Sequence game, starting from drawing props

Chapter 54 Science Fiction World

Chapter 54 Science Fiction World
'Can't fight it, a black iron treasure chest, although it is valuable, it is not too valuable. '

Thinking without blinking, he stroked the sheath of the sword with his hand.

Who said that the treasure chest in the dungeon is the real precious thing?This is pure rookie thinking.

He is level 17, he is not a rookie, he is changing classes so the damage is a bit low.

It is very clear without blinking that even without a treasure chest, the player can beat the head to the ground.

Kill hostile players and obtain a world's resources, which are much more precious than black iron treasure chests.

A team of players on the upper level of the high platform, the number is 4, and the leader holds a compass in his hand.

At this moment, the compass needle pointed to Ian's figure.

Some of the players on the high platform are not friendly:
"It's the master of the world, rookie... No one told you that the world anchor will leak the coordinates of the planet?"

Actually, told.

Ian looked directly at the other party, and in the private chat window in the lower right corner, it was written impressively in the chat history.

Tawil Yat Umr (3 hours 41 minutes ago):

"This is a special anchor dungeon. Some players may try to get the coordinates of your planet. If there are hostile players in the dungeon, try to kill them."

Tavel also added a piece of information, "Steal the player's planet coordinates through the anchor copy", this can be done.

But don't worry, stealing coordinates cannot be done quietly, the movement is very loud, and you need to be very close to the Lord of the World.

After defeating the Lord of the World and making him incapacitated, stealing the coordinates openly is what happens under normal circumstances.

There is a "disaster" in the player's world. Some players only want to get benefits, and don't want to kill the player to bear the disaster, so they come up with this clever trick of catching them alive.

Generally speaking, it is a small bug. As long as I don't kill the player, then I don't need to bear the disaster. There is still only one natural disaster in my world.

After the hostile player finished speaking, he commanded his teammates behind him without hesitation to attack Ian.

At about 1.6 meters, the player wrapped in a sci-fi style research suit raised his hand:

"Super heavy load, three times!"

As these words came out, Ian immediately wanted to retreat and get out of the attack range of the enemy's skills.

Strictly speaking, he didn't know the effect of this skill, nor did he know the range of the skill.

From the name, it should be a control skill, as long as you dodge and escape a certain distance...

collapse!
The space seemed to vibrate in an instant, and the ground cracked into a perfect circle, sinking ten centimeters deep.

In this area, the gravity has been strengthened to three times, but Ian has already left the range of the skill effect.

When dodging, Ian also activated the invincible passive effect of "Icarus Rush", which is a combination of the passive effect of "Star Shuttle".

The displacement skill provides an additional invulnerability time of 0.3 seconds.

A star-like brilliance emerged from his displacement trajectory, and Ian dodged about 3 meters away.

He wanted to escape without blinking, but his take-off was a bit slow, and his entire face turned red instantly after the enemy player released his skills.

He almost fell to his knees, struggling to stand upright, his eyes bloodshot.

An unblinking private chat pops up in Ian's sequence window:

"Gravity! The effect of the skill is to change the gravity and suppress the player's movement speed!"

Although it is controlled by the skill "Super Heavy Pressure", the private chat between players will not be closed, and Ian will be immediately reminded of the effect of the enemy's skills without blinking.

At the same time, a gust of wind erupted from his side, and the wind seemed to burst from under his feet, spreading to the surroundings in a spiral shape.

Players who activate the super heavy pressure skill are fascinated by the dust blown up by the wind.

By the time the smoke and dust around Bu Blink dissipated, he had disappeared from the open space, breaking free from the shackles of his skills:
"Don't underestimate me! Bastard, play magic with me, right?!"

At first, he was weak and didn't blink, but he ate a turtle at the beginning, and immediately became a little out of breath.

He didn't get angry, and knew that he was not very aggressive, so he used skills to strengthen Ian:
"Breeze!"

The gust of wind blew up again, and this time he used all his strength without blinking an eye, and the effect of the auxiliary skills was much stronger than before.

[Special Status: Breeze Art (Agility +5, you will get the help of the breeze when moving, and move more quickly)]

The bonus of the agility attribute is directly strengthened from 1 point to 5 points, and the duration is increased to 10 minutes.

This is comparable to a 2.5-level improvement. It is worthy of adding points to the main spirit, and the effect of spell skills is really strong.

Feeling the power in his body, Ian gripped the mandala bow tightly, preparing to kill the support in the enemy team who used "Super Pressure".

It is common sense to kill C first in a group, and if you can't kill C, kill the support.

"Don't think about it."

The player who cast the super pressure immediately realized that Ian's target was himself, stepped back a few steps and retreated behind his teammates, and raised his hand at the same time.

A halo of azure blue floated from her hand, echoing the pure white research uniform.

Gravity changes again.

"The repulsive field unfolds! Ring shape!"

Players from the sci-fi world have already displayed the two abilities of "gravity" and "repulsion".

The repulsive force field of the azure blue halo surrounds the enemy team, and some flying objects flying from the inside to the outside will be accelerated by the repulsive force, and the effect will be increased several times.

And when Ian shoots an arrow, when the arrow rushes from the outside to the inside, it is like flying into the thick glue, the speed of the arrow is quickly reduced, and even freezes in the air before being bounced back hard.

Whoosh!
Ian turned his face sideways, and the arrow flew away by rubbing against his neck, and he was almost about to die under his own arrow.

'The inside and outside are divided into a boundary, the flying objects from the inside to the outside are amplified, and the flying objects from the outside to the inside are repelled. The ring aperture is the scope of the skill, a perfect circle. '

Ian and Buyanyan adjusted their positions, and the two quickly analyzed the situation during the private chat.

The enemy team on the high platform commanded:
"It's just a level 8 black iron player, there's no need to waste energy, just do it all."

The two players behind him acted immediately, while the support player who had cast "Gravity, Repulsion" remained motionless, maintaining his own "Force Field".

"The last step is needed. I can disarm them. Even if I can't confiscate the weapons, I can restrain that bow hunter!"

Assisting players who want to commit crimes, her two skills had an amazing effect on Ian and Bu Blink, and immediately felt that she was restraining them.

The leader thought for a while, and agreed to assist the player to attack again:

"Do it."

Ian is being approached by a player, and all four of them are players above level 4, and they are in the Black Iron sequence.

The battle between players and players is usually more dangerous than the battle between players and monsters. Monsters only rely on their own strength, but players will always play unexpected effects.

Sequence ability, skill combination, special props, any of these three, if used in the right place, the effect will not be one plus one.

The auxiliary player on the high platform used unexpected skills again:
"Vector Offset!"

Vector: A term in physics for a quantity that has both magnitude and direction.

For example, the arrow shot by Ian, its vector records the flight angle and speed of the arrow.

Through these two points and adding the interference of external factors, it is possible to calculate who and when the arrow will hit with a high probability.

After this value is "offset", the sharp archer can't play a role at all.

Even if Ian tried his best, he couldn't hit the enemy with an arrow in the "vector offset" environment.

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(End of this chapter)

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