What bad thoughts can a paladin have?

Chapter 40 Inheriting the Relic

Chapter 40 Inheriting the Relic
"Head, what do you mean, I don't quite understand?"

Ren thumped in his heart, and decisively pretended to be confused.

Captain Flin waved his hand and said impatiently:
"You kid, pretend I'm here! Tell you, I'm not interested in the relics of your Andre family. However, this guy Evan left too quickly. Seeing you like this, I probably didn't have time to talk to you." You told me about the family inheritance. However, even if Richard's incompetent guy got it in the end, he couldn't find the ceremony to start the inheritance."

A sneer appeared on the corner of the old man's mouth, obviously looking down on the second son of old Howard very much.

Blinking and blinking, Ren only felt that the old man in front of him had something to say.

"Captain, what do you mean..."

"The meaning of the old man is very simple. When your father was dying, he had already prepared a backup and told me about the inheritance ceremony." The old leader smiled and swept at Ren, seeing that Ren was still dazed. , couldn't help laughing and cursing, "Stinky boy, don't listen to me!"

Only then did Ren react, and quickly approached the old man, with a flattering smile on his face:
"Then thank you, Captain!"

"You are Evan's only son. If I am not for you, how can I be for someone else? If you really want to thank me, then remember what I said just now, and kill a few more evil people for me. Legendary demigods are better. !" After finishing this sentence angrily, Captain Film stopped talking nonsense and told Ren in detail how to carry out the inheritance ceremony word by word.

"Thank you, Captain!"

Keeping the inheritance ceremony firmly in his heart, Ren solemnly bowed to the old head to express his gratitude.

"Young people don't have so much etiquette, they don't even have any vigor." The old man waved his hand, as if chasing flies, "I know you kid is thinking about the relics your father left you, go, don't you?" It's an eyesore to the old man. Angelica, you also accompany this bastard."

Ren grinned, bowed again to Captain Flin, and then turned around and left here with Miss Ranger.

Before closing the door, the girl suddenly leaned out half of her body again, and said to the old man with a smile:
"Grandpa Feilin, if you have time, go see Grandma Meiweisi more often. She is a thin-skinned old man, and she is too embarrassed to speak. Let me give you a message for her."

After finishing speaking, he turned around and disappeared, leaving behind only a string of laughter like silver bells.

Feilin stood up, walked to the wooden window, looked at the figures of the two young men who were gradually receding outside the house, and muttered to himself:
"Fandalin Mine, if I didn't tell you about that smelly and hard stone in Nanzhuo, I still don't know that you kid has done such a big thing. But after all, everyone has their own secrets, and it's not good to explore too deeply. However, the situation around Fanlin Town is getting more and more complicated, gray dwarves, wild creatures, cultists... I hope that my body can survive until the day when the reinforcements arrive..."

Ren and Angelica left the temple and returned to Ren's manor.

This time, the girl didn't stop at the gate of the manor, but came to his bedroom with the paladin.

Ren took the strip box out from under the bed, opened it, and said:

"This thing, if it wasn't for my uncle and the old regiment leader, I would never have known that it was the most important relic of my father."

As the box was opened, a strange object appeared in front of the boys and girls. It was a golden medal the size of half a palm and shaped like a beetle. On the carapace of the beetle, small ancient magic runes were engraved.

This is a scarab emblem that can be hung around the neck, or worn on the collar.

Ren carefully picked up the badge from the flannel base.

At the same time, a line of text quietly appeared in the vision of the paladin.

"Detected to obtain the holy relic of the Andre family."

"Detected to have the blood of the Andre family."

"It has been detected that you are a lawful camp, and the paladin level is 5 (minimum 3)."

"Specialty [Inherited Relic] activated!"

——"Specialty [Inheritance Relic]: You have inherited an item, and you can enhance its power through inheritance rituals."

——"Effect: Choose an item, the item must be masterwork, and has been owned by a member of your family.

At any time, you can pray in a sanctuary to awaken the spirit in your heritage.This ritual requires the sacrifice of several items of value, not limited to coins, whose total value is equal to the difference between the current price of the relic you are passing down and the price of the magic item you want to convert it into.For each sacrifice worth 1000 Golden Eagle Coins, it takes one day to sacrifice, and before the entire ceremony is completed, you must pray or meditate continuously for at least 8 hours a day, without rest or eating.

You can only have one inheritance relic. "

And with the activation of the specialty, Ren found that the scarab badge in his hand gradually became warmer, and he heard bursts of extremely subtle "chirp" humming in his ears.

Like the chirping of a beetle.

——"Asrod Scarab +1 [Inherited Relic] [Ancient Equipment] (seal): This is an ancient wonder from the Eastern Kingdom. It has witnessed the rise and fall of the Xianglong Empire, and was finally sent to Adventurers traveling in the East got it by accident, and it became a token passed down from generation to generation in the family, possessing incredible spirituality. [Usage requirements: cast 2-ring divine spells, lawful alignment]”

——"Basic attribute: When not activated, it is treated as a +1 resistance scarab, granting the wearer a +1 bonus on caster level checks to dispel or resist a spell."

——"Characteristic [Scarab's Robustness]: When the holder reaches level 5, he will gain a temporary health value of 5 points * paladin's level at dawn (the same as that given by the spell false life). These health points will Will last 24 hours or until exhausted."

——"Characteristic [Scarab's Endurance] (not activated): At level 8, as a swift action (unlimited times per day), you can give yourself 30 points of resistance to a type of energy (acid, cold, electricity, fire or sound waves), this effect will last for 1 minute. A low-level ancient ritual is required."

——"Characteristic [Phantom of the Scarab] (not activated): From level 11 onwards, you will continue to gain the effect of obscurity. Intermediate ancient rituals are required."

——"Characteristic [Call of the Scarab] (not activated): At level 13, you can cast [Summon the Ancient Scarab Swarm] (level 5 spell), this spell is automatically effective, and the number of casts is equal to the level of the paladin/5 Every day. An intermediate ancient ceremony is required."

——"Characteristic [Scarab's majesty] (not activated): From level 16 onwards, when you wear this equipment, it is considered to have a special ability [Fierce momentum]. Advanced ancient rituals are required."

——"Characteristic [Scarab's sharp teeth] (not activated): At level 19, you can cast dissociation (6th ring), 3 times/day; advanced dispelling magic (7th ring), 2 times/day; Duncan's Sword (7 rings), 1 time/day. Requires advanced ancient ceremony."

——"Elementary ancient ceremony [Looking into the distance]: You must leave the place where you were born and spend at least one week to start traveling. During this week, you need to walk at least one hundred miles in places you have never visited , get the low-level inheritance expertise."

——"Intermediate Ancient Kingdom Ceremony [Ancient Country]: You must go to the Eastern Kingdom, on the coast of the sea, to mourn and remember the lost heroic spirits of the Eastern Kingdom. After being recognized by these deceased heroic spirits, you will obtain the Intermediate Ancient Heritage Specialty. "

——"Advanced Ancient Ritual [Evil Object Wailing]: You must defeat the evil/ancient evil with a challenge level above level 21 and seal it. This ritual does not require the holder to complete it alone, but It must be the main force of the battle. For every 3 levels of the target evil, the number of times the magic attached to [Scarab’s Fang] can be used + 1 time per day. After sealing the evil, you will get the advanced ancient feat."

(End of this chapter)

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