Chapter 132 [3-0! ] (Monthly ticket plus update!)
"Welcome everyone to return to the live broadcast of the 2016 LPL Summer Finals." Wawa said loudly, "Whether IG will continue its winning streak in this game, or EDG will stop the decline, I really want to start quickly."

Miller nodded, "Both sides have shown a very good competitive state, and I hope that in this summer, they will have no regrets for their hard work throughout the year!"

"However, it is worth mentioning that EDG played very well in the first two rounds. On the contrary, IG, who is good at playing in the early and mid-term, failed to show its skills and tactics. I don't know what will happen to them after they come to the red side. Such an adjustment."

"The main reason is that the director's sense of rhythm is too good."

PDD sighed softly, "Ming Kai and I are both players in the same class. It's really rare to be able to maintain such a strong competitive state at his age. If it were different, I would probably pull my hips."

"Yes," Miller continued, "The old WE and old IG players have almost retired, and now only our director Nuo is still active in the professional arena."

"It's a pity. Those players from the dark forces are almost gone. As far as the royal family of S3 is concerned, only Uzi is still fighting for his dream."

"That's right," PDD clapped his hands and looked at the two partners beside him, "I took advantage of the game break to find out about IG's coaching staff, and found that Tabe actually appeared in IG's coaching staff, and he was an assistant. As a coach."

"It's no wonder that IG's BP and various skills and tactics have been greatly improved recently. The runner-up support's brain is still very useful."

Wawa smiled lightly, "We'll call Coach Tabe in the future, but I don't know if they will be able to go all out in today's game and win this year's summer championship with 3:0."

"However, EDG should also think about how to use their own advantages on the blue side to win this game," Miller analyzed, "I hope they can recall the way they won the game in the regular season. 2 chasing 3, then we will continue to create team history."

"However, in this game, IG should not allow EDG to get Qian Jue again. After all, King Ning has only entered the LPL for less than half a year. He still lacks experience in facing veteran junglers like the factory manager."

LPL official live broadcast room——

[It’s not that even if Ning lacks experience, he is more daring to fight than Changzi. Experience is just for escaping, right? 】

[Is my alpaca not C?The endgame handling is also very good, why don't you continue to play around the bottom lane, this is the way you win the game in EDG]

[Scout is going to laugh at me to inherit the ant flower chant?Please stop playing Dragon King. 】

[What rubbish mid laner?Do you know how to cross fire with AD? You just want to be alone with ulterior motives, right?Oh, sorry to go to the wrong set, I just watched the FoFo game in the LMS Division]

[The knife is stabbed out, pay attention in the next life]

[Don't let 2 chase 3, just make fun of this, I'm EDG, I'll learn from OMG to get a contract, and it's perfect to bring back the Dow card! 】

"Oh, the players from both sides are ready, let's enjoy the exciting matchup brought to us by the two teams!"

The pressure in the third game of EDG was very high. Even though Abramovich tried to wake up the players, the players couldn't help but think about what to do if they lost this game.

And on BP, because IG kept pulling out new things in the first two rounds.

Zyra, Zed, and Sword Fairy are all points that need to be dealt with, but if these heroes are banned and they can only grab one hero, the blue side is still very passive.

Jess didn't dare to let it go, it was very blue and spicy!
On the contrary, IG only needs to block Qian Jue and the fixed Ban position vampire, and they only need to give cards to the remaining position.

The middle lane can quickly support heroes, and each person can take one.

The BP of the two sides proceeded quickly, and the lineup was finally determined:
Blue side EDG: top laner Gnar, jungler male gun, mid laner Rock Sparrow, bottom lane Ice + Bron
Red side IG: top laner Yasuo, jungler Barrel, mid laner Ice Girl, bottom lane Jhin + Karma

"Come here!" PDD laughed suddenly, "It's the counter position from Dow, I guess Mouse won't be able to play on the road now."

"His hero pool is outrageous, which LPL top laner would use Yasuo to line up with Gnar!"

Miller shook his head, "But with only 3 Ban positions, it's really hard to deal with Dow's hero pool. If Mouse knows more, then it's okay."

【It’s all said, let’s get stuck in Dow’s contract】

[Ka Kunmao?Other people's contracts expire normally, and after the transfer period, there is nothing they can do with EDG]

[The first captain has no E, the third one has no Q directly, right?]

[Mouse wins if he survives! 】

Officially entering the Summoner's Canyon, this lineup of both sides has its own advantages and disadvantages, but it is a relatively stable round among the three.

"Huh," Doll said in amazement, "This Dow's Yasuo is actually wearing [Grip of the Undying], it feels a bit stable!"

Today's mainstream Yasuo's talents are nothing more than [Bloodthirsty] and [Zest].

Before version 6.4, the bloodthirsty super talent effect became the mainstream talent of ADC heroes in the bottom lane, and Yasuo was also improved.

The trigger condition for the bloodthirsty effect at the beginning was a critical strike, which gave him a 20% attack speed bonus, and also restored 15% of his blood volume. Yasuo's own critical strike bonus fully complied with this talent.

It's just that after being weakened later, bloodthirsty almost withdrew from the stage of the version, which belongs to the talent that dogs will shake their heads when they see it.

Therefore, the current mainstream talent still needs to be enthusiastic.

But seriously, [Immortal] Yasuo is actually better than the other two talents in terms of damage and endurance.

After all, his wind wall cannot last forever, and Gnar can still use flat A and Q to consume alternately, and the indestructible recovery effect is more friendly to the lane phase.

Mouse also discovered this.

He frowned slightly, and manipulated Gnar to walk close to the grass, as if he wanted to use a flat A to knock off Yasuo's white shield, and then enter the grass card's field of vision.

But Chu Ge didn't give him a chance at all.

Level 1 Gnar's range is only 400, which is not as long as Yasuo's Q skill range, so Chu Ge got stuck with his range and dragged repeatedly.

The two pulled and tugged, looking like they were dancing tango.

"hiss!"

Mouse hissed softly.

He played against Dow several times, including in scrims, and this guy's understanding of the range of each hero is really a bit ruthless.

Even Looper, known as the hexagon warrior, couldn't make Mouse feel that way, but Dow did.

It's no longer interesting to continue to pull, Gnar retreated to a safe distance, and used A to draw A soldiers to accumulate the layers of [Indestructible].

But Chu Ge was unwilling.

Ping A fell on the soldier, and with the help of melee soldiers to clean up the springboard E [stepping forward], it was moved to Gnar's face at the same time.

Mouse has just finished flattening A, and he can only hold down S if he wants to cancel the basic attack, but this is equivalent to blocking his own basic attack, and the minions can't get it.

Only then did he understand why Yasuo had unconsciously tugged on him earlier.

This TM is to trick him into getting close to the minions, and then use the E skill to consume them!
You are young, but you have so many eyes!
But Mouse had no choice but to bite the bullet and A went out to eat the soldiers.

Yasuo Ping A fell on him, attracting the aggro of the melee soldiers, but Yasuo used the Punnel again to get into the grass.

The melee soldiers lost their attack targets and were forced to stand on the edge of the grass.

The difference from other melee heroes is that Yasuo's flat A has 175 yards, a full 50 yards more attack distance, which also allows Chu Ge to use this distance to adjust the angle of his E to get into the grass.

Chu Ge didn't use the 2 layers of E damage to consume it. After all, the damage of being focused by the minions is not lower than that of Gnar's attack.

Losing Yasuo's vision, Mouse's flat A forward swing was interrupted.

He could only throw Q [Boomerang] towards the grass.

At the moment of his skills shot.

Chu Ge had already simulated his next move in his mind, adjusted the angle E to the soldier on the edge of the grass, and hid Gnar's boomerang sideways.

Then another round of tie-A landed on Gnar.

At this time, Yasuo couldn't get stuck in the field of vision, so he could only resist with a flat A, but he only smashed his white shield.

Then Chu Ge turned around again to level A and hit Gnar, and again E escaped from Gnar's range from a long distance.

"Fuck, the damage is so high?"

Yasuo's third flat A was stacked full of [Indestructible Effect], and the extra damage that came with it made him drop a small square.

Gnar, on the other hand, was interrupted by Yasuo again in the second flat A forward swing.

This time it's not that he lost his vision, but that Yasuo's E pawn escaped from his range. If the second flat A can be played, the indestructible effect can help restore some blood.

However, in this short confrontation between the two, his blood volume dropped by a full 1/3.

On the other hand, Yasuo suffered no other damage except for the white shield being knocked out and a wave of ranged soldiers focusing fire.

Mouse was even more anxious about jumping JioJio, and the blood lost by the minions was restored by Immortality.

He knew Gnar was countered by Yasuo.

Back then in the 6-in-4 game, 957 helped him show his experience in advance, but he didn't expect it. It was his turn today.

It's just that he didn't expect that this was just an appetizer.

3 minutes 24 seconds.

At the moment when Big Gnar became smaller, Yasuo pierced E and approached Gnarpin A+Q to lower his HP again.

Gnar decisively AQ!

The wind wall appeared in front of him!
A+Q is blocked.

Mouse originally wanted to use E to quickly retreat.

After all, Gnar Jr. and Jianhao who have entered the sage's time are facing A, so the word "death" is almost pasted on the forehead.

But there is no unit behind him, and he can't use E to perform a double jump retreat. Yasuo can completely E him and chase A.

Seeing Yasuo's second flat A and falling again, Mouse bit his lip and retreated to the minion, and quickly pressed the E skill to jump back.

next moment!
But Yasuo did the same thing, moving forward with the help of the minion he stepped on earlier, and at the moment when Gnar's first E landed, he picked up E again.

Seamless E? !
Mouse's face was a little gloomy.

The two narrowed the distance again, and he was scratched again by Yasuo A+Q the moment he landed.

The unhealthy blood volume is less than 100.

And his blood medicine has been knocked out in the first 2 minutes of confrontation, and now there are no supplies to support him in the tower.

But now the line of soldiers is about to be pushed into the tower by Yasuo, and his Q skill has a full 20 seconds to cool down after being taken away.

On the other hand, Yasuo has accumulated wind on his body, if he is accidentally knocked into the air.

With Chu Ge's temperament, he must die this time!

In the first two rounds, he has been solo killed by Chu Ge countless times, and all of them have been converted into solo kill KPIs. If this one is solo killed again.

Even if he wins the game, he will be woken up by Rua fiercely by Abu, the cruel scene is unimaginable.

Although he was very reluctant to enter the tower's pawn line, but fortunately the teleportation on him was still there, at least he would not lose too many pawns.

Quickly press B to go back to town.

Mouse looked coldly at the happy man who was eying and eying, and secretly cursed in his heart, saying that when the jungler comes, I will have some juice for you.

Actually.

After a brief exchange in the lounge, the factory manager's thinking has been straightened out, and Mingkai has nothing to do with the life and death of the upper half of the district.

Getting off the road is the most important thing.

But just when Mouse suddenly let down his vigilance and returned to the city in the last 2 seconds.

An accident happened!
Yasuo, who originally used the EQ second company on the minions.

Glittering gold!
Suddenly moved to the front of Gnar.

EQ flash!
Gnar was knocked into the air, and the moment he landed, Yasuo connected the silky flat A+E again and instantly emptied his last trace of HP.

Frist Blood!

"Single kill???"

The three commentators opened their mouths wide, their faces full of disbelief.

This.
Isn't it a wave of solo kills in less than 4 minutes?
"Wow, Dow, he started again." Miller shook his head and didn't know what to say. He saw Yasuo hiding in the grass and returning to the city. , I can’t play the game at all.”

Now the S6 version of Yasuo has not been weakened too much, and the bonus effect of having attack speed boots can be so fast that even the question marks of teammates can't keep up.

Everyone in EDG also had a look of astonishment.

The factory manager's original intention of playing a male gun is to slow down the team's rhythm and use his team's operational advantages to hold the game in his own hands.

But if Yasuo is too fat.

Once the wind wall is released in a team battle, they can only catch blind.

But waiting for EDG is not just a solo kill from the top lane.

King Ning successfully seized the opportunity of Han Bing with a wave of perfect circling of the field of vision, and a wave of meat, eggs, green onions and chickens cooperated with Jhin's control to successfully kill Deft.

5 minutes 43 seconds.

Rookie caught up with a wave of spirituality, crossed the tower again and killed Gnar, and gave Yasuo his head.

EDG really wanted to use the information that the mid laner was on the top lane to jump over the tower on IG's bottom lane, but King Ning didn't pretend at all, and stood directly in their eye position.

Just play your cards.

The factory manager had no choice but to continue to cover his head.

18 minutes.

There was a wave of dragon team battles between the two sides, and the two-piece Yasuo entered the field to cooperate with King Ning's big move to harvest. The wave of team battles completely established the victory.

25 minutes.

With an unintentional big move to keep people, Gnar had nowhere to hide and died first. IG took advantage of the situation to take down the dragon and pushed forward to the EDG high ground.

27 minutes.

In the escape of EDG's E+ reverse R+ flash of the male gun, IG pushed down the front tooth tower and flattened the base crystal without pressure.

The three commentators were still a little confused.

Why is the third one easier than the first two?

It was obviously a balance of power and a comeback game, but in the third round, Ni IG directly failed to be a human being, and killed the game with full firepower.

The former overlord EDG was unable to turn back, and the script of 2 chasing 3 was not obtained, and it was won with an absolute crushing advantage of 3:0.

3: 0!

 There were more than 400 monthly tickets last month, and it was agreed to add 4000 more!

  In the case of a daily base of 6000, all updates have been added.

  By the way, there was only 4000 changes last month, and it’s all back!

  Finished!
  So brothers, hurry up and vote for me to kill me!

  200 monthly tickets for one chapter (2000) words!

  
 
(End of this chapter)

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