of Ori. For this reason, the development of the game is slower than I imagined. "

After speaking, Luo Bai's voice was somewhat helpless:

"Currently, the existing content of the game cannot support a serious PV for the time being, so I can only show some plot CG for everyone to see."

The barrage was also laughed at by Luo Bai.

"Laughing to death, it's not that Mr. Luo wants to show off, it's that there's really nothing."

"Luo Bai: It's all your fault for urging me, I can't live without it, so I can only force it."

"However, Mr. Luo is so honest today. In normal times, he might use such outrageous excuses to prevaricate."

"You know Mr. Luo."

The host was obviously not able to do it because of Mr. Luo. He coughed twice and continued to the next question:
"Previously at the carnival, Mr. Luo said that Ori 2 must be a work that can surpass a generation.

As a game of the same type, what is the difference between "Hollow Knight" and the Ori generation this time? "

Luo Bai gave Pu Xingyu a color, and he also straightened up, facing the camera:

"The biggest difference between "Hollow Knight" and Ori is mainly reflected in the combat system.

Both are action-adventure games, but Ori's action-adventure is mainly focused on platform jumping and decryption. The troubles we face during the game mainly come from obstacles and puzzles.

The biggest challenge in the game comes from the impressive chase.

But in the action-adventure part of Hollow Knight, the main challenge for our players is the various monsters on the map.

Even, during the journey of the Hollow Knight, we will face a large number of BOSS, and challenging them is a process that requires constant attempts.

In the whole process, there are more than 150 kinds of monsters of different shapes, and they all have their own attack methods, territory range, and living habits.

I believe that "Hollow Knight" will never disappoint players who like to play Ori. "

Once this is said, the players will not be sleepy.

The main obstacle in "Ori and the Blind Forest" is basically a death chase.

As long as you pass through a certain area and jump up a certain step within the time limit, you are basically over.

In the face of monsters, because of the god-level skills such as dash, there is basically no threat, not to mention the main attack method, the fire of the spirit, can still be tracked.

At that time, quite a few players suggested that Ori had paid too little attention to monsters and was not enjoyable to play.

Not even a serious boss.

Right now, "Hollow Knight" has added some players who like to fight monsters, and they are obsessed with this aspect.

"Okay, okay, I have made up for the nutrition I lack."

"Then the question is, when will I be able to play such an amazing game?"

"This Tuo Da Wang named Luo Bai, come here, I'll give you the room manager, you come and talk."

Next, the host asked several questions that players generally care about.

Luo Bai and Pu Xingyu also answered alternately, which soon brought the interview to a perfect end.

As a supplement to the first PV of "Hollow Knight", the interview obviously resolved many players' doubts about "Hollow Knight".

But immediately afterwards, a bigger problem was placed in front of all players.

Looking at the PV in the cloud and mist before, everyone didn't have an intuitive concept of emptiness.

Now Luo Bai explained it this way.

Thirteen chapter maps, more than 100 kinds of monsters, more than ten kinds of character abilities, more than 40 bosses...

Where did you come to explain?You are clearly here to draw cakes!

Thinking that this game has just released the first PV, and there is still a long time before the release, all the players are like claws scratching their hearts, struggling to live and die.

Many people went directly to the official account of Chuxin Game Studio to leave messages.

"No, Mr. Luo, why don't you release this interview video!"

(End of this chapter)

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