Chapter 37 Upgrade!

To synthesize explosive arrows, you first need explosives and fillers. The material of evergreen wood is strong enough to serve as the arrow body of explosive arrows.

The explosive arrow is hollow, and the center is stuffed with the material from the blazing iron scale, so it can be ignited by the flame and detonated.

Ian has about 30+ black charcoal mines, a specialty of "Eternal Sleep Town", which are obtained by killing monsters.

Although black charcoal can explode, they are more reflected in combustion. Only when there is a fire, can an explosion phenomenon occur.

Ian's dead horse was used as a living horse doctor, and the black charcoal and steel arrows were synthesized to make black arrows.

【Name: Fuel Arrow】

【Source: Sloppy Production·Wonderful Thoughts】

【Level: 10】

[Effect: After hitting, it shatters and scatter a large amount of combustibles on the ground, which will be easily ignited by the flames and explode. 】

[Description: Black charcoal is converted into liquid and mixed with steel to form a brittle and flammable arrow. After breaking, a lot of black combustibles will flow out.

You put too much oil in the blood, even the beautiful country wants to attack this arrow! 】

The effect of the fuel arrow is similar to that of the explosive arrow, but it is detonated by an open flame. Fortunately, Ian has an open flame in his hand.

He hung fuel arrows on the bowstring, and shot arrows at twenty bloody void demon spirits.

While the black arrow was flying in the air, Ian had already taken out the Molotov cocktail from his backpack.

Isn't it an open fire?He has!
When shooting arrows, I deliberately use the least effort, and still throw them, so that the arrows can fall to the ground later, giving Ian time to prepare.

He used "Soul-Draining Blow" to buff the blow of the fuel arrow. Killing the enemy must be triggered by the fuel arrow, so that he can stack passively.

And fuel arrows, although they spread fuel after detonation, do not deal damage.

But you only need to find the right time to let the fuel arrow detonate in advance, and the damage will be considered as the fuel arrow.

After all... The fuel arrow has an explosive effect, and it is also a normal attack.

Ian must have been stuck with a BUG. He used an archery attack to activate the effect of "Soul-Draining Blow", and then used an explosion to kill in a range.

The Molotov cocktail was thrown by Ian, and it exploded first in the center of the Void Demon, igniting the alcohol and flames.

The fuel arrow was thrown to the ground, and the moment it touched the ground, a violent explosion occurred.

boom! ! !
[-478! -481! -459! -477! ... (explosion damage)]

After the escaped elf player found that Ian hadn't left the experience dungeon, he must have imagined that there was an accident in the dungeon.

But he never imagined that not only did Ian not die, but he would gain experience points by killing monsters in large numbers.

[Rewards obtained: experience points * 310, lottery points * 298, dust of nothingness * 3]

【Earn rewards……】

【…】

A series of kill prompts appeared along with the light of the upgrade.

【upgrade!The current level is level 6, get 2 free attribute points, and get 2 skill points. 】

Level 6?
Ian was stunned for a moment, only to realize that he was not upgraded from level 4 to level 5, but from level 5 to level 6.

Open the system notification and swipe up. When he first killed the abyss walker, he had already been upgraded to a level, gaining 2 attribute points and 2 skill points.

It's just that the fight was too thrilling at the time, and Ian ignored this message, which was inevitable.

He is just an ordinary person who has just become stronger, and he can easily kill monsters, only relying on the mandala bow and hunter skills, as well as other props.

He himself is not too strong, and his reaction is naturally not superhuman.

4 points for strength and 4 points for agility. Although I have never improved my physique and spirit, Ian does not need these two items at present.

Killing monsters as harmlessly as possible, and without magic skills, there is no need to increase the health of the health and the spirit of the magic damage.

Ian checks his current attribute value.

【Player panel】

Name: Alien
Rating: 6
Health: 700/700
Mana: 650/650
Race: Human (an ordinary race with no outstanding advantages or disadvantages.)
Position: Hunter (ordinary position, after completing the hunting commission, you will get extra experience points.)
Sequence: Black Iron (Icarus: Gives the player the ability to fly for a short time (14 seconds), release it when in the air, and call out the wings of flame.)
【Player attributes】

Strength: 10 (physical damage, critical strike rate)

Dexterity: 11 (movement speed, attack speed)

Constitution: 4 (HP, Stamina, Weight)
Spirit: 7 (mana, spell damage, spirit spell resistance)
Charm: 10 (mental skill success rate, initial favorability +10, favorability increase +30%)

【Player skills】

Charged Shooting Lv1, Charged Step Lv1, Star Shuttle Lv1, Hasty Crafting Lv1, Hunting Mark Lv1, Soul Draining Strike Lv1
【Player Backpack】

Mandala bow, dust of nothingness*78, stone of nothingness*11...

……

The current level is level 6 (47%), and the experience value is more than half.

This is the effect of killing more than 20 void monsters after the fuel arrow exploded.

The damage of "Soul-Draining Blow" has been permanently increased by 72 points, so it can be calculated that 24 void monsters have been killed so far.

There are still many void monsters left.

【Kill the monster...Kill the monster...Kill the monster...】

【Earn rewards……】

【Kill the enemy! "Soul-Draining Blow" damage +3]

After killing the enemy one after another, Ian was promoted to level 7 again, approaching level 8.

He moves very fast, relying on the range of fuel arrows to kill, and at the same time, every time he attacks, he can get the boost of "Soul Draining Blow"!

This means that his damage is gradually increasing, and the number of void monsters is also decreasing like cutting leeks.

Ian hung up a fuel arrow, threw it lightly and then threw the Molotov cocktail.

boom! !

The explosion exploded among more than a dozen void monsters, and the terrifying amount of damage was simply unimaginable.

[-569! -587! -571! ... (explosion damage!)]

If this scene is seen by the goblin players outside, their eyeballs will drop.

But in fact, this injury is normal.

Ian's normal output is around 300~600, and the main upper limit is the improvement of "Soul Draining Blow".

The reason why the output is so terrifying, the output of 1500 or even 2000 can be hit in one blow, is only that the damage has been diffused.

As we all know, the DPS of single-target damage and group damage is completely different.

If an arrow can penetrate infinitely and do 50 damage at a time, then it hits 1 target and does 50 damage.

Penetrate 10 targets, that is 500 points, 100 targets, that is 5000 points.

But does this prove that the player who shoots the arrow has a high output?The output is not high.

High is only the visual effect.

Ian can deal 600 damage in order to keep up with the Goblin players' Misty Slash, and he also needs to charge 4 stages.

AoE damage shows that he has a high output. AoE type damage is inherently superior.

Ten minutes passed quickly, and the violent dragoons in the sky snatched two spears from their teammates.

This greatly increased its combat effectiveness. At the same time, Ian noticed that the dragoons enraged by his "completely crazy arrows" were different from other dragoons.

It wore rusty bronze armor, and the other dragoons wore new bronze armor.

From the appearance point of view, the Crazy Dragoon is more like a battle-hardened warrior, and its combat experience far exceeds that of other Dragoons of the same level.

This discovery made Ian look strange:
"I randomly picked a target to provoke me, and I actually won the special prize?"

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(End of this chapter)

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