Chapter 210

Even if she knew she was invincible, Mira had no reason to back down.Those mechanical battleships are essentially nothing more than piled up resources for it.

Perhaps there are some rare or difficult-to-collect precious resources among them, but in its eyes, none of them are indispensable.

This is almost exactly the same as the Zerg.For Zero, except for the cerebrates, all Zerg units can be sacrificed, and even among the cerebrates, it is not absolutely impossible to sacrifice!
If necessary, there is nothing that cannot be given up for the survival of the group and itself.

Strictly speaking, in the interstellar era, the Zerg Swarm did not have much experience in warfare. Everything was still being explored, but the appearance of Mira made the Zerg skip this stage directly and had to refine it in actual combat .

In a sense, this is also an important reason why the Zerg always fell behind under the same number at the beginning of the war.

And ten years later, if Mira hadn't come to the front line to personally command, the swarm would have been able to compete head-on with the opponent without losing the wind or even stabilizing one end!

From the overall perspective of the entire galaxy, the only fleet of the swarm is now moving from the asteroid belt at the edge of the galaxy to the orbit of planet No. [-]. In the orbit of planet No. [-], a mechanical fleet of similar size and planetary defense modules lined up in space Quietly waiting for them to arrive.

On the other side, Mira's larger mechanical fleet is also advancing here from the inner galaxy, and at the same time, more fleets are also advancing towards the asteroid belt to destroy the insect swarm.

War is imminent!
The main goal of the Zerg is not actually to capture planet [-]. For Sass, although there are also a lot of resources available to the Zerg, occupying it is only a secondary goal.

Attracting a large number of the opponent's mainstream combat power in the galaxy to this place and the asteroid belt, creating opportunities for the lurking swarms, is the main purpose of Sass in launching this war!
As the support fleet set off for a long time, the time was ripening a little bit.

This time, Sass' plan was quite successful.Today, from the orbits of planet No. [-] to planet No. [-], about [-]% of the mechanical warships have left.Especially the innermost planet No. [-], because of the extremely harsh environment, Mira did not invest much energy in the development here, so the defense force here is also the least, and there are very few left now.

Coincidentally, as early as in the Ori galaxy, the swarm already had enough experience in the development of this kind of planet that is extremely close to the star.

This planet, which is very troublesome for Mira, is no different for Zero.Therefore, compared with other planets with larger mass, the Zerg has the highest combat power comparison with the opponent on planet No. [-], which has a smaller mass.

After the warships were dispatched, the mechanical combat power on planet No. [-] was quite weak compared to before, especially on the surface, there were only some traces of mechanical civilization activities near the poles, and there were no defense units.

Compared with the strict defenses of the outer planets, this place is in the center of the galaxy, which is theoretically the safest place.

However, here today, the surface of the planet is almost undefended against the Zerg. Even in space, there is not enough power to prevent the Zerg from rushing out of the surface!
However, Sass is not in a hurry to launch an offensive. It is still waiting, waiting for the war above the orbit of the sixth planet to start, waiting for Mira's support fleet to travel far, waiting for the scene of seeing the main force of the mechanical fleet from the asteroid belt, Also waiting for the swarms underground on other planets to be ready!
Until then, it was the best time, and before that, the Zerg, who had been carefully developing underground on the planet, became bolder little by little.

This is the last step before the real counterattack - they need to have enough strength to rush into space and fight each other!
After lurking for so long, in order not to cause Mira, a mechanical life that is extremely sensitive to data, the development of the Zerg inside the planet is under the control of Sass with extreme care. Nearly [-]% of the warships and defense forces are still somewhat weak.

No matter how loud the swarms are on other battlefields, as long as they don't show the momentum of participating in the galaxy, these warships will not be mobilized again.

In other words, it is difficult for Sass to continue to weaken Mira's planetary defense system. The swarm must have the strength to face the mechanical fleet's defense head-on!
And planet No. [-] is an obvious breakthrough. It is not valued by Mira, and the defense force is weak, and because the Zerg's activities are not restricted here, compared with other planets, the Zerg here undoubtedly has some advantages.

Sass' plan is for the Zerg to simultaneously launch a counterattack on all the planets occupied by Mira's mechanical civilization, but obviously the difficulty of carrying out this activity on each planet is completely different.

The ships with the most left behind are undoubtedly the orbits of the third and fourth planets closest to Mira itself!

Here, although more than 20% of the combat power has been attracted by the swarm and headed to the edge of the galaxy, there are still more than [-] mechanical warships and supporting space defense facilities. At the same time, the number of left-behind warships continues to grow .

The layout here is ten years ago, Mira's respect for the combat power of the peculiar race of the Zerg, of course it is also to protect herself!
Although these defensive facilities have basically not been added or updated since the Zerg disappeared, but the combat power still exists!

In addition, due to the superior conditions of the second planet and the fifth planet, there are not a few battleships left behind. The entire galaxy still retains more than 60 battleships in addition to the large number of ships sent to exterminate the insect swarms!

Under such circumstances, it is unwise to launch a counterattack rashly, and it is absolutely impossible for Sass to make such a mistake.

Under its command, the swarm gradually began to accelerate their own expansion.

Finally, with the rapid advance of the swarm, the war above the orbit of the sixth planet started first.

As if endless Zerg biological warships appeared from the pitch-black universe, at the same time, the mechanical fleets stationed above the orbit of the planet immediately responded accordingly, and dense streams of light flashed, that is mechanical ships The group is using medium-range laser weapons to intercept the micro-missiles that are overwhelming the Zerg!
This requires enormous computing power support. Even if this is the advantage of the fleet controlled by intelligent programs, it is not easy to calculate such a large scale in a short period of time. Mistakes are inevitable. On the ground, batches of mechanical battleships were destroyed, turning into giant sparks that briefly illuminated the darkness without sound.

At this moment, the battle for the sixth planet was initiated by the Zerg.Sass is different from Dagos. It can be sure that Mira's body is not here, and the mechanical warships controlled by these remote programs cannot be as agile as the Zerg.

Therefore, in this battle, Sass did his best to give full play to his unique flexibility as an intelligent life!

The swarm does not have an absolute advantage in overall numbers, but it is often seen that the swarm gathers superior forces on a local battlefield to divide and encircle the mechanical fleet, gather and annihilate them!
Obviously, when Mira was studying Viser's tactical thinking, Sass was also observing and studying it!To be precise, it is observing and calculating the combat program it designed!
Using a small-scale fleet to attract a large fleet of ships to pursue, thus dividing the entire battlefield, the swarms won battles with more attacks and fewer, and the situation on the battlefield was tilted towards the Zerg visible to the naked eye!

For Sass, they are nothing more than rigid programs after all. No matter how rigorously designed they are, even if they are updated with a time delay of several hours, they cannot be impeccable after all!
It has been preparing for this war for nearly ten years. From the failures of the Zerg ten years ago, it has gained insight into the war methods of these fleets without Mira's personal command!

This war was lost at a speed that Mira had never imagined before, and the bug swarm was taking advantage of these flaws in program mobilization to lure batches of mechanical warships into traps and destroy them.

Sass' methods can be described as endless, continuously spreading seemingly endless space mines, wandering on the battlefield, there is no need to worry about Zerg creature torpedoes accidentally injured, torrents of Zerg micro-missiles, and medium-sized blasters that suddenly attack from the darkness as long as the world and the earth live together ………

This is the result of Sass preparing for the opponent for nearly ten years, and it finally comes in handy at this moment!

Of course, although the swarm seems to have had the upper hand at the beginning of the war, this does not mean that the mechanical fleet is really so vulnerable. Although they are driven by programs, they are more powerful than those driven by real intelligent creatures. Slightly rigid, but in terms of hard power, they are not much worse than the swarm that has been strengthened again by Mira!
Those swarms that were used as bait to attract them would be wiped out in a very short period of time, and sometimes they might not even be able to achieve the goal of luring the enemy. They actually used this method to cause a lot of damage to the Zerg!
Sass is using his biological unique intelligence and adaptability to continuously wear down the opponent's combat power, and at the same time he is further exploring the opponent's offensive characteristics through actual combat. This is actually very difficult, but as a cerebrum, it is undoubtedly the most With the clever Sass and the assistance of the Hive Will, this is not impossible.

Sass is building a more complete and sound plan for the follow-up Star Strikes Back!

The support fleet sent by Mira will arrive soon, which means that the Zerg's full-scale counterattack is getting closer and closer!
Although it is unclear where Mira itself will be at that time, in any case, it will not be able to control the entire galaxy in real time!

This is the biggest advantage of the Zerg!As long as all large celestial bodies are pulled into the quagmire of war and possess a certain space combat power, the resource output of the entire galaxy that Mira is proud of will be in vain. At that time, its mechanical fleet will not be able to There will be large-scale replenishment, and if one is lost, one will be lost!
This is the real purpose of Sass!

Zero is also paying close attention to this war. He watched the swarm under the command of Sass launch a fierce offensive against the mechanical battleships in front of him. Space battleships exploded in the dark deep space of the universe, becoming pieces of Space junk scattered to nowhere.

The Zerg has an absolute advantage, and although they have paid a high price, the balance of victory in the war is finally tilting towards the Zerg!

While Mira was studying the Zerg, the brain worms were also studying it!Perhaps the thinking of the hive will is not as efficient and accurate as it has powerful computing power, but after a long war and after ten years of precipitation, there are still some results after all.

For example, the many procedural weaknesses targeted by Sass today, or...

Mira's own weakness!
Yes, things have developed to this point, and Zero has gradually come to his senses.

Theoretically speaking, as a mechanical civilization, Mira's war machines can proliferate indefinitely, just like the Zerg.

But the fact is clearly not the case.

The opponent's total number of warships in the galaxy has already exceeded one million, but there is a very strange point in it, which attracted Zero's attention during the decisive battle near the dwarf planet.

Why, even though she has more fleets, Mira still only led about 40 mechanical warships to the battlefield when the decisive battle was launched?

At that time, Zero's guess was that, probably because of the transmission speed of electromagnetic waves, once the controlled fleet is too far away from Mira, there will inevitably be too much information delay, which is very unfavorable for the battle situation.

But after the war ended with Sass spilling many microscopic worm species, with the analysis of the brain worms, Zero gradually had a conjecture that has not been confirmed.

The communication method used by Mira, a mechanical civilization, is still "primitive" electromagnetic waves, so how high-end can its "master brain" be?

As soon as this idea was born, another speculation surfaced.

For the direct control of the mechanical fleet, does it also have a limit? !

This is another common misconception for Zerg.In the swarm, with the increase of the zerg units, the will of the hive is also growing and expanding all the time. Under its cover, all the swarms will obey the instructions from the zero and brain worms, even It can be said that as long as the resources are sufficient, there is no upper limit to the number of insect swarms!
But Mira is different. No matter how strong the computing power of the machine is, it cannot be unlimited, especially in this ever-changing battlefield. It is said that it is a powerful interstellar supercomputer, and it is bound to be impossible to expand the fleet directly under it without limit. A fleet that cannot be precisely commanded is meaningless to it, and will reduce its operating efficiency!

It is very likely that commanding a fleet of about 40 to fight a war is its limit, or in other words, this number is already close to the limit it can directly control!

It is also because of this that there are many fleets commanded by programs.It's not just because there are too many places to garrison, and it's not because Mira doesn't want to directly control everything, but because it can't do it, that's all!

It is worth mentioning that Mira was indifferent to the bio-electromagnetic interference tactics launched by Visser back then, which made Visser's carefully prepared trump card fail, which also made Zero care a little bit.

After the failure of the swarm decisive battle, because he paid attention to Sass' plan, he didn't pay too much attention to this point. It must be that the opponent adopted some kind of technology aimed at his own weakness.

Although I don't know how it did it, there is no doubt that electromagnetic interference is useless to it. If the Zerg want to win, they can only start with the mechanical fleet itself. This is what the brain worms can get later. One of the reasons for drawing conclusions about program command deficiencies.

....................................

Under the deliberate targeting of Sass, the war near the sixth planet lasted only eight Origen days and it was coming to an end. The swarm began to encircle and suppress the remaining mechanical fleet.

Even during this period, Mira continued to change the strategy and tactics of this group of ships through remote control, but in the end, she couldn't get a bargain from Sass.

——After becoming more and more clear about the opponent's operating logic, no matter how the opponent changes, there will always be a gap to take advantage of, let alone a command that is delayed for more than three hours!
After eliminating this garrison fleet, the next step is to solve the automatic defense weapons on the planetary system.Without the cooperation of the fleet, although they have fierce firepower, they are just live targets for the Zerg, and soon they all become pieces of broken copper and iron, from sophisticated war machines to scattered space. Rubbish.

In order to hide the ultimate goal of the Zerg, during the war, Sass had no intention of exposing the Zerg swarm lurking above the three satellites.Until the appearance of the Zerg Devourer, who swept away the fallen leaves with the autumn wind, cleared away the opponent's mechanical remnants above the orbit, and completely cleaned up all the mechanical creations on the surface, and confirmed that they would no longer be monitored, these swarms hidden deep underground The race began to develop unscrupulously!
They must grow to a sufficient size as soon as possible to cope with the upcoming war!

Although the war of the swarms here is just a bait, there is no doubt that the stronger their combat power is, the longer the war is dragged on, the more beneficial it is for the swarms lurking in the inner galaxy, and they can have more time to fight. grow.

In space, there are devourers cleaning up the remnants of the war between the two sides. This is also a huge wealth for the Zerg, allowing them to rapidly expand their numbers and increase the combat power of the fleet.

On the surface, surface units similar to the Asteroid Devourer, which was born at the end of the war ten years ago, are frantically swallowing materials that have long been unable to be mined normally here for resource extraction. As long as there is sufficient energy, it will It can turn the elements needed by the Zerg into a part of the new Zerg species!

Sass is waiting, waiting for the main force of the mechanical fleet from the inner galaxy to encircle and suppress, and waiting for the insect swarm that is active underground on the planet to grow to a certain scale!
On planet No. [-], before the war near planet No. [-] started, the Zerg Swarm already had the ability to launch a counterattack here, taking down this planet closest to the star in one fell swoop, and turning it into a source of resources for the Zerg.

But Sass can't do this. Once exposed here, Mira will immediately understand its plan, and will naturally investigate and deal with every planet. This is the most important for the two mechanical civilization forces No. [-] and No. [-]. For a huge system, it will definitely be a devastating disaster!

Once Mira comes back to his senses and withdraws the fleet on the edge of the galaxy at this point in time, even if Sass will not fall short, the two sides will inevitably be entangled in this. At this point, it can be said that Sass did it before. Most of the preparations were in vain.

Of course, this is not what it wants to see. Only at the most suitable time, when it launches a surprise attack on the mechanical colonies of the entire galaxy at the same time, catches Mira by surprise, and regains these resource planets, can the Zerg have time and capital to face the inevitable. A mechanical army of more than one million came back to help!
As for the direct elimination of Mira in this process, Sass really never thought about it.With the current power of the swarm, it is already the limit to be able to launch a counterattack and control the planet to occupy the initiative of the war. The possibility of finding and keeping Mira directly is too small.

As a cautious cerebrum, it is its consistent style to prepare for the worst. Therefore, this kind of fluke and accidental possibility is not in its plan. It can be tried, but it will not place too much hope.

As time went by, under Mira's nose, the swarm gradually took the strategic advantage of the entire galaxy war.

The energy in the planet's core is continuously absorbed by the underground creep, and the resources stored deep underground are also becoming the nourishment for the development of the insect swarm. They are quietly growing themselves in the area about [-] kilometers below the planet's surface!

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like