Juggernaut: Rise of the Zerg

Chapter 378 Breaking out of the wall

Chapter 378 Breaking out of the wall

Micro blasting units are refined using magic ore "crumbs" collected from the space of alien beasts. They have natural resistance to magic energy, not to mention that they have completed the Zerg transformation. If you want to Relying on simple magic waves to detonate them on a large scale is somewhat contemptuous of the Zerg.

The insect swarm is not a beast. Seriously speaking, the precise structure in their bodies is not much worse than the opponent's mechanical battleship, or even exceeds it.

To use one's own body to guide higher energy, one also needs to maintain biological activity, so the complexity can be imagined.

Sure enough, this seemingly powerful round of violent magic fluctuations that swept almost the entire space did not cause much damage to these micro-units. On the contrary, the large insect species nearby were somewhat affected.

Then, there were seemingly endless explosions!

After the miniature insect species reaches the target point, if there are companions nearby, it will preferentially move closer until it reaches a relatively fixed size, and at the same time it has accumulated a relatively sufficient amount of high-energy matter.

As a result, violent explosions followed and continued to be released as the Zerg continued to be released.

The surfaces of those mechanical creations possess some kind of magical defense, and under the attack of the Zerg, ripples gradually appeared with the naked eye.

Magic energy is surging, and even the space is shaking.

This extremely difficult-to-defend attack had its intended effect at this moment, and the Zerg's subsequent micro-attacks continued. If the support from the Alien Beast Space was sufficient, this would never end.

Therefore, there are only two possibilities before the enemy, either allowing the insect swarm to break through the defense, or finding a way to suppress the attack of micro units.

Large units play more of a defensive and cover role in this obstacle-breaking war, but if the enemy ignores them because of the attack of micro units, the damage these battleships can cause will definitely make them regret it. .

The other party obviously knew this, so with the help of the defense system, they never stopped suppressing the Zerg fleet. It's just that it's inevitable to lose sight of the other. The micro-units on the other side of the Zerg are getting results. If the opponent doesn't have more means, the final outcome will not change.

As batches of Zerg micro-units counted in the tens of millions were released one after another, the opponent gradually began to panic, because they were unable to fully deal with these numerous threats, and could only perform partial defense at best. Some units have already touched this defensive "iron wall" entity and launched explosive attacks, but they dare not let the large Zerg units move freely.

The other party did not seem to have a practical and useful plan, nor did they reach a unified consensus in such a short period of time. It gave Zero the feeling that after the micro-units launched a counterattack, their command system gradually became chaotic.

Naturally, the Zerg swarm would not miss this opportunity. Even if the opponent still maintained some suppression of the Zerg main fleet, a large number of Zerg warships also started to counterattack against the opponent's attack.

Their goal is of course not to cause direct damage, but to amplify the opponent's chaos as much as possible and increase the possibility of implementing micro-unit trauma plans.

The wanton collision of the insect swarms undoubtedly increased the chaos on the battlefield, and just a few hours later, the opponent finally made a correct but not so correct decision under pressure.

They decided to prioritize the large Zerg units!

This is certainly true, as large units are much more of a threat than micro units simply in terms of destructive power.

But at this juncture, no matter which one is dealt with first, it means that the perfect defense system in front of us will have fatal loopholes.

The reason why this decision is correct is because the opponent cannot handle the indiscriminate bombardment of micro units, and the only thing they can do is to stop the Zerg main fleet with all their strength.

But this is undoubtedly to hand over this "iron wall" that could have caused huge trouble to the Zerg to attack by the Zerg.

.......................................

In Zerg 4939, after several months of entanglement and strategic changes, the Zerg successfully opened the road to the vast universe at the cost of large casualties to large units.

Seeing the strong magic fluctuations in front of me, the gorgeous and mysterious system became dim under the indiscriminate bombardment of the Zerg. In the end, it could no longer exert its original power, allowing the Zerg swarm to break out of the wall smoothly. Zero let out a sigh of relief.

It really surprised him that the other party could achieve this level. This meant that they had extremely high attainments in both engineering construction and advanced magic technology, and all of them were high-level without exception. Things that only intelligent races can accomplish.

Because of this, Zero's expectations for the enemy are stronger.

At present, the Zerg actually has a large amount of magic reserves, especially the large amount of magic minerals obtained in the alien beast space. Regardless of whether it is related to the magic cycle problem on those planets, the Zerg has already started mining activities.

From this perspective, the Zerg are no different from the alien beasts that previously occupied this place. For the native creatures on these planets, they are just transferred from the hands of one kind of demon to the hands of another.

The only difference is that the Zerg scientific research team has little interest in the existence of these native life forms. Those creatures have been recorded by them. Apart from some general magic flow systems, there is nothing special.

Therefore, as long as it does not hinder the Zerg's mining operations, Zero will not waste time and effort on "killing" activities. For them, it is barely good news. Such a huge magic reserve must find a place for them. After monitoring the enemy's advanced but systematically different technology from the Zerg, Zero believed that the research on the Zerg's magic unit might be able to learn from the technology of this magical civilization.

Of course, all this requires obtaining the other party's research information first. But so far, although the two sides have experienced crazy exchanges of fire and attack and defense, which finally came to an end with the Zerg breaking through the enemy's defense, from the beginning to the end, including the offensive and defensive battle in the real universe, Zero has not detected any obvious enemy. Information unit, and the opponent's individuals were captured in the real universe back then, but it turns out that for magical creatures, the brainworm's method seems to be impossible.

Therefore, how to obtain the other party's technology system relatively completely still requires some planning. The best result is undoubtedly to obtain the other party's civilization center and solve the problem once and for all.

It's just that this requires too much intelligence support. The Zerg now have limited understanding of the enemy, let alone access to the enemy's information hub.

Even if it can be captured successfully, whether it can be used immediately is still a huge problem. Generally speaking, intelligent life forms have a strong sense of confidentiality regarding their own high-end technologies. Compared with Miralai, the Zerg decryption technology cannot be said to be useless after losing the support of the special abilities of the brain worms. It can be said to be unremarkable, but the other party's encryption method must be related to magic, which is exactly what the Zerg want to obtain.

This will form a paradox similar to "You can't open the door without a key, but you only have the key when you open the door."

Of course, it's still a little too early to think about this now. As soon as the Zerg broke through the defensive circle, they encountered the enemy's blocking fleet as expected.

What was unexpected was that the opponent did not have much number. In front of the overwhelming swarm of insects pouring out of the passage as if they were reborn, this tens of thousands of warships looked as ridiculous as a mantis-armed bicycle.

They have neither the ability to stop the insect swarms from scattering, nor do they seem to have the means to inflict serious damage to the insect swarm. They just stop there, rather motionless compared to the rapid movement of the insect horde.

Although it felt a bit strange, Zero didn't take their obstruction too seriously. The swarm of insects began to move further away without any stop, and did not even take the initiative to fight with them.

It is worth mentioning that this place is not much different from the Alien Beast Space. Zero can easily observe the shining stars in the distant star field. This means that it is either in a different direction of the same universe as the Alien Beast Space, or it is in a different location from the Alien Beast Space. From the same source.

Of course, this is not important. If Zero wants to obtain more information, the first thing he needs to do is to spread the Zerg throughout the entire universe.

However, the opponent is arrayed here. Although the number is completely incomparable with the insect swarm, it is obviously not to watch how the insect invades the universe where they are.

Not long after the insect swarm rushed forward, they suddenly encountered a violent space impact, and it seemed to be an all-round and indiscriminate attack. All the insect units in all directions were hit, and because they were unprepared, they were destroyed in just one round. Let the insect swarm suffer heavy losses again!

As expected of a smart race, they can always think of some fancy things!

This is undoubtedly a space-oriented magic application, and it is a passive trigger attack!

Just after that, Zero saw tens of thousands of inconspicuous warships launching a reverse charge towards the temporarily blocked insect swarm that was hundreds of times larger than them, and they had quite an indomitable momentum!

Zero immediately noticed the anomaly of the frontline Zerg units. After experiencing this impact, they seemed to have become different in some aspects!

Movement is sluggish and feedback is blocked!

"This is……"

There is no doubt that this is another application of magic that Zero knows nothing about, but at this moment, they play a huge role for the enemy!

The insect swarm at the front began to be wiped out by enemies who were far inferior in number to themselves. Obviously, this is the enemy's "second line of defense"!

Zero doesn't know how this effect is triggered for the time being, but it is obviously a high-level application of magic. At least in the research history of the Zerg, no relevant research conclusions have been drawn, and he has not even thought that magic can be like this. application!

It is undeniable that Zero did underestimate his opponent. After knowing that the enemy had the ability to use magical power to create a defense facility that was equivalent to a spectacle, he still did not take too many precautions. This really shouldn't be the case.

But then again, the opponent is so unpredictable and has never seen such a method in the history of the Zerg. Even if you are prepared, you don't know where to start. No matter how high the probability is, you will inevitably suffer this loss.

During this period of time, the wars in various battlefields were quite smooth. Zero himself also ignored that when the enemy invaded the main universe, he came with precise information about the Zerg at a certain stage. Obviously, the opponent must be able to deploy some targeted attacks against the Zerg. means, but the Zerg have no effective intelligence to use on the other party.

In previous wars, the opponents were either bugs with almost no tactics, or reckless beasts without any intelligence. It is indeed easy for people to ignore this, but now, this magical civilization attacks tens of millions with one round. The large-scale Zerg units are killed at the earliest opportunity, telling Zero that this advantage of the enemy still exists and is being maximized!

The Zerg are naturally not afraid of losses, and even spend a lot of life to find out the enemy's methods. However, this unknown and inevitably unpredictable attack method has to be taken seriously by Zero, because the opponent is an intelligent race, and they may have There are countless possibilities of transformation to cause damage to the Zerg, and even if the Zerg forcefully expands despite such attacks from the opponent, it may not be able to get what it wants.

With the support of the endless resources of the main universe, as long as they are willing to spend time and make sacrifices, the insect swarm will definitely be able to eat away the "home" of this intelligent race inch by inch.

It's just that this result is not what Zero wants.

After the opponent's attack, for the first time since the war began, Zero became interested in the opponent's warship itself.

This fleet still stayed here after the Zerg broke through the defense circle. It should not just be to launch a counterattack against the Zerg swarm hundreds of times larger than itself after the magic defense was triggered. It must have played an important role in this, otherwise There is no reason for them to stay within the "second line of defense" instead of waiting to be harvested on the edge!

Regarding this point, Zero's explanation is that this fleet must be undertaking some kind of vital task in this defensive counterattack, and it must be within this line of defense to be able to play a role!

He has no evidence for this, but the swarm does not care whether there is enough evidence and basis for Zero's action. They only know that Zero has pointed out the goal for them to move forward, which is to make this fleet "complete" as much as possible. Bring it back!

All strata of the Zerg race immediately began their own actions. The Cerebrates and many "think tanks" who participated in the decision began to put forward their own opinions on this goal, while the Zerg mother nest at the rear began its own tentative incubation.

The swarms are no longer even obsessed with charging outwards. Their only goal is to entangle this fleet until they are able to keep them all!

(End of this chapter)

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