Juggernaut: Rise of the Zerg

Chapter 193 Space "Mines"

Chapter 193 Space "Mines"

In the hundreds of years of development, Zerg individuals have undergone countless upgrades.

The original land unit, the "Warrior", has basically lost its usefulness after the Zerg landed in space. There have been earth-shaking changes at that time, and their fate of being temporarily frozen has not changed.

Including the foragers in the ocean, hundreds of millions of Zerg arms became the most basic biomass again, and became a part of the Zerg giant species channel and the first space base that ascended into space.

The reason for their elimination could not be simpler. The Zerg has no enemies on the surface, and there is no object in the galaxy that needs them to fight. More useful space units have replaced them, and naturally they have no value for existence.

After the Zerg's interstellar voyage began, Dagos took over the task of adding offensive capabilities to the space bugs.

In this regard, the Zerg can even be called starting from scratch.Those attack methods that were once omnipotent on the surface are meaningless here. The long distance can isolate most of the Zerg's methods, and the technological products made of steel make their fangs useless.

Except for the melee attack that is basically useless now, even if he is facing the octopus spaceship, Zero really has no means of attack.

If the sea of ​​insect tactics is used in this way, it does not make much sense. The current insect swarm does lack effective means of attack.

Daggs put his thoughts on the Zerg blasters on the original planet, and Zero recognized this.

If it can be enhanced, it may not be useless in the interstellar environment.

Most importantly, at present, it seems that the feasibility of transforming this bug species so that they can become weapons that threaten the enemy in space is the highest.

The Zerg currently know very little about alien civilization technology, so they can only use the Octopus spaceship as an imaginary enemy. Maybe the Octopus itself is not a real interstellar civilization, and can only be regarded as a parallel importer at best, but even so, The current Zerg are also incapable of destroying their colony ships powered by energy crystals.

Therefore, the first goal of the Zerg's attack capability in the space age required by Zero is to reach the level that can crush the octopus spaceship.

At least after paying a certain price, ensure that it can be destroyed, instead of just watching the opponent wreak havoc and being powerless to stop it.

Using the Zerg Blaster to achieve this point, Dags has two ideas. One is the active type, that is, it has a strong motivation, and after the enemy appears, it will take the initiative to attack.

This requires them to have strong maneuverability and explosiveness. At least they must be close to launch an attack before the opponent escapes, so that they can successfully complete the task and meet the envisaged requirements of zero.

As for the pursuit, given that the current top speed of the Zerg is only [-]% of the speed of light, considering this is still a bit too high for the time being.

Of course, this is just an assumption based on the octopus spaceship as the imaginary enemy. It is impossible to judge what kind of means the unknown enemy has. The Zerg is currently unable to achieve it. Things must be done step by step, and the weapons must be prepared first. Reserves, so that you will not be helpless when you encounter the enemy, this is the pursuit of Zero at this stage.

Those imaginary enemies that exist in fantasy, Zero is powerless.

The second is the passive defense type, which is similar to the idea of ​​​​space mines. It uses its own huge number advantage, abandons most of its mobility, and deploys it on a large scale in specific locations. At the same time, it hides itself and waits for the enemy to come.Whether it is a trigger type, or an active close attack at close range, it is a good idea.

Although it is the most likely attack method at present, whether it is the former or the latter, if you want to have enough lethality, it is far from enough to just fight on the surface of Ori.

That bit of attack damage is not a threat to the Zerg space unit itself, let alone the industrial crystallization of technological civilization.

Therefore, the improvement of lethality is the key to realizing all this, and it is also the difficulty of Dagos' research.

If it can be achieved, it will not only represent the successful design of the current two schemes, but also open up more ideas for the Zerg in terms of attack methods.

As for Sass, in addition to the Zerg's efficiency in obtaining planetary core energy, it still has some ideas for leading the Zerg all the way from zero.

Extracting energy from the asthenosphere, it has been hundreds of years since the discovery of unique life on planet [-].

After several improvements over the years, it was finally able to extend the tentacles into a deeper layer, but even though it has been strengthened again and again, and the speed of energy extraction has also been improved, it is still not satisfactory.

In this regard, Sass' plan is first to increase the contact area of ​​Zerg energy units in deeper layers, so as to obtain more energy output in a short period of time.

The second is to go deeper into the asthenosphere and improve the quality to increase the output efficiency.

The two are carried out simultaneously. The former is not difficult, while the latter takes some time. At the same time, this process is bound to be accompanied by a large amount of energy and resource consumption.

However, Zero has already dispatched two large interstellar colonization teams. For at least 200 years in the future, if the speed of the Zerg Swarm does not increase much, then the resources collected from the Ori Galaxy will continue to accumulate in the Zerg space main base. .

Without the consumption of the colonial team, Zero can afford both time and resources.

........................

Under the dark background of the deep space, several Zerg expedition colonial units that also showed dark colors moved here quietly, like meteorites, as if there was no sign of life.

If it weren't for their occasional fine-tuning in direction, it would really be as if they were dead.

It is actually true to say that, after all, they are indeed in a dormant state today.

In this state, their own consumption will be reduced to the minimum, thus saving more energy to ensure the smooth arrival of the target star system.

They are the Zerg colonization team heading to the binary star system of Hurley, and they are also the smallest of the three teams, not even a fraction.

But the star system they went to was the closest galaxy to Ori occupied by the Zerg, only 5.6 light-years away.

Today, they have left the top of the "heliosphere" for more than 30 years, and their speed has long been stabilized at [-] percent of the speed of light.At this moment, the cosmic deep space covering their upper and lower sides is like a huge black curtain dotted with stars all over the sky. If you look back, the main star of the Ori Galaxy has also become one of the many stars. Where it shines.

At this time, they are one light-year away from the Ori galaxy!

Auri galaxy, the main base of the Zerg.

Two happy things have happened in recent decades.

One is that 20 years ago, Sass further improved the Zerg's ability to absorb the earth's nuclear energy, increasing the energy acquisition efficiency of the entire Zerg in this area to at least [-] times the original!
In the following eight years, all the planetary colonies in the Ori system replaced their energy systems. At this point, the proportion of energy from stars and planetary cores in the main Zerg space base began to change slowly. In the past ten years or so, the planetary core energy, which originally accounted for less than 15.00%, has risen sharply to 40.00%, which is almost comparable to stellar energy!
It is also because of this that the energy reserves in the Zerg space main base have grown rapidly. Even though the ratio of resource output to the transportation is still not coordinated, it is still a big step in a good direction.

The speed of resource extraction on the planet has now stabilized. If the Zerg has no greater demand, then this speed will not be deliberately increased by zero investment in resources for a long time in the future. There are too many things to study, even The development in this area is undoubtedly beneficial to the Zerg, but the limited scientific research resources should be invested in more important things. If there is no urgent demand to promote this project, it will be delayed for a long time.

The rapid development of energy is one of them. As for the second, it is silent. A year ago, the Zerg gave birth to the third brain worm.

Compared to the huge changes that the former brought to the swarm, the birth of this brain worm did not cause any waves.It is like a young child, neither able to immediately lead the Zerg to obtain scientific achievements, nor is it capable of causing the Zerg to make any noticeable changes within this period of time.

At this stage, compared to the current size of the Zerg, although it was born as the third brain worm so far, it is no different from a useless waste.

Zero also gave it to Sass. In this regard, Sass should have some experience. If it goes well, perhaps in a few decades, this brain worm will come in handy.

Of course, its appearance actually confirmed Zero's law about the birth of brain worms.

That is, every 200 years or so, a brain worm will appear. At least for now, this rule is still accurate.

Naturally, it also had a name chosen by Zero—Viser, the pronunciation of wisdom in the lizard people's vocabulary.

This should also be the last time Zero named the brain worms. It is foreseeable that if this law is indeed a reality, then in the future, when the Zergs are active on the cosmic scale, more and more brain worms will gather, even if they are composed of A Zerg Technology Research Institute is not a bad idea.

At that time, the problem of diversity of thinking that the Zerg has always faced will no longer be a problem. Even the Zerg, which is known for its barbarism and brutality, can have as many advanced scientific research talents as intelligent civilization.

Of these two things, the former affects the accumulation of resources in the main base of the Zerg, allowing Zero to quickly accumulate resources for the third Zerg colonial fleet heading to Plov, while the latter will definitely have a profound impact on the future scientific research of the Zerg. Impact.

However, just two years later, news came from Dagos, saying that he had given the Zerg Blaster the ability to damage the Octopus spaceship.

This is of course good news, even if it took 30 years to accomplish this, it still does not change its essence.

After all, based on the background of the Zerg, this is not an easy task.

The various achievements of the Zerg in space today can be said to be closely related to the Octopus.

Whether today's Zerg would have stepped into space without the support of technology from the Octopus remains unknown.

It is also because of this that the Zerg Swarm has a very deep understanding of the material technology of the Octopus people. These memories directly obtained from the Octopus people's minds will not lie. How hard they are and how powerful they are. It is difficult to reproduce it completely, but the specific parameters are clear.

Therefore, after Dagos showed that he was able to cause damage to the Octopus spaceship, Zero was quite surprised, even though it took more than 30 years to do this!
Don't look at how calm and calm it was when Jimenez blew up the spaceship, turning such a huge spaceship into countless space junk in an instant, but it was a direct detonation from the inside of the spaceship, which is different from breaking through from the outside. It cannot be compared, and secondly, it also borrowed the residual energy of the energy crystal.

And the meaning expressed by Dagos is very clear, it can allow the improved Zerg blaster to break through the Octopus spaceship defense from the outside of the spaceship!

This means that in the previous idea, the biological "space mine" can basically be realized, and it only needs a little improvement in hiding itself to be useful.

If their explosive power and mobility are sufficient, it is not impossible to use a huge number as a surprise attack.

However, the appearance of this insect species represents more than that.

This level of lethality means an extremely violent energy reaction in the short term. Although this kind of reaction does not need to be restrained, it may be difficult to control once it occurs, but as long as it exists, it represents a stronger output capability!
That is, it may mean the possibility of further increasing the Zerg space speed!
Of course, there is also a part of the credit for Sass.

Sass has achieved phased results in the collection of planetary core energy. Although there is still room for improvement in this area, it is impossible to make breakthroughs in the short term. Gus made a considerable contribution to the birth of this achievement in his scientific research plan.

The appearance of this worm species means that from now on, the blasters are no longer biological weapons on the surface of Ori to attack the fragile bodies of lizardmen or octopus people, but star mines or even interstellar mines that can threaten the Starship Fleet. Expendables!

Of course, it is limited to below the level of the octopus.

...........................

After entering the space age, time seems to have become the least valuable thing. With the Zerg's current technological level, every bit of progress takes a lot of time.

The development of cutting-edge technology is always difficult to achieve results in a short period of time, which makes Zero once miss the technological explosion when the Octopus people were wiped out.

In all fairness, it took more than five hundred years to go from the ant colony to the interstellar, which is simply a fantasy for ordinary intelligent civilizations!

If they are allowed to develop from ignorance to space, tens of thousands of years may not be possible.

Of course, the Zergs are a special case, during which they received all kinds of irreproducible assistance, but even so, the promotion of their development by the Lizardmen and Octopusmen cannot be ignored!

It can even be said that without them, and the insect swarm was born on a planet without intelligent civilization, even if other conditions were equal, it would never have developed rapidly to the present level.

Unfortunately, in the past 200 years, in the entire galaxy, the Zerg have never encountered traces of other intelligent civilizations. Only on the fourth planet, the remains of ancient creatures have been discovered, but that is of no value.

It took them 200 years to complete the long journey from the surface to space, but it took another 200 years to start interstellar activities. The difference in development speed during this period can be seen with the naked eye.

It is always gratifying to get something for nothing, and Zero is no exception to this. At the moment when the Zerg initially got rid of the constraints of the star system, Zero gradually began to become a little bolder.

He began to look forward to the Zerg being able to encounter brand-new intelligent races in the process of exploration, so as to learn from their development process and speed up the development of the Zerg.

As for the risks involved, after interstellar travel becomes possible, the Zerg is basically unlikely to be extinct. In extreme cases, such as being approached by a powerful alien civilization, Zero can make all the Zerg disperse and flee However, as long as one of them is immortal and finds a material-rich galaxy environment, then under the premise of a sound technological system, it will not be difficult to make a comeback.

Under such circumstances, Zero felt that he might as well be bolder, even if he encountered a civilization that was difficult to defeat, his survival could still be guaranteed.

Of course, this is zero a bit overconfident.

The Vigil Empire, known for its energy research, can track the energy fluctuations generated by the acceleration of warships within a certain period of time, and the creature "hound" of the Korva Empire can also easily do this.

Not to mention now, even if the Zerg has the space jump technology one day, the Hero Federation, which is proficient in this, can also position it.

Of course, although the three major civilizations have a vast territory and jointly rule the vast explored universe, and countless star systems are brought under their rule, it is obvious that the star field where the Zerg is located should be outside their explored universe, otherwise they will never Difficult to develop smoothly so far.

As for whether there are civilizations with similar technology among the many galaxies around the swarm, it is unknown.

But then again, using this method to track at least hundreds of millions of Zerg units at the same time, even the three major civilizations that rule the vast star field, will need to pay an extremely expensive price, and even if it goes smoothly If it continues, it may not be able to completely intercept it.

Therefore, in this respect, zero self-confidence is not completely unreasonable.

At least at this stage, once Zero desperately seeks to survive, it is difficult for any existence to completely wipe out the swarm.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like