Chapter 18 Star Gate Palace

Tavel is the lord of the poor city.

Ian got up and went to the Star Gate Hall.

The Stairway to the Starry Sky is a facility similar to a high-speed rail. After entering the carriage, you can see the vast Milky Way through the window.

It seemed to really exist in the universe. This exaggerated scene almost made Ian dumbfounded.

Originally, he thought that the sequence game was a battle between players, a battle between the scientific side and the mysterious side.

Unexpectedly, this thing is actually an interstellar war?Especially the name "Star Gate Hall" opened Ian's mind.

[Arrive at "Star Gate Palace". 】

The system prompts Ian to arrive at the station, board the Star Train, and the main hall of the Poor City comes into view.

Outside the door are two virtual projections. After seeing Ian, they floated over and opened the door after scanning for him.

It was too sci-fi and shocked him, a modern person.

The sequence game is really a game that breaks cognition, and it changes from alien magic to futuristic science fiction in an instant!
"welcome."

The electronic speakers sounded, the sci-fi-style floor shimmered, and data streams seemed to flow inside the floor tiles.

A virtual projection with a long list of names like "Tawil Yat Umr" appeared next to Ian, and its image was a blurred human form.

"Today is the first time we have met, outsider. Since it was detected that you have the ability related to dreams, according to the Tinder motion, I will issue you the "Key to the Door"."

A silver key floated into Ian's hands. It was a free gift.

Ian observed the keys in his hand.

【Name: Key to the Door】

[Effect: Move the planet across the star gate and arrive at a safe location. 】

[Description: We are about to start wandering the planet! 】

The silver key is a prop that moves the player's planet? !
Ian didn't understand, so he asked directly, "Who are you?"

Projection self-introduction: "Tawil Yat Umr, I am one of the avatars of Poor City, responsible for providing players with corresponding answers to popular science."

Ian understood a little bit: "Since you are one of the virtual personalities, does that mean there is another personality?"

Tawil: "The other virtual personality is the rational personality - Stargate thinking. You have seen it."

Stargate thinking... Ian thought for a moment, and realized that when he used the Dream Nail, he was indeed stopped by an existence.

The existence that told him not to read the dream, it is the so-called star gate mind.

Ian glanced at the silver key in his hand. Since Tavel handed this thing to him, he must have some thoughts:
"What is the function of the door key? Did something happen?"

Tavel: "The high-sequence players have used the "Extinction Order", and many star regions have been locked and are about to be destroyed."

"In order to prevent this from happening, the city of extremes will provide a shelter. Players who hold the "Key of the Door" can move their planets to the protected area."

[Information discovered: Star Zone Extinction Order (high risk). 】

[The star area where your planet is located is locked by hostile high-sequence capabilities and will be destroyed in the not-too-distant future. Please find a solution quickly. 】

To put it simply, the extinction order of hostile players is in the midst of a planetary mass extinction.

The Poor City wants to protect some players, so it issued the door key to allow players who hold the door key to move their planets to avoid disaster.

Ian thought for a moment and asked, "What do I need to do? How do I use the door key?"

Tavel's projection flickered and issued a tutorial to Ian.

[Obtain the legendary mission: Move the planet. 】

[Requirement: Go to all parts of the world to set anchor points, the current number is 0/5.After the anchor point is set, use the door key to activate the anchor point and move the planet to a safe coordinate. 】

[Reward: Your planet is no longer threatened by the "Star Zone Extermination Order". 】

Tavel: "You can split the mission of moving the planet into 5 special missions."

"At the location of each anchor point, there will be some difficulties that are difficult to overcome, or powerful monsters."

"Kill them, use the key of the door to set the anchor point, after collecting all 5 anchor points, your planet will be able to get rid of the influence of the extinction order."

"Please don't try to contact the Extinction Order in another way. This will be discovered by hostile players. He is not an enemy you can currently deal with."

Hostile players, high-sequence powerhouses.

The original intention of the sequence game is to allow players to compete in the copy, and the winner will get all the inheritance of the loser.

But I didn't expect some players to do even better, completely destroying other players' planets without dungeons.

This kind of terrorist attack is simply impossible to guard against. Fortunately, Tavel and the city of the poor will help some players escape.

Thanks to him holding the Dream Nail, this gold-quality prize seems to satisfy Tavel's "promotion" needs.

Ian was very interested in this and asked, "What's the bill?"

Tavel didn't hide the truth: "The Fire Seed Proposal is a proposal to ensure the maximum number of surviving players. You possess dream-related abilities, which meet the requirements of the Poor City."

"When your level and strength meet a certain level, Poor City will issue a series of tasks for you and give you corresponding rewards."

"It's a collaboration between us."

The conversation ended here, and Tavier said that Ian could come to the Star Gate Hall at any time, but it is best to use "Moving Planet" as the main goal for now.

Each player owns a planet, and the high sequence of hostile players destroys the star area randomly, eliminating players in large numbers.

This terrifying power is indeed not an enemy that Ian can solve at present. Fortunately, he has the key to the door, and he only needs to move the planet to survive.

Ian left Poor City with a complicated mentality and returned to Changmian Town.

Looking at the smiles on the faces of the adventurers who returned from hunting monsters, they immediately felt the difference between the players and the aborigines.

These people may not have imagined that the planet under their feet is already on the edge of the abyss and will face destruction at any time.

Ian sorted out his equipment and skills, and prepared to go to the location of the first anchor point. On the way, he could also complete the task of the second stage of the novice on the road.

The two common and one rare absorption tasks are in stark contrast to the legendary tasks released by Tavel.

For the time being, Ian regards "Beginning" as a side mission, and "Moving the Planet" as the main mission.

In this way, everything is clear, moving the planet needs to set 5 anchor points in each position of the planet.

The five anchor points will all be special dungeons, and it may take a lot of hard work to get through.

Correspondingly, rewards for high-difficulty dungeons can also be obtained.

Ian turned on the map and looked at where the first anchor point was.

"The black charcoal vein... seems to be near Changmian Town, so let's make this location the current target."

First go to the black charcoal mine vein to clear the special copy, just go to that location, the door key will open a portal, and set the anchor point after clearing the level.

With his current strength, it would be a piece of cake for him to get a level 10 dungeon. Prepare the corresponding items and get ready for the battle immediately.

(End of this chapter)

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