Chapter 377 Mission
Any possibility will be an advantage, even for the current state of the players, what they need most is not victory, but a rain of hope.

This rain, Wan will gradually endow them with his own hands, letting them know how terrifying these abilities are.

But one day later, the players found another situation. They knew that they could solve all of this and contribute all their strength to those players. They discovered that all of this was Ian's own idea .

But in another situation, the players are not very clear, they don't think how ugly things they can do, and even the players themselves can understand all of this.

But on the other hand, the players have already touched their bottom line. Even for the players, it is something that cannot be understood. These are necessary existences, and even Ian himself cannot ignore them. them.

However, for another aspect, Ian doesn't think these objects are so complicated. Have they always been something that players can't figure out?
Perhaps not... For the players, it is impossible for them to understand all of this. For the players, their abilities must be another system different from the players' own strength. Only in this way can they be able to Share the power of all players.

Let them know how terrible their abilities are, everything has changed, even now, they can't touch what they want, and on the other hand, it's suffocating and unreasonable.

Players always know what they want. On the other hand, players don't understand all of this. They always feel that they can solve it all, but they never know that once players touch what they want things, they will never let go.

This is the loneliest scene. The last players used their last strength to let them discover the fantasy story of this scene. In the end, the players understood that everything has been solved. the power of.

Now for the players, after they really touched this scene, everything finally turned around.

"Huh... I can't believe it..."

Ian shook his head. How should I put it, he has realized his own thoughts, but on the other hand, the players don't feel that they can get much useful information, everything has been forgotten, and it will never be possible to submit a retelling.

But on the other hand, the players don't understand how all this works. They have been strictly adhering to the players' own ideas. However, this idea will need to be dismantled one day, and it must be Ian himself Ability.

It turns out that all of us are really such simple behaviors?

Ian shrugged helplessly, what should they say, it's already too late?

But on the other hand, after the players touched their scenes, they finally discovered part of the truth and understood what the players wanted.

In the end, the players finally discovered their true abilities. They have always been like this, which is unacceptable and cannot last forever. Only in the end can they become what the players most desire.

This kind of power is too evil, so Ian must use many means to restrict her, and finally, he can find a central point, which will make any player feel happy.

Players will not think that this kind of power is so difficult to give up, but on the other hand, players will find another thing, that is, for the players themselves, everything should be a kind of thing that can be solved .

In the end, as the players understand, if they have to accomplish something they want, then the final choice of the players must be an ability that cannot be forgotten in any way.

But the other ability has nothing to do with the players, but comes from Ian's own ability.

"What if the ability we possess is a force that cannot be ignored for any player?"

He asked himself, and even imagined a kind of power that cannot be let go, but on the other hand, what the players couldn't ignore was another kind of ability seed, he let the players experience what is called true forgetting.

"Hmm! Is this the most memorable thing for players? Do we have it?"

asked Ian.

He doesn't think he should know anything, but in the end, what the players come into contact with is a substantive power that can be explained and touched by anyone, and this power will become the final power of the players. a bottom line.

Let them understand how vulnerable they are, why they are angry, and why they are rejected.

In the end, the players gathered into a kind of people who can be drunk today and satisfied in another way. This kind of people are the players who are really selected.

And the previous group of players who were said to be selected, in fact, was just a temporary elimination, but it was a little clearer.

In the end, this is the only goal they found. However, in another direction, the abilities possessed by the players have already made them feel what is called despair, and this despair has grown day by day and cannot be controlled by them.

"Ha... If we say that the ability we have, it must be an effect that cannot be controlled, but on the other hand, the players have stood in front of us and given us uncontrollable means."

"That's the most important thing!"

Ian smiled and replied, he knows what he wants, so he will let all the players pursue it. As the name suggests, these are all for the good of the players, but how do they know what is good for the players? ?

will not.

This is the final answer.

What an incomprehensible force... If only I could have come earlier.

The players who came to investigate took a deep breath. Whether they felt that they could get in touch with this power was actually very different from their own thoughts, and it could even be said that they could not be given up.

On the other hand, after the players understand this point, they re-accumulate a kind of power that cannot be given up.

They understand their abilities, so the last power that the players can have is the last power that they should control.

In this way, the players can finally understand all of this. For any player, this effect is nothing more than one or more, but on the other hand, the players can't understand it. What kind of effect is it.

The final method is nothing more than an excuse, but when they understand this scene, the players can clearly understand that all of this already requires an overkill.

With the poison already appearing, what other abilities do players need?have no idea.

Of course, they don't know what effect this ability has. Then, the players have another effect, so that they can really touch this scene, so that they can get in touch with what it means to them.

"Is this how we started the Age of Discovery?"

Ian asked with a smile.

He really felt that this setting was too exaggerated, and it could even be said...to the point that he had to be picked on.

But Ian is very clear, if he uses all these powers in his heart, then what the players play with in the end is what is really important to them.

After that, once the players touch the excuse they want, there are only other things left, and there is nothing to worry about.

They should have known all this, and from the point of view of those people, once the players touch their own square, the players should have the same things as them in the end.

Players also have their own lives, so they can also act as the lives and habits of others, and gradually understand the reasons and unlock new knowledge.

Have they always followed this set of rules?

Some people asked in shock, they had to do so, and some people even felt that this scene was slightly wrong, and players needed to use their own power to rewrite it.

Rewriting does not mean that it must be able to reach the height of the players themselves, but just below this height, the players will never think about being able to disclose everything.

They don't feel that their ideas are superfluous, and even to the players, what are these knots in their eyes? The players are the most important excuses. They have always understood that what they want What is it.

But on the other hand, the players felt unhappy from the bottom of their hearts.

It seems that the things they own have grown legs from this moment and become other people's things. They have always done this way, so the remaining things are only their own ideas.

This is what they need to understand the most, but no matter how many players watch it, they can't change the essence of this matter.

It is impossible for them to continue to see this scene, even the players themselves are the same, they will not change all this, and even express their disgust at changing the world, this is the main reason.

They understand the limits of their abilities, and they also understand what these mean to the players, and they have understood this from the very beginning.

Then, the players also understood their appearance and choices, and involuntarily, the players touched their own problems, and also came into contact with the problems that the players set for themselves.

This kind of choice is always around Ian, and it is even triggered to such an extent that it cannot be hidden.

"Hehe... can we still control it?"

Ian asked with a smile.

He doesn't believe that this thing really exists, but what if it does exist, he doesn't care, and no one will care.

"It's about the same. The abilities and thoughts of the players themselves are somewhat unusual. Only then can players modify their abilities more generally. These are all necessary choices."

Ian said that he mainly explained to those players that his own choice and the choice of the public universe should be a kind of cooperation that does not hurt the fundamentals. As for the snatching of traffic between cooperations, those do not need to be considered. thing.

"The players have already touched the interests of a part of civilization in the public universe. I invented that part, will I give up the benefits, or plan to fight privately to the end?"

In the final analysis, the things that players have always had make them not feel that there is a problem, but if the problem persists, the players need to pursue it very hard, and finally they will be surprised to find that their mistake is really a big mistake.

On the other hand, players never feel that they can go to a more difficult position to understand. Once the players touch this rebound device, the players will all be rebounded.

These things are unrecognizable truths for any player. It just so happens that the abilities possessed by the players themselves are the end of everything. They feel that they must be able to touch all of these things, but when the players really touch them, they will not be able to touch them. All this will feel very unrealistic.

They don't feel that they can understand this, and they don't feel that there is a big gap between their own abilities and the abilities of others.

Once players have the ability to understand history, then for other players, they will be able to choose power outside their own domain, and this power will guide them, eventually forming a power that cannot be controlled.

"Eventually, the force naturally got out of control."

Ian shrugged, "You know, I never leave any trouble behind when I do things."

"Then do you know? Are you one of the post-yellow race?"

melee player said,

His words shocked Ian greatly.

He really couldn't imagine that the melee player could think of this level, but the words... are indeed correct.

"Hmm...I thought of that too."

Ian sighed, very helpless, and had already learned about all this.

"Actually... the group of people in the public universe have talked with me, and I don't think there is any difference in this, but the problem is not only here, the players have already disclosed all of this, so, for the rest people who don’t feel like they can do anything.”

His thinking is very simple, and it can even be said that it can be easily understood.

If the abilities possessed by the players are a pair, then for the rest of the players, they will have various other powers, even including the players.

They have not always been living next to Ian. It can even be said that even without Ian, they will still live the life they want. Task.

(End of this chapter)

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