Chapter 202 Flaws
The main force of the Zerg under Viser's command abandoned many small celestial bodies in the asteroid belt, and headed straight for the dwarf planet.

During the continuous infiltration of the Zerg's small scientific research units, Viser probably already learned part of the information here.

This dwarf planet should be the opponent's largest base on the outskirts of the entire galaxy, but because of this, the armed forces possessed here should not be underestimated.

Although there is no specific figure, the number of armed warships will definitely not be less than [-].

Visser knew that this number would continue to grow over time until they had exhausted the resources on the dwarf planet.

Therefore, the overall strength of the opponent will continue to grow over time, while the swarm will gradually weaken due to the lack of a stable development base and continuous battles.

This is the choice made by the opponent after realizing the Zerg's activity mode, and it is also the method with the highest winning rate in the simulation calculation. It may be slower, but it is effective.

If the opponent attacked with all their strength after the Zerg launched a counterattack, given the fact that they only occupied a dwarf planet, although they seized part of the first move, but they wanted to confront the Zerg with three satellites. Unable to suppress the Zerg who are waiting for work, it will make the Zerg develop completely, let alone suppress the Zerg to such an extent as it is now.

However, Viser will not lose confidence because of this. Although the Zerg can be regarded as a big disadvantage in this sudden war, it is quite difficult for the opponent to drive the Zerg to extinction.

The battle on the dwarf planet started immediately after the main force of the Zergs arrived. The opponent defended the base, just like when the Zergs guarded the sixth planet, but the opponent's defense methods were much more than that of the Zergs.

The torrent of long-distance bullets and miniature missiles, medium-distance laser weapons, close-distance close-to-body combat and the unpredictable automatic detection blasting device made it extremely difficult for the Zerg main force to attack.In comparison, the swarm can only rely on an extremely large number of space torpedoes to attack, which is indeed a bit stretched.

In terms of attack methods, the swarm is always far behind the opponent. This is of course related to the opponent's technological leadership in all aspects. In terms of biotechnology, the swarm can be said to be the best in the world. Longboard, but in every other respect, it is not outstanding.

This is inseparable from the Zerg's obsession with improving the level of energy utilization and voyage speed in the previous hundreds of years.

In this regard, brain worms have spent a lot of time and energy.

But then again, without the breakthrough of nuclear fission technology and the subsequent application of thermonuclear weapons, today's Zerg would have even less means to deal with this mechanical civilization.

Dagos and his small team of brain worms are now focusing on increasing the offensive capabilities of the swarm. After seeing the opponent's endless offensive and defensive methods, it also intends to improve and upgrade the swarm.

The torrent of bullets cannot be imitated, but the torrent of biological micro-missiles can be used as a reference. There is no need to use nuclear bombs. Ordinary chemical energy or even the original star energy is enough. The improved space blaster is enough to blow up octopuses The power of human spaceships is already quite optimistic.

Even if the power of a single person is not enough, it can still cause damage to the opponent under the infinite number advantage.

This point is not difficult for Dags, as long as the mind is open, the results will be obtained soon.

But for the opponent's precision-guided energy weapons, even if the swarm wanted to imitate them, they couldn't do anything.

At the beginning, the high-power energy cannon of the octopus was achieved with the help of the energy crystal's ability to ignore the output power limit, and Dagus still doesn't know what kind of technology the opponent uses. At least with the current technological level of the Zerg, the energy weapon is still Exists only in plans.

In addition, in terms of fast and accurate calculations, there is still some gap between the will of the hive and the opponent.

This existence that gathers all the Zergs is now undertaking all the speculative calculation tasks of the Zergs against the enemy. After hundreds of years of growth, it has indeed been able to come in handy in this regard, but it is limited by the Zergs in addition to life research. For other aspects of basic technology, it can't even calculate the trajectory and impact point of each bullet as clearly as the opponent.

No matter in terms of computing power or in terms of motion model building, it is inferior.

In addition to micro-missiles powered by chemical energy and star energy, research on other weapon technologies will take some time, so at least in this war where the Zerg is actively attacking, it is impossible for them to come in handy.

Even if the Zerg attacked the production base on this dwarf planet with the results of several years of full development of the Zerg sitting on three satellites, Visser really wasted a lot of hands and feet.

The opponent's resistance was quite tenacious. Under Viser's furious attack regardless of the cost, the high-intensity war was decided in less than a month.

The swarm wiped out all the opponent's resistance in space, and launched an orbital bombardment of the surface facilities.

Without the cover of space weapons, even if these production lines and factories had a certain degree of defense, they could not resist the endless attacks from space, and finally the swarm forcibly completed the landing.

The final war was waged with the opponent on the surface. The Zerg base began to be established on the surface of the dwarf planet. The ground units hatched with space units as supplies launched the final attack on the resistance forces in the ruins.

In order to achieve this, the Zerg's main force lost more than half. This was still an absolute advantage, and it almost fell short.

But with the complete destruction of the mechanical creations in space, this war has come to an end.

Viser was surprised to find that after the Zerg landed, the resistance of the opponent's surface armed forces seemed to become much weaker, and sometimes even completely lost the power to fight back!
This surprise came to Visser's answer after the Zerg broke through mechanical structures deep underground one after another.

This happened because the swarm destroyed their command center!

Most of these robots do not have their own information processing systems, they follow the preset instructions of the command center, and once these hidden facilities are destroyed, they are equivalent to being abolished.

This is different from the Zerg. The Zerg has no restrictions in this regard, and there is no insect species similar to the information processing center in the Zerg. As long as they are alive, they will be affected by the will of the Hive, and as long as zero Authorized, cerebrates can directly command Zerg units.

Viser was keenly aware of this, so the battle above the surface ended quickly, and this became the most important way for the swarm to break down the opponent's resistance.

With the support of the space unit, the deployment of insect swarms around the world spread rapidly. Zerg bases were quickly established on this small dwarf planet. Visser went all out. In half a month, the clearance of the underground mechanical command center was completed.

So far, the dwarf planet has completely fallen into the hands of the Zerg, and the other side's support is still on the way.

However, this is not the biggest gain of Visser's trip.

After paying such a high price, holding a dwarf planet in the hands of the Zergs themselves, and planet No. [-] is still not lost. This is certainly a partial victory, but once the opponent's support arrives, it will be another fierce battle .

On the one hand, Visser immediately ordered the Zerg Swarm to develop the dwarf planet, completing fleet replenishment as quickly as possible to deal with the enemy fleet that might arrive here in the near future.

On the other hand, through the characteristics of these mechanical creations on this planet, it is keenly aware of the opponent's weakness.

Why do they use this way of setting up a command center to control robot battles?Of course, there are cost considerations. After all, the rare elements required by each chip may be difficult to meet. What's more, what the other party needs to achieve is that every mechanical creation has a certain degree of intelligence. This is not just a resource consumption. , it is also necessary to consider the computing power of the mainframe. Instead of this, it is better to set up an intelligent command center to command all the mechanical creations within the scope according to the established procedures.

But there is a very obvious problem here, which was ignored by Viser at the beginning, until all the mechanical soldiers stopped moving because the command center was completely destroyed, it finally noticed.

If the opponent is really a mechanical intelligent life, then why doesn't it directly control every mechanical warrior, but use this indirect and relatively rigid method?

Perhaps commanding so many mechanical creations at the same time will consume too much computing power, but there is another reason for this that Viser can't help being a little excited.

It is the third Cerebral Worm of the Zerg, and it has taken over the overall activities of the Zerg Swarm since it became a teacher. Now that hundreds of years have passed, it can be regarded as a veteran of the Cerebral Worms.

But now, the discovery of this flaw makes it feel unprecedented excitement!
Why, the other party didn't do this?
Because the subject of "it" is not here!
It can't span such a long distance in real time to grasp the movements here!

For a long time, the command system of the Zerg has been quite complete and convenient. Even if it crosses the star system, it can also achieve real-time command. So far, Zero has never found any restrictions on this command system.

For a long time, this unreasonable convenience has made zero-sum brainworms used to it, ignoring how harsh conditions need to be met to achieve this kind of communication beyond the speed of light under normal circumstances!
Light has wave-particle duality, it is both a particle and an electromagnetic wave.The speed at which it travels in the universe is also called the cosmic speed, because it is unsurpassable in any frame of reference.

But even at the speed of light to communicate, it takes hours in units of time to span billions of kilometers from the orbit of planet [-]!

This may be barely tolerable in normal times, but if it is in the middle of a battle, commanding the battle across such a long distance, the delay is so serious, it takes several hours to go back and forth, and by the time the information is transmitted, the war has already passed it's over!
This is the fundamental reason why the opponent set up so many command centers commanded by a large number of preset commands and with huge computing power units to control the production and battle on the entire planet!
It's not that "it" doesn't want to, it's that it simply can't do it!
Ultra-distance communication, in the original "Apocalypse" era, has not yet been completely conquered by the Hero Federation. Together with space technology, it was one of the most cutting-edge technologies of the Federation at that time, but it did not come out until "Apocalypse" was defeated and obliterated. Mira, who inherited from "Apocalypse", naturally does not have this technology.

Therefore, to this day, the way it uses to transmit information is still electromagnetic waves!
And the wave speed of electromagnetic waves cannot exceed the speed of light!
This is a huge flaw, a huge advantage of the Zerg over them, and the direct reason why Viser is so excited!

The emergence of this flaw at least proves that "it" does not have the ability to command all the mechanical creations it produces at the same time!
In other words, if wars are fought on multiple distant battlefields at the same time, "it" can only rely on huge and complex preset instructions to help itself share the pressure, and the actual situation of the battlefield is not controlled by it in real time!

No matter how complex and comprehensive the instructions and modeling are, it is impossible to take into account all emergencies.Without the analysis and decision of intelligent life, it is a dead thing after all.

It may be able to quickly judge what kind of response it should make based on changes in the surrounding environment, but if it does not exist in the instructions, or even contradicts itself, it will not be able to make appropriate judgments!

In essence, it is just a piece of code after all!

In other words, whether it was before or now, in the many wars between the opponent and the swarm, perhaps it wasn't that Viser took it for granted that "it" was personally directing it!

Then, these "command centers" hidden in the fleet are their biggest weakness. If this is the opponent's command system, then destroying these units responsible for information transmission will mean victory!

The moment he figured this out, at least dozens of plans to deal with the opponent flashed through Viser's mind. This enemy, who seemed to have had the upper hand before, showed enough strength to the swarm at this moment. Fatal flaw!

At this moment, besides how to deal with the fleet that will arrive here next, what Viser is thinking about is another question.

Where would "it" be at this very moment?
Is it on other planets in the galaxy, or—on the battlefield of Planet Six?

Other planets are beyond the reach of the Zerg now, and the opponent must be heavily guarded. The Zerg is so laborious to take down a dwarf planet. Going to other planets to start a war will only ruin the only remaining Zerg space fleet.

But on the surface battlefield of Planet Six, one can try it out.

Now Viser has thought of the measures the other party has to take due to the communication problem. If he conducts targeted testing, then there will be some manifestations of whether "it" is there.

For example, whether the behavior of the robot responsible for logging in is rigid, and even if it is absolutely impossible to complete the login, it must forcibly log in, etc.

If "it" is not here on planet six, no matter how detailed the instructions are in advance, it is impossible to cover all the details. As long as you observe carefully, you will definitely be discovered by Viser.

Of course, this might come at a price, but it's worth it.

As long as you know where "it" is, you can create conditions for defeating it, because after you understand that the opponent has no long-distance communication capabilities, you will find that under its powerful appearance, only "it" itself is really powerful.

Maybe the insect swarm lost in the war is still no match for the mechanical army commanded by the program, but Viser already knows how to deal with them.

As long as these warships that exist as the command center are found and destroyed at all costs, no matter how many warships are left, it is not a concern.

...........................

On the surface of the No. [-] satellite of planet No. [-], the Zerg army and the mechanical army had a fierce confrontation here.

The space-based bombing from space forced the swarm to give up the surface and attack the opponent from the ground. From time to time, violent nuclear explosions came from the ground, which devastated this small planet.

Having encountered several large-scale nuclear wars within a few years, these satellites can be described as ill-fated.

In order to test whether "it" is here, the Zerg used two areas as the price. One is the key defense area. As long as the opponent lands from here, it will inevitably trigger a large-scale counterattack by the Zerg. On the other side, the defense strength is Obvious reduction.

Yes, this is a simple and crude experiment. If the opponent has the ability to judge the strength of the defense, or this may have been included in the command library by "it", then the population can be said to be in vain.

But this does not prevent Viser from making such a test. If no obvious conclusions are drawn, he can start from other aspects until multiple tests point to the same result, which can be basically confirmed as a fact.

Whether "it" is there or not, something will be revealed, more or less.

If it is here, the interior of the galaxy will lose its guard, and there is no essential difference from the dwarf planet that the swarm just broke through.If it wasn't there, then on the battlefield of Planet Six, there would be no real intelligent command, and Viser could even plan a counterattack.

——After mastering the opponent's weakness, even if the swarm is still inferior to the opponent in terms of individual combat power, it is not impossible to counterattack.

Of course, in addition to finding the location of "it", there is another important thing to verify, that is, whether the other party has set up a local or unified intelligent command center on the fleet like the surface.

This point is also very important. If it is completely different, although as long as "it" is not there, it is also a program command, but if each warship has an independent response system, then Viser needs to integrate most of the previously thought Program excluded.

Of course, the most important thing to do now is to deal with the opponent's upcoming counterattack and defend the sixth planet!Otherwise, without the material support of large celestial bodies, many plans will be impossible to talk about.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like