Sequence game, starting from drawing props

Chapter 86 Ancient Tree Forest!

Chapter 86 Ancient Tree Forest!
On the surface, Ian was asking about the consequences of summoning the Scourge.

But he knows Tavel, and his question contains many elements, and Tavel will definitely answer them all.

"Single player dungeon... a special type of dungeon?"

Tavel was a little surprised: "99% of the dungeons in the sequence game are multiplayer dungeons."

Ian nodded: "It's a special item I own, and it will transport me to a copy of another world."

That is "Ancient Tree Forest", the continent in Monster Hunter World.

"You want to summon a natural disaster... Which natural disaster is it? But it doesn't matter."

Tavel asked, and before Ian could answer, he answered him:
"A dungeon is a small fragment of the world, which is initialized as a dungeon by the sequence game. After the dungeon is over, the fragment will return to the world itself unharmed."

"You can think of the dungeon as having nothing to do with the world itself, just some similar maps. When the dungeon is closed, the natural disaster will disappear."

That's good, Ian breathed a sigh of relief.

If due to his careless operation, the Scourge of the Void flew to other worlds, it would be a great sin.

But this also put an end to the idea of ​​​​disgusting the player's world. The dungeon has no connection with the player's world. It's a pity...

Not right?

Ian thought of one thing, isn't the copy of Wasteland Superman connected to his world?

It was because of the failure of the dungeon strategy, the double natural disasters ran out and set off a catastrophe in the whole world.

"What if the copy fails?" he asked.

"That depends on the degree of failure, whether all the players failed, or the players killed the players."

These are two possibilities. In the first case, all players fail, which means that the players are defeated by monsters.

The second is that the player kills the player and successfully clears the instance.

Ian somewhat understood what Tavel meant:
"As long as any player clears the level, the natural disasters in the dungeon will not affect the player's world, but if the level fails...the natural disasters will be released."

He used the word "liberation".

Because the natural disasters were locked in their own cages by the sequence game, and the cages were isolated from each other.

"Yes, as long as you avoid customs clearance failures and pass the customs normally, natural disasters will not affect the sequence world."

……

……

The conversation lasted more than half an hour.

Ian asked Tavel all the things he didn't understand, or what he wanted to understand.

Tavel also explained calmly, pointing out the maze for Ian.

Ian wanted to release the void in the "Ancient Tree Forest", and turned the void stone in his hand into a wish item.

This thing can be done.

But if you want to artificially create a copy of experience, Tavel suggests that it is best not to do so.

Ian recalled the last customs clearance experience copy, which contained a key facility.

"The shield of infinite recovery".

That protective cover isolated a large part of the void, and did not stabilize the concept of space inside at all times.

Only with the protective shield against the void can it be judged as a qualified experience copy.

After Ian released the Void Scourge, he had to leave as soon as possible, otherwise he would never be able to leave the instance.

He will die, the void is very dangerous, this double-edged sword is not used well, the first one to kill is himself.

It's better to be careful, and leave the matter of "artificial experience copy" behind for the time being.

Ian is already very satisfied to be able to get the "Void USB Disk" and the Void Stone.

He left the Star Gate Hall, took out the "Hunting Entrustment" on the way, and held it in his hand.

"It's time to hunt. After getting the 'Strong Dragon Bone' to strengthen the Mandala Bow, maybe this bow can be upgraded to the Bronze Sequence."

With the lessons learned from the Broken Sword, Ian is also looking forward to what kind of effect the strengthened mandala bow will have.

Facts have proved that the residual between sequences is really a visible moat.

Void USB flash drive + void stone can realize wishes, but it's not too far-fetched.

It's really outrageous because a bronze sequence and a black iron sequence are synthesized, which seems to be able to summon natural disasters...

If the player really committed suicide, the chaos it would cause would be unimaginable.

Ian thought for a while, and instantly shuddered.

If the universe is full of natural disasters, will people still be allowed to live?What hell difficulty.

Just when Ian was about to start the single-player copy "Hunting Commission", a private chat popped up in the sequence system.

The other party was "not blinking", and Ian chose to accept it.

Without blinking an eye, he chatted privately: "Boss, I have completed my job change, and now I am a qualified assistant."

?

Is there something wrong? You seemed to be going to switch to magic thorns, right?

A skill message is sent to Ian.

[Name: Enlightenment of the Wind]

[Source: Windtalker Position (Exclusive to Fairies)]

[Type: Sequence Ability (Bronze)]

[Effect: The effect of wind attribute skills is doubled, with three different strengthening abilities.

"Enlightenment", you can strengthen a player, multiplying the experience gained by it by 150%.

"Wind Blessing", when you use the displacement skill, you will teleport an additional distance.

"Teach", when you obtain a certain piece of information, it can be transmitted to another player through the wind, and it can be used in the same world. 】

[Description: Windtalkers are very proficient in ventilation and enlightenment magic, and their combat effectiveness is not strong.

But it can help a lot by making powerful friends and supporting them.

In a certain type of Dragon Quest story, Windtalker often appears in the place of the "sage". 】

The sequence ability of the bronze sequence.

The last time I saw him without blinking, he did say "I am ascending to the Bronze Sequence".

Now, it appears he has succeeded.

Without blinking an eye, he chatted privately: "I didn't expect my Bronze Sequence ability to be this."

"I can strengthen your state and use the effect of "Enlightenment" to superimpose 150% of your experience gain. This effect is used on me, and it is only at a level of 120%."

"Fortunately, the sequence ability does not limit weapons, I can still use melee weapons."

He came just in time.

Ian shared his location, and after he didn't blink, he got the opponent's buff.

[Gain Status: Enlightenment (When gaining experience value, the experience value will be multiplied by 150%, accelerating the speed of player level improvement)]

[The player is in the Bronze sequence, and the effect remains at 150%, and there is no change (the sequence is lower than Bronze, the enhancement effect is increased to 200%, and the sequence is higher than Bronze, immune to the enhancement effect)]

The abilities of the Bronze Sequence can only be used on the Bronze Sequence and the Sequences below it.

Higher silver sequence, can not get the effect of gaining an additional 50% experience value, the ability of the strong to be immune to the weak, which is very reasonable.

"Okay, I have nothing else to do, just to add a buff, which lasts for a full week, and of course... the cooling time is also 1 week."

Shrugging without blinking: "I'm going to challenge a special dungeon, and I can't form a team for the time being. If you want to find me, boss, just chat privately."

The players in the sequence game are really hot...

One or two are usually idle and have nothing to do to make a copy.

Open your eyes to play a copy, and close your eyes to sleep, right?
Ian responded to him: "Okay, let's talk later, I happen to have a special copy too."

"Ancient Tree Forest" and his party, there is absolutely no way for him to meet Bu Blink.

The hunting commission from Monster Hunter World itself is a very special single-player copy, so naturally there is no way to form a team.

Of course, it is still possible to bring pets and the like. After all, there is a profession in the world called "Summoner".

Saying goodbye to not blinking, Ian once again realized that not only is he getting stronger, but other players are also unrelenting.

That being the case, let's get started.

Ian uses the hunting commission in his hand.

The transmitted light illuminated his eyes, reflecting an emerald green forest full of vitality.

[Use "Hunting Commission: Following the Trend of the Food Chain" to enter the special copy "Ancient Tree Forest". 】

Ding!
[Hunting task: Crusade a "Tyrannosaurus" (level 15, bronze sequence)]

【Optional tasks——】

[Rare task: Explore the ancient tree forest (explore in the ancient tree forest, touch 10 marks) Mission reward: guide insects (beneficial insects that help hunters search for traces)]

[Rare task: Stronger!Stronger!more powerful! (Do not use spells, defeat Tyrannosaurus Rex with pure force) Task reward: Constitution +1, Strength +1]

[Rare task: Jump left and right (when the Tyrannosaurus rex breathes out the dragon's breath, don't choose to stay away, but use skills to deal with it without getting injured) Task reward: Hunter's advanced skills]

The purple props are so sparkly.

A Level 15 Bronze Sequence delivered to your door, plus 3 rare quests that you can choose to complete.

The first is "guide insects", which are similar to fireflies and emit light to guide players to their destinations.

It can be regarded as a long-distance "hunting mark", and Ian will naturally choose to take it if he can get it.

The second rare task, giving 2 fixed attribute points, is a classic rare task reward.

The role of attribute points is quite large, it can effectively strengthen the player's quality, this must be obtained.

And the last item...

"Hunter advanced skills", what is this?
Ian clicked for more information, only to understand after checking.

It means extracting a monster hunter world skill. If he hunts with a bow and arrow, he can get advanced bow and arrow skills.

Of course, there are more than three kinds of bows and arrows: sliding step dodging, bow and arrow charging, and charging steps.

It’s just that what Ian can currently use is only the above three.

But now, as long as he can complete rare tasks, he can get new and more useful skills.

It's good to have challenges!
Ian also has some clues about the target of "Tyrannosaurus Rex".

You can tell by the name, dinosaur + tyrannosaurus, dinosaurs like it existed in the Jurassic era.

Tyrannosaurus will frequently use bite attacks, fighting crazy and brutal, the head is the most dangerous position.

Because the main attack of Tyrannosaurus is to bite the enemy with its teeth, standing in front of it is the easiest to be attacked.

Once attacked, the end can be described as very miserable.

But there are no effective tactics against the Tyrannosaurus, which has no technical weaknesses.

It tests combat skills, and you must have quick eyes and quick hands, rather than skipping classes with skills.

Ian closed his eyes, recalling the Tyrannosaurus rex he had fought when he played Monster Hunter.

Their figures flashed in my mind again.

Even if the real Tyrannosaurus Rex is more ferocious than in the game, Ian thinks he is ready.

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(End of this chapter)

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