I really can't help

Chapter 73 Olaf Didn't Flash 【Read More】

Chapter 73 Olaf Didn't Flash 【Read More】

"Hahahaha, these two people are pretty good at acting, I thought they could fool their opponents."

The cat king at the commentary stand laughed, because from the perspective of God, Ye Si and Ah Shui's behavior in the lower half seemed stupid, and it felt like they were fighting wits with the air.

"The vision left by the toothpaste at the entrance of the wild area has made a great contribution. The action of Casa's invasion can be clearly seen. The early movements of TES were seen by JDG. This is worthwhile."

"It should be time to change the wild area. After Kanavi hits the blue BUFF, he must go to the reverse invasion. TES's deception in the bottom lane is meaningless."

Ye Si, who returned to the line, was of course not clear. Their actions were being ridiculed by the two commentators. At this time, Ye Si was thinking about how to match the line next.

The combination of EZ and cats on the opposite side has little or no laning ability in the early stage, but it is still quite difficult to kill laning.

At present, Thresh's mainstream way of adding points is to learn E at the first level, and then play Q as the main player, but this is a routine for dealing with melee hard support, because Thresh learns E at the first level, and he can attack when he advances, and he can defend when he retreats.

But when playing a soft auxiliary hero like a cat, Thresh's E skill is useless, and it is impossible for Ye Si to go to EZ's face and put the E skill.

Therefore, it is more appropriate for Thresh to learn Q at the first level. At least the hook can force EZ to move, so that he dare not go forward to make up troops easily.

If the first-level Q skill hits, at least one summoner skill on the opposite side can be played. With the combat power of Aphelios and Thresh at the first level, they can fight EZ and add two cats.

But Ye Si's Thresh chose to learn E at the first level because he thought a little more. Now JDG's AD player, Ye Si is very familiar with it. The EZ on the field is LokeN who just transferred from TES to JDG this season.

In the two crucial training games before, Ye Si faced LokeN in the bottom lane. The steady style of this Korean AD left a deep impression on Ye Si.

Therefore, Ye Si concluded that it might not be difficult for him and Ah Shui to gain an advantage in this round, but it would not be easy to defeat LokeN online.

Therefore, the slight advantages in the early stage are not so important, it is better to quickly gain the initiative of the bot line.

Thresh learns the E skill pendulum of doom, which can help Ah Shui push the line first, slowly oppress the living space of EZ and the cat, and then find out the mistakes of the two from the line.

Even if these two people make no mistakes, Nayes' Thresh can still roam through the advantage of the pawn line and find rhythm from other paths. After all, EZ and cats do not have the ability to kill online.

Ah Shui's Aphelios has the ability to develop one-on-two in the bottom lane.

These are Ye Si's judgments on the situation in the bottom lane.

Therefore, after Aphelios and Thresh grabbed the second level, LokeN's EZ immediately pulled back and hid directly behind the next wave of soldiers, completely refusing to give Thresh any chance.

Ye Si was not discouraged either. After saying hello to Ah Shui, Thresh left the bottom lane and slowly walked into the river. He was going to go to the wild area to make a vision and scout Kanavi's movements.

In order to enhance Thresh's roaming ability, Ye Si did not choose the golden body and biscuits of the mainstream Enlightenment system as the sub-talent when the talent was aftershock, but chose the water walking and transcendence of the witchcraft system.

Both of these talents increase Thresh's movement speed.

Although Ye Si is not Thresh's unique skill brother, he also knows that in the fast-paced professional arena, five-speed shoes, which are purely functional and have no resistance equipment, are completely unsuitable for support positions without financial resources.

If it is a Thresh who mainly plays laning, it doesn't matter whether he has five-speed shoes or not, but for a support like Ye Si who often wanders in the river.

Speed ​​is the lifeline.

Through the acceleration of the river, Ye Si quickly came to the entrance of the JDG wild area. Thresh walked in without hesitation.

Since Kanavi has never appeared in TES's field of vision, Ye Si has no way to determine the whereabouts of the jungler Olaf. Now Ye Si only knows one piece of information, that is, Olaf opened the field from the lower half.

But Ye Si felt that Kanavi must still be in the lower half, but definitely not near the river.

According to Ye Si's judgment, if Kanavi hadn't discovered Casa's anti-red move, then Olaf should have cleared the wild monsters in the lower half of the area at this time, and is rushing to the upper half to continue to clear the wild, so now the lower half of JDG is safe.

If Kanavi discovers Casa's move, then he should immediately rush to the red zone of TES to counter-wild, so the most dangerous place is the lower half of TES.

If Thresh recklessly enters his wild area to guard the red BUFF, he may encounter Olaf instead.

But it is safe for Ye Si to go to the lower half of JDG.

If the toad in the lower half of JDG hasn't played yet, then it can be concluded that Olaf must be in his own red zone,

The purpose of Jess entering the jungle was to see Toad.

As long as the toad in the lower half of JDG is still there through the field of vision, Ye Si can lock Kanavi's position.

To put it simply, the logic of the wild area is that if the toad in the lower half of JDG is brushed, then Kanavi must not know about Casa's movements, and Olaf is rushing to the upper half.

If the toad has not been defeated, then Olaf must turn the red BUFF in the lower half of his side. In this way, the jungler Casa in the upper half and Ah Shui, who is pressing the lane in the bottom lane, have to make corresponding adjustments.

However, Ye Si did not expect a third situation to arise.

Thresh had just walked into the wild area, and was about to ward in Toad. He walked step by step to the corner of the blue buff area, near the grass near the river, and prepared to ward through the wall.

When Thresh was about to step into the grass, an ax was thrown directly in his face.

Loot it!
The whistling sound of the ax startled Ye Si.

Ye Si speculated a lot of situations in his mind, but he didn't expect the jungler Olaf to be squatting in this place, which is unscientific.

Thresh was thrown back and slowed down. Olaf rushed towards him with two axes in his hands. Without even thinking about it, Ye Si hit the pendulum of doom with his backhand, pushing Olaf back, and then Thresh immediately flashed towards the river to escape.

If Thresh ran into the river and used the speed of walking on water to twist Olaf's next axe, maybe he could really escape.

But the ruthless Kanavi did not give Ye Si any chance to operate.

Olaf picked up the ax directly from Shan, and immediately threw it on Thresh. At this time, Ye Si was only one step away from the river, but Thresh was slowed down by Olaf again.

The menacing Olaf caught up with Thresh and slashed wildly. Ye Si had no choice but to play Q to limit Olaf's output, but this could only delay a little time, and Thresh couldn't escape at all.

After entering the river, Olaf threw the ax close to him and slowed down Thresh again. Yesi showed helplessness and could only watch himself being slashed to death by Kanavi.

One blood sent out.

Olaf kills Thresh.

"Mine! Mine! I was ambushed by Olaf." Faced with the surprise of his teammates, Ye Si apologized in a disheartened voice.

"Great gift! You're making the game more difficult for my buddies." Ah Shui gloated and teased, even though a developed Olaf would only punch him in the face in team battles, Ah Shui remained optimistic.

In order to ease the embarrassment, Ye Si could only say the very classic words, "Ahem, Olaf didn't flash."

Then he used the newly learned operation to mark the time of Olaf's flash recovery in the chat box, "Jungle 0832". Casa glanced to the side and didn't speak. This first blood made him a little stressed.

 Chapter [-] is really uncomfortable to write, change it to [-]-in-[-] tomorrow, chapter [-], get used to the rhythm of the shelves as soon as possible.

  
 
(End of this chapter)

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