Juggernaut: Rise of the Zerg

Chapter 204 Planet Devourer

Chapter 204 Planet Devourer

The current HC-006 galaxy still has limited information for the Zerg. Even though Viser has released a large number of observers, this number is still not dense compared to the huge star system.

Planet Six is ​​under siege, and the war continues.In those underground environments that are not suitable for life, the Zerg are happy.

Today, they can no longer be called normal creatures. Even the terrifying pressure and high temperature deep underground can cause extremely limited damage to them.

In order to attack the Zerg units below the ground, the opponent even produced a ground-penetrating mechanical warrior, which can move quickly in the underground environment like a digger, which caused huge troubles for the Zerg swarm.

Without air supremacy, even if the Zergs occupy the underground of the entire planet and prevent the opponent's mining operations as much as possible, they can still continuously transport resources from other places, squeezing the living area of ​​the Zergs little by little.

Here, the swarm under Visser's command had a hard time resisting, relying on the characteristics of the swarm's ability to move quickly and freely in the extreme underground environment, barely engaged in a tug-of-war with the opponent.

If it weren't for the bug swarm's utilization of resources to the extreme, the bugs that had just died would reappear through the base incubation pool soon after, and because of the home battle, they would be able to fight against the opponent's mechanical army on the surface and underground. A life-and-death struggle between you and me is going on.

After a long war, the three satellites have already been riddled with holes.You must know that the combined mass of these three planets is at most only one-tenth of that of a planet in the inner galaxy.

The other party obviously doesn't care whether these planets are destroyed or not. The long-term nuclear explosion on the surface has even affected their orbits. The originally harmonious planetary system has suffered many disasters recently.

Compared with the planets orbiting the stars, these planets are undoubtedly small, but for those small celestial bodies, they are absolutely giants!

Changes in gravity have changed their orbits for thousands of years. The number of times that small orbiting objects have bombarded the giant planet VI in recent years is obviously very abnormal.

However, this is a good thing for the Zerg. They hide underground and have a strong immunity to the influence of giant planets, but enemies that rely on electromagnetic signal transmission are not immune to the power of the world. cannot be ignored.

——The strong stream of charged particles produced by the impact of celestial bodies will paralyze a large area of ​​electronic equipment, which is a fatal threat to them.

Several times the swarm has taken this opportunity to regain control of parts of the surface, negating previous efforts by the other side.

It's just that this kind of good opportunity can be met but not sought. Generally speaking, under the current status quo, the swarm is in a process of continuing to be disadvantaged.

This process is quite slow under the efforts of Viser. From a local point of view, the Zerg and the opponent are fighting each other, but if you look at the overall situation, the area occupied by the Zerg is squeezed by the opponent. , is decreasing little by little.

The most obvious feature is that the opponent's first stable base has been established on the No. [-] satellite!
On this satellite, the Zerg had already lost nearly one-fifth of its surface territory. Therefore, as time passed, the Zerg gradually became unable to prevent the other party from gaining a foothold on this planet.

If there is no external interference, the fall is only a matter of time.

On the other two satellites, although they haven't reached this point yet, they won't be too far away. The opponent has a steady stream of supplements, and their attack methods are also changing with each passing day.

Although the swarm is also making targeted responses with the help of Dagos, it still can't stop the opponent's progress step by step, at most it can only delay the progress.

This is not to say that the Zerg are too weak, in fact their counterattack is quite tenacious.After all, the opponent has almost an entire galaxy as backup, while the Zerg only has the land under their feet.

If this mechanical race encounters not Zerg, but an intelligent civilization with the same technological level as Zerg or stronger, I am afraid that they will hit gg in the opponent's first round of attack, and it is impossible to survive until now.

Only with the unique attributes of the swarm can they come to this point with the opponent under the premise of suffering heavy losses at the beginning of the war. I am afraid that the opponent did not expect that it encountered such a difficult opponent at the time.

The battle situation on the sixth planet is slowly deteriorating, while on the other side of the dwarf planet, the Zerg are rapidly consuming the resources here and recovering their combat power.

Visser knew that in the galaxy, the opponent's combat units were unknown, and the so-called refueling tactics would never appear in such a civilization. If the swarm did not plan to leave here, the next war would definitely not be like this one so easy.

After all, "it" has already learned of the Zerg's response plan, so it will never reveal such a flaw again.And Dagos's research on wide-area electromagnetic interference has not been completed.

The local influence does have some results, but Viser doesn't intend to use it.

As before, such a strange move will only be effective the first time it is used. Once it is used, the opponent will inevitably take precautions next time. Just like the targeted transformation of the Zerg, they will become more powerful.

It needs to be explained that Mira is not defenseless against electromagnetic interference. In the smart machines and even the battleship factory seized by the swarm, Dagus has found quite obvious signal receiving and processing devices.

Obviously, interference on a general level will not have much impact on them, which is also one of the crux of Dagos' failure to achieve wide-area electromagnetic interference research for so long.

Therefore, under the premise that the victory in the last war bought Visser the precious time, it does not intend to sacrifice this unfinished trump card, but continues to confront "it" head-on.

Of course, the necessary security measures still need to be prepared. Regardless of the outcome of the war, it needs to ensure that the Zerg has a certain space combat power, otherwise it is equivalent to actively confining itself to the surface of the planet.Under such circumstances, you can refer to the sixth planet, and the failure is a matter of time.

Therefore, even though he decided to fight the opponent here, the first thing Viser needs to do is to leave seeds for the future development of the Zerg.

Use the vast asteroid belt to sprinkle these seeds and let them grow on their own. At the same time, a part of the main fleet is reserved for them as a guard.

Visser wants to use the method of the Zerg Swarm on planet No. [-], so as not to exhaust the available resources of the entire planet, and the Zerg will never evacuate here!

However, although it has decided to develop in the asteroid belt, there is still a relatively obvious limitation.

These small celestial bodies, because of insufficient mass, they do not have a hot core, so they cannot provide energy for the development of the Zerg. To survive here, the Zerg needs to rely on nuclear energy.

Therefore, during this time, the mining of fissile raw materials on this dwarf planet is the focus of the work of the swarm.

Here, the decay elements required for fission are not difficult to find. When Mira launched the first strike against the Zerg, the nuclear bomb raw materials used were all collected from here, so this task went quite smoothly.

A large number of nuclear materials were collected by the Zerg Swarm. Viser separated one-third of the existing main fleet to escort them on the journey, and it commanded the Zerg warships and defense forces that were still growing here, and fought with the other side. In a head-to-head war, while consuming the opponent's resources, part of its main force must also be dragged here.

This mechanical civilization is different from the Zerg. The Zerg can put all possible useful resources into the hatching pool and accumulate them. The hatching pool will automatically extract useful elements and turn them into the body of the Zerg individual.

This kind of reuse efficiency is quite high. In theory, as long as the collection is complete enough, the resources contained in the body of a dead Zerg unit can basically hatch another complete Zerg individual. Of course, this process requires Uses a lot of energy.

The same is true for the wreckage of the opponent's battleship. They are very good hatching materials for the Zerg, because they have been refined, and the elements contained in them are much purer than the ore, which will save the Zerg a lot of time!

But for the other party, just collecting the bodies and wreckage scattered in the universe is a big project, let alone recycling these fragments, the cost is too high.

Therefore, what is a recyclable resource to the Zerg is no different from waste to them.

The Zerg can use this method to quickly recover their numbers after the war, and as long as the opponent does not receive a stable supply of resources, they will not be able to develop rapidly. This is also one of Viser's main goals in this upcoming war—to use war way, consuming a lot of available resources.

Use the resources of the entire planet to consume each other, just like what you did on Planet Six.Even if the opponent is captured, there will not be many usable materials left.

In short, the theme of Viser's war is to never leave resources for development to the opponent, even if he can't get them, he must destroy them!
This war has developed to the present, and the Zerg race is weak, and it cannot be compared with the opponent in terms of combat power.According to the calculations of Viser and the cerebrates, this will inevitably be a protracted war, and it is unknown how many years will be fought. To win, the swarm must at least get rid of the embarrassing situation they are in now.

——At least one large rocky planet must be occupied, otherwise guerrilla warfare like this can have certain effects, but it is tantamount to wishful thinking to win.

Of course, this is undoubtedly a long-term goal, and the Zerg needs at least one big victory to achieve this goal.

........................

In the orbit of planet No. [-], the war has been going on for several months. On the No. [-] satellite, the production base of mechanical civilization is getting bigger and bigger. It can't be completely eliminated, but there are always some left.

The opponent used these resources as a supplement, and continuously sent troops from the rear. Both sides invested a lot of energy in every piece of soil here, and the fierce competition made this small planet almost overwhelmed.

For a period of time, powerful nuclear weapons have become routinely used. On the battlefield, the number of dead bugs and destroyed mechanical soldiers must be counted in millions!

On the three satellites, while the living space of the Zerg Swarm is being compressed little by little, they are also consuming all their resources to confront each other. The battle between the mechanical warriors sneaking into the ground and the Zerg diggers and blasters makes the entire surface environment unhealthy. Stabilized, the Zerg are desperately draining energy from the star core, so that the death of these planets is accelerating irresistibly.

Visser also attaches great importance to this battlefield. In the assumption, the Zerg needs to use or destroy most of the available resources here, and no matter how bad it is, it will increase the difficulty of mining for the opponent, even if this planetary system is destined to be destroyed by the enemy. Occupy, also can not make these resources available to the enemy.

——If "it" wants it, it can be extracted from the dead body of the Zerg.

…………

In fact, Mira doesn't care how much resources he gets, even how huge his own fleet is and how powerful the mechanical warriors are, it doesn't care.

What it wants is to destroy all surviving biological units. This is one of its lowest-level operating logics. Even though it has basically got rid of the category of ordinary intelligent machines, it can be regarded as an alternative mechanical life , and cannot violate this directive.

Because that is the last wish of "Apocalypse", the highest intelligent life in the Federation so far, and it is also the fundamental reason why Mira can appear in the universe in this form!
For Mira, occupying many planets to obtain resources, building a huge fleet, etc., are just means to eliminate the Zerg.

As long as the Zergs are all dead, these huge fleets will have no meaning of existence, and to them, they are just accumulation of some resources.

But for the Zerg, all resources that can be directly used by the opponent may be missiles fired at the Zerg in the future!
……

Although the resistance of the swarm was extremely tenacious, as time passed, the opponent's advantage was gradually expanding.

From gaining a firm foothold on the surface of the planet, to gradually expanding the sphere of influence, clearing all Zerg units in a fixed area, and finally connecting the points into a piece, a large area of ​​territory is occupied by the opponent, and the existing Zerg units are completely wiped out!

For Viser, the entire battle situation is slipping irresistibly towards failure, and it is only a matter of time before they are completely occupied by the opponent. In this planetary system, the swarm has no power to recover.

This is expected, and it is not too pessimistic. The resources stored here are basically consumed or destroyed in the flames of war. Viser can be considered to have achieved the expected goal, and the remaining resources of the Zerg Gather up and have another decisive battle with the opponent to consume the opponent as much as possible, which is Viser's last goal.

If it wasn't for the fact that the swarm had lost their space combat power before that and could not obtain enough fusion materials, Visser was even planning to deploy a giant nuclear bomb with a [-]-billion-equivalent level inside the planet to completely destroy the entire planet.

It may be more difficult to carry out this activity from the surface of the planet, but if this arrangement is carried out from below the asthenosphere or even deeper, especially for such relatively small satellites, it is not difficult to achieve this!
It's a pity that it can only think about it, and the remaining resources of the Zerg cannot meet its needs.On the contrary, as long as Mira is willing, the mechanical warriors who have already occupied a large area of ​​the planet can do it with the support of resources from space.

Of course, at this stage in the war, there is no such need. Both sides have basically achieved their goals. The directly available resources are also pitifully small.

Four months later, the Zerg detectors in the asteroid belt observed the invaders, and at the speed of the opponent's fleet, within a month at most, they could reach the dwarf planet where the Zergs were entrenched, that is to say, another big war The slowest will also start in a month.

It was at this time that on the No. [-] satellite of planet No. [-], the mechanical warriors physically wiped out the last Zerg surface unit battle group on the surface of the planet that was riddled with holes, and in fact completed the control of the entire planet. .

This is the last planet in the orbit of planet No. [-] where the Zerg exists. Its loss means that the Zerg has completely lost control of the entire planetary system.

So far, the mechanical life Mira has occupied all the large-mass planets in the entire galaxy, and has included more than 90.00% of the resources in the entire galaxy.

This is definitely a crushing advantage. It seems that the Zerg seems to be defeated.

But Viser doesn't think so.

In the asteroid belt on the edge of the galaxy, an increasingly large Zerg fleet that is developing destructively on all the asteroids along the way is quietly swimming here.

Driven by nuclear energy, they made the most of the resources of this empty and materially rich region.

And their number has expanded from 11 at the start to about [-]!
It's only been less than a year!

You know, in the previous era of galaxy colonization, it took nearly ten years to complete such an expansion!

Such a rapid development speed is due to the reckless destructive development of the insect swarm. They would rather lose part of their resources and develop and grow at the fastest speed.

More importantly, Sass, who is in charge of scientific research, has transformed a giant insect species that is only suitable for the cosmic environment of the asteroid belt based on the ontology of the Zerg digger and hatchery.

On the whole, it looks like a giant squid that has been magnified and has many tentacles that are tens or even hundreds of kilometers long. 70.00% of the miniature celestial body is swallowed into the body, the useful part is directly retained, and the useless part is discharged.

Whenever a suitable celestial body is encountered, a large number of tentacles will entangle it. Under the interaction of force, the two sides quickly approach and are swallowed by it.

Therefore, Zero called it - Devourer.

Although its appearance consumed a lot of Zerg resources at the beginning, in addition to resource acquisition and utilization, it has increased the collection and expansion activities of the Zerg in the asteroid belt by countless times!
If it encounters celestial bodies such as asteroids with greater mass, it will send out Zerg blasters to break them open with explosive means, and then devour them one by one.

Doing so will inevitably result in the loss of many resources, but there is no doubt that it greatly improves the resource acquisition and expansion speed of the Zerg.

Now with the appearance of Devourers, in the asteroid belt, the bug swarm can be said to be like a fish in water, and its expansion speed has not reached the limit so far. With the increase of Devourers, it is still rising rapidly.

On the dwarf planet, benefiting from the emergence of the Zerg Devourer, the excavators originally used to mine planetary resources have also ushered in another improvement. It is combined with the Zerg hatchery to allow the Zerg to develop this dwarf planet. Speed ​​up, so that before the arrival of the enemy fleet, the number of Zerg warships has surpassed the peak since leaving the sixth planet!
34!This almost hollowed out more than half of the dwarf planet. If the Zerg biological battleships that cover the sky and the sun are assembled, they can cover nearly one-sixth of the planet's surface in space!
Today, it is not so much a dwarf planet as it is a larger asteroid, because under the crazy development of the swarm and the devastation of several wars, its mass has shrunk significantly, but barely maintained Just spherical.

If you add the Zerg fleet that is now frantically expanding in the asteroid belt, the regular space combat units of the Zerg have already reached more than [-] people!

In the HC-006 galaxy, this is the largest number of Zergs since their arrival. Although it is still far inferior to the total number of enemies, there is no doubt that they are enough to start a medium-sized war with each other!
 I was getting paid today, and after get off work in the afternoon, I went out with my colleagues to improve the food, so it was a lot late, so I can’t say I’m going to stop!

  
 
(End of this chapter)

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