LOL: The anchor was not arrested, but just quit the network

Chapter 95 [Canyon Relativity] (Subscribe! 710)

Chapter 95 [Canyon Relativity] (Subscribe! 710)

The lineup of the two sides is finally confirmed:
Blue side IG: top laner Yasuo, jungler Keg, middle lane Karma, bottom lane Ice+Bron.

Red side WE: Top laner Gnar, jungler Excavator, middle lane Kassadin, bottom lane Sivir + Bullhead.

WE player seat.

Coach Cai frowned, feeling a bad feeling in his heart.

Yasuo made the order.

This hero appeared once in Dow's Hanbok ranking record.

Dare to take it up with just a handful of proficiency?

Or did he use the trumpet rank to avoid the analyst's supervision?

Yasuo's online counter is a sure thing, but under normal circumstances, the top laner Yasuo can't reach the intensity of the game.

In other words, Yasuo's fault tolerance rate is too low.

Live?
impossible!
The rookie player on the opposite lane is from the regular army EDG. The club's semi-militarized management does not allow the players to have a rebellious period.

Although Coach Cai didn't want to admit it, it was the truth.

Is it Karma's problem?

Coach Cai's eyes lit up, and he suddenly discovered Hua Dian.

At this moment, the referee's reminder came from the earphones, "The coaches of both sides please go to the center of the stage to shake hands and leave as soon as possible!"

Hearing this, Coach Cai played tricks when he took off the earphones, and shouted into the microphone, "Xiye Middle Road, pay attention to report Miss, try to lock Karma's position!"

"We come on!"

"Go on IG!"

Fans from both sides shook the light boards and cheering sticks, constantly cheering for today's two teams.

After the start of the game, the ten contestants quickly purchased equipment, and the long snake formed a posture.

The IG1-level regiment has Bron Xiaobawang and Karma, and its team battle ability is very strong; on the other hand, the two super soldiers of WE Kassadin and Excavator Chunchun have no combat effectiveness.

With the strength of the first level, the IG duo entered the wild area with a gap of 1 minute and 1 seconds. Baolan inserted an eye position at the opponent's blue BUFF, and successfully captured the movement of the excavator clearing the wild.

In the commentary seat, Miller looked at the talent information on the screen and said, "Yasuo chose War Passion, while Gnar is Grasp of Immortality."

"It's fierce!" Smiling a little surprised, "Nowadays, Yasuo's mainstream talent in the Korean server is more inclined to bring [Grip of the Undying] or [Warlord's Bloodthirsty], which can have better battery life and line-delay ability."

"But it's understandable," Miller looked down at the information in his hand, "Yasuo's war enthusiasm stack is very fast, and the most important thing is the change of the three phases, which has caused the warlord's bloodthirsty effect to become worse."

With the three-phase removed crit, if Yasuo wants to achieve a 100% crit rate, he must rely on the endless 3600 gold coins, which is very slow-paced.

After gaining experience with King Ning, Chu Ge manipulated Yasuo to walk from the river to the line.

957 pressed the TAB key, and when he saw that Yasuo's starting outfit was extraction, he frowned slightly, and a trace of anger flashed in his eyes.

Too arrogant!

Do you really like growing up, or don't you take me seriously?
It is true that Gnar was countered by Yasuo. Once he was blocked by [Wind Wall] in the early stage, the cooldown time of [Boomerang] would be as high as 16 seconds.

During the gap of skill cooling, Yasuo's flexibility advantage will be infinitely magnified, relying on the passive shield to exchange blood without injury.

also.

Little Gnar's hand length before level 15 is much smaller than Yasuo's 475-yard Q [Steel Slash] attack distance. Basically, as long as he can A to Suo Zige, Jianhao can Q to him.

But in fact, without the extra 80 points of health added by Dolan's Shield or Dolan's Sword, Yasuo and Gnar's exchange of blood during the laning phase is not profitable.

After all, the mechanism of [Extraction] is there
——Bing A recovers blood.

For Yasuo, the longer the pawn line is stretched, the better it is for him; on the contrary, constantly pushing A pawns to reduce the length of the pawn line will greatly reduce Yasuo's flexibility.

Yasuo can't lose minions, just like the third brother can't lose Tifa!
Once the extraction is done, it is equivalent to cutting out the E key of Yasuo in disguise, and the happy man loses his happiness and turns into a crazy man.

Of course 957 is another idea.

That is, the opponent can suppress himself by extracting, just like the AD Kenan did against Jess of the Holy Gun.

You are too confident!

Thinking of this, 957 operated Gnar and immediately stepped forward.

Seeing this, Chu Ge raised the corners of his mouth and retreated directly behind the line of soldiers.

Something is wrong!
957 couldn't help but took a deep breath, a trace of doubt flashed across his face.

He really can't figure out this person's style of play. In the past game videos, whenever he got the counter hero, he would go straight to his face and frantically exchange blood without any hesitation.

In this game, 957 thought that Dow would adopt the same style of play, and that Yasuo would push the line and continue to suppress.

In the training with Theshy, I paid special attention to the practice of facing this situation.

But the reality is that the opponent is so steady and disgusting that he doesn't play cards according to the routine at all.

At this moment, 957 didn't dare to use flat A to push the line to grab 2. After seeing the remaining blood of the three melee soldiers, he adjusted the angle and used Q to close it.

Moved away and twisted Gnar's dart, Chu Ge also 1Q took away three long-range soldiers, and continued to operate Yasuo to continue to walk behind the line of soldiers.

While retreating, I saw Gnar pressing over with his short legs, and Chu Ge backhanded Q onto the soldier to gather wind.

After the skill cools down for 3.68 seconds.

"—Hassa!"

Chu Ge manipulated Yasuo to cross the line of soldiers, and flew over with an extremely tricky wind.

Gnar moved and failed to escape.

After eating the knock-up effect of the long-range tornado of [Slash of Steel], his blood volume dropped by a small half.

After being fired by the long-range soldiers for a round, Chu Ge took two steps back, stuck in the hatred detection range of the small soldiers, and retreated back, pulling the long-range soldiers a little closer to his home.

Can only pull a little bit.

Because at exactly 2 minutes and 16 seconds, the second wave of small soldiers came to the line.

The long-range soldiers who were pulled into the body caused the blue side's minions to change their combat positions, and IG's top lane minions joined the battle earlier than the red side's minions.

As a result, the line power that should have been balanced changed slightly in an instant, and the three long-range soldiers in the first wave of the red side died faster.

According to canyon relativity

——You have 3 soldiers less, but I have no less, then I will have 3 soldiers more than you.

In the case of not increasing the number, Yasuo indirectly has 3 more long-range minions, which forms a trend of advancing towards Nalta.

957 pursed his lips.

After seeing Yasuo's next move of the tail knife, he immediately understood Chu Ge's intention.

Slowly push the line into the tower!
After level 3, Yasuo cooperated with E to wear out soldiers, W to block darts, and his Gnar completely lost control of the pawn line.

And this time point, at least until the fourth wave of minions arrive on the line, and then they will be pushed into the tower.

In this case, he will lose a lot of minion economy.

957 manipulated Gnar to try to get two more A's to get rid of the pawn line dilemma, but after Yasuo praised Shuangfeng again and crossed the pawn line to suppress him, he didn't dare to fight.

I had to retreat behind the soldiers to avoid being consumed, and use the Q skill to make up the tail knife.

Unable to accumulate anger in the A soldier, Gnar Jr. has no capital to jump in front of Yasuo, but fortunately, 957 is used to resisting pressure, so he will not have mental problems.

But even so
He still felt the high pressure of the matchup.

For professional players, the basic and advanced operations of heroes are the basic skills, and the key to proficiency is the understanding of the hero's pawn line when facing the opponent.

In less than 30 seconds for the match, 957 people were paralyzed.

(End of this chapter)

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