Juggernaut: Rise of the Zerg

Chapter 329 A Glimpse

Chapter 329

Zero once imagined the possible response methods of the three major civilizations after the Zerg army invaded the territory. Leaving was the most "honorable" one. If based on absolutely rational thinking, such a choice should have been implemented long ago.

The inability to truly control the progress of the swarm means eternal war. Even if safety can be guaranteed for a while, it will inevitably face endless wars. The development of civilization will be greatly restricted, and the so-called peace will never come.

Under such circumstances, leaving and choosing a more distant star field as your new home may not necessarily be a bad choice. Although it may seem like drinking poison to quench your thirst, after all, the insect swarm seems to never stop expanding, but the universe is too big. , at least within the foreseeable future, there will be no shortage of places for any race to survive.

It is nothing more than a problem of unacceptable losses, but in the face of the survival of civilization, these problems can only be compromised in the end.

Issues of gains and losses may sometimes be closely related to subjective thinking. For intelligent races, absolute rationality is often difficult to exist.

But this time, the Vege Empire has indeed made a very decisive decision. Even if it is only the main body of civilization, given their current technical level, they still need to pay an unimaginable price to migrate. How to effectively organize such a huge organization? Actions, and in the process ensuring the survival of civilization rather than causing faults due to major changes, is the biggest test for a civilization to respond to crises.

But they still made such a choice very decisively, and Zero no longer paid attention to it.

After the final battle, the swarm silently accepted the "legacy" of the Vege Empire. It can be predicted that they will never have the chance to return to their homeland in their lifetime. Everything in the civilization, buildings, resources, and even Including the remaining population, they have become the property of the Zerg.

As for how to obtain the other party's technological system, it all falls here.

On the other side, in the war with the Hero Federation, Mira had the upper hand. Part of the insect swarm was there to contain the opponent's fleet and prevent the enemy from reinforcing the Vege Empire. However, at this moment, Mira used this to Leading their own fleet of mechanical fleets to sweep all the way, once the Hero Federation's frontline fleet is mobilized, the swarm will immediately find a breakthrough for a large-scale invasion. The long-lasting war of attrition has also exhausted the Vigi people physically and mentally, and they have no time to take care of themselves. , there is no time left to take care of his "allies".

And Mira's mechanical fleet, under this background, rushed all the way to the core hinterland of the Hero Federation without even a little cover.

Seriously speaking, the combat power mobilized by Mira is still far inferior to that of the Zerg. After all, almost all the nearby star fields are occupied by the Zerg swarm, and there are not many planetary systems that Mira directly controls.But that also depends on who you compare with. Facing the Hero Federation, especially the Hero Federation, which has a lot of power contained by the Zerg, Mira did not feel much pressure, at least not during the advance stage.

Just like what the Zerg did to Veggie, it went deep and continued to advance with the disguised support of the Zerg swarm.

Today, the clear intelligence of the three major civilizations is no longer a secret whether it is for Zero or Mira.Even some confidential information could not escape the brainworm's "soul torture". Therefore, the attacks of both sides were extremely targeted.

While the Zerg swarm was implementing the three-light policy in Vege's "hometown", a "thousand-year war" unique to the mechanical fleet and intelligent civilization started outside the core area of ​​the Hero Federation, while the Zerg swarm was a bystander. And participating in the war can be said to be a witness to all this.

Zero did not really lead the insect swarm to charge into battle at the site of the most intense resistance. Just when the Hero Federation was shrinking its forces to resist the central invasion, the insect swarm on the front line was also marching in, but in a different direction.

Those abandoned colonies and well-developed star systems are equally valuable to the Zerg, and it is naturally very cost-effective to get them without any effort.The insect swarm helped Mira contain the toughest defense of the early enemies, so it made sense for Mira to attract the enemies at this moment.

This war with the three major civilizations has not had much suspense for Zero at this point. Perhaps since they were actually found by the insect swarm, everything has been doomed. From this perspective, they and The intelligent races that the insect swarm encountered along the way were not fundamentally different, they were just much ahead in technological development.

But the Hero Federation finally gave Zero some surprises. Like the Vege Empire, they did not evacuate before the final moment. This may have something to do with their civilization or political system, but no matter what, Mira was in this situation. In a war that has a high probability of determining the fate of the Hero Federation, the final progress is not fast.

Mira invades and interferes with the opponent's military operations from all aspects, which brings great convenience to it, allowing it to exert a similar level of suppressive power while being far inferior to the insect swarm in terms of numerical advantage.

The extremely exquisite coordination was performed under the stars. The mechanical fleet was often able to unleash the greatest collective combat power in large-scale wars. However, in the later stages of the war, it was not possible for Mira to overwhelm the Hero Federation. The winning hand.

The enemy's spatial isolation, combined with the slow concessions in the strategic space, made Mira's progress gradually become difficult.

Whether it is maneuvering on the battlefield or jumping outside the battlefield, it has been greatly affected.When the war has progressed to this extent, it is obvious that the Hero Federation has also tried its best. Mira's fleet replenishment is much more troublesome than that of the Zerg, and follow-up supply is also relatively difficult. This is its irrefutable disadvantage, and the enemy is seizing on it. Knowing this, the subsequent insect swarms have not yet joined the battle, rapidly consuming Mira's combat power.

Zero stood idly by as his next target was not the Hero Federation, but the Korva Empire.

From a long time ago, Zero has been aware of the differences in this civilization at the biotechnological level.Their battleships once provided samples for the individual transformation of the Zerg. Today's Zerg space race is slightly similar to their mainstream battleships in some aspects.

Since intelligence was no longer the Zerg's disadvantage, Zero had learned a lot of information, including the Korva Empire's biotechnology.Those highly modified "synths", those bio-alloy technologies that can be seen anytime and anywhere, and biological modifications that have long been integrated into every aspect of civilization, all tell Zero what's special about the other party.

Among the three major civilizations, Zero is also the most interested in Korva.

Although the first decisive battle was against the Vege Empire, within the territory of Korva, the hidden investment of the insect swarm was not much less than on the frontal battlefield of Vege!
At one time or another, countless insect species of various types have entered the deep space of the universe and penetrated towards the territory of the Korva Empire.

For this civilization, Zero hopes to get everything he wants before all-out war begins, rather than violent conquest.

………………Zerg 3817, 17 years have passed since the Zerg completed the “expulsion” of the Vege Empire. At this time, the “final battle” between Mira and the Hero Federation The "Battle" has been going on for two years, and there is no result yet. At this time, Mira still has the upper hand, and the Hero Federation people have not yet adjusted their tactics.But Zero was just paying attention to all this and had no intention of intervening.

The Hero Federation, among the three major civilizations, is the one that the Zerg plans to take action last, if Mira does not succeed.

What the Zerg gained from Weegee was massive. Objects or information that were highly valued and even regarded as life by ordinary civilized individuals were just ordinary resources for the Zerg, but this did not change this.

Many things created by civilization are meaningless to the Zerg. Their only use may be to become exhibits in the "Museum of Ten Thousand Races" when Zero whims builds it one day in the future, or they may become other wisdom under the rule of the Zerg. Certain collections of races.

But for a powerful race, their value to the Zerg can never be measured by the "tangible" things that can be seen on the surface.

As a purely single-race civilization, the Veegis are considered to be the best among the many intelligent civilizations ruled by the Zerg. They have enough potential to become members of the Zerg service in the future. This is one of them, and it is only the most basic gain.

The departure of the Veegis left a truly huge and intangible wealth to the Zerg, which was an almost complete set of technological systems.

Each race has its own uniqueness based on historical development. Even the Colossians, who seem "backward" from today's perspective, can illuminate some technologies related to "soul", let alone Such a powerful Vege Empire.

Their energy technology can be regarded as advanced even for today's Zerg. For this reason, the Zerg "Dyson Sphere" plan subsequently made some considerable adjustments and transformations. After simple calculations, it was found that its The overall efficiency has increased by at least 20.00%!

Considering the size of the Zerg, that is an extremely terrifying increase!

In addition, the research on space, materials, weapons, etc. of the Veggies has its own characteristics compared with the Zerg. In these areas that are absolutely critical to the Zerg, the research of the other party is ahead of the Zerg. Quite a few, and for this reason, after obtaining the opponent's full set of achievements, the Cerebrates and the intelligent race scientific research units under the Zerg entered into a busy period. With their efforts, the overall combat power of the Zerg Swarm Theory turned out to be In just a dozen years, there has been great improvement.

The reason why it is said to be theoretical is more because time is short and the insect swarm is large enough, and it has not yet had time to fully update, and the gift of an entire civilization is always helping the brainworms to make more optimizations.

In other words, as of today, this round of enhancements has not been completed even from a technical level, which is one of the reasons why the Zerg have not yet "changed their costumes" on a large scale.

As for other technologies that have important reference significance for the Zerg, or are basically useless, Zero has not completely given up. Although the latter will definitely not be taken seriously, the "technological successor" of the Zerg is not in vain. The complete technological systems of all civilizations that have fallen at the feet of the Zerg so far can be found here in the Zerg.

To put it bluntly, these races may still be re-establishing civilization outside, but their most fundamental orthodoxy is basically here with the Zerg.

After all, wars and migrations may cause gaps in civilization, but the inheritance of the Zerg has no such concerns at all.

…………

In the year 3841 of the Zerg, after a long period of repair and digestion, the Zerg swarm initially completed a new round of "updating", and Zero really began to shift his goals, setting his sights on the Korva Empire, which he was most interested in.

At this moment, Mira is still entangled with the Hero Federation. The war has lasted for decades. Mira has not been at a disadvantage, but she has not been able to win a decisive victory. The Hero Federation always seems to have some means to resist. With Mira's invasion, the two sides entered a true stalemate stage of "fighting for every inch of territory".

It is not accurate to say that it is a stalemate. Mira still has the initiative in the war, but it does not seem to have the power to end the war in the short term.

Zero has observed that Mira has begun to expand her frontline production base and is also mobilizing more warships from the rear. Thinking that maybe this long-lasting war will change in the near future, maybe not, but this does not change The main target of the swarm.

Over the past few decades, the Swarm's infiltration has been fruitful.Although they did not launch a large-scale war like Weegee, the Zerg gained a lot in intelligence collection!
With the secret cooperation of the Cerebrates, the Zerg lurkers completed the first large-scale invasion against the Korva people six years ago. Zero had no interest in the vassal race under their command, but he had no interest in the real Korva people. , the intelligence in their minds, including the information brought about by their identities, makes Zero very concerned.

Among the many targets "selected" by Zerg lurkers, there is such an existence that attracts Zero's attention!

He used to be one of the officials at the center of the empire, but for some special reasons he ended up working in the colonies. His name is not important, what is important is the information he provided!
He is one of the first individuals of the Zerg race to complete the infiltration. Fortunately or unfortunately, this group of individuals will eventually usher in the "information acquisition" of the brain worms.

Korva people, especially true Korva citizens, generally have a longer lifespan than other races. This is due to their more advanced biotechnology and is also related to their "racial talent" .

But no matter what, from the memory of this "former high-ranking imperial official"'s long life, the brainworm Ruhr casually discovered enough shocking information!
In his memory, there was an object on the scepter that symbolized power that was passed down from generation to generation by the emperors of the empire and was enough to make Zero City moved!

Regarding the origin of the Zerg, although strictly speaking, all Zerg individuals have never seen the strange regular "stone" in the cave, but the relevant information has been learned from Zero, even if they have never seen it with their own eyes. However, just from the fragments in the other party's memory, Ruhr has enough reasons to doubt its functionality!
Without him, they are too similar!
It is difficult for Zero to associate this with the other party's characteristic technology. If coupled with what he has learned about the speed of the rise of the other party's civilization, then everything seems to have a reasonable explanation.

Of course, this is just speculation. Zero cannot confirm it 100%, but it doesn't matter. He will get more accurate information.

(End of this chapter)

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