I really can't help

Chapter 16 Trial Training on Hell Difficulty 【Read More】

Chapter 16 Trial Training on Hell Difficulty 【Read More】

After all ten players entered the custom room, Ye Si conducted the first training BP in his life under the command of coach Shuijing.

Bans on both sides have a fast pace. Basically, they ban some popular versions of heroes, such as Sword Demon and Silas. The two coaches seem to ignore the heroes that the players are good at.

Shui Jing slowly walked to Ye Si's side. As the protagonist of the trial training, he must first understand Ye Si's intention of choosing a hero.

"What are you going to play this game?"

"Well, can blind monks do it? My blind monk has a relatively high level of proficiency."

Ye Si pondered for a while, and he still chose his better blind monk to deal with the next unknown trial training. In fact, for Ye Si, this trial training was no different from the qualifying match at the top of the canyon.

No, it's even more difficult than qualifying for the top division.

Because the opponent is not only powerful and skilled, but also able to communicate in the game.

However, on Ye Si's side, except for a few games in duos with the Prophet in the afternoon, Ye Si is completely unfamiliar with the teammates around him, and he doesn't know how strong they are.

Ye Si vaguely remembered the IDs of these teammates. The name of the mid laner was easier to remember. It was called candied haws.

The top laner's ID is even more violent, called AK, and the bottom lane AD's name is P or something. It's an English word that Ye Si didn't catch clearly yesterday. His real name is Ying Han, and the name is hard to remember.

Although he has a baby face and doesn't like to talk much, Ye Si always thinks that this guy is a bit sullen and weird.

As for the personal strength of these players, they can only be known in the game, but what Ye Si knows is that the opponent's strength must not be underestimated.

The lineup of the TES team at this time is 369 for the top laner, XX for the jungler, Knight for the mid laner, and the stable Korean aid LokeN and Ben for the bottom lane.

Even if this lineup is placed in the LPL at this time, it can be called a powerful all the way. At present, the points of the TES team are also at the top of the list. Yesi's trial training is definitely a hell-difficult start.

Since it is a training match, the BP of both sides is not so serious. Basically, they choose some heroes that both sides are good at. Yesi is on the blue side. Sha, support Titan.

The lineup of the red side looks better, with the captain on the top lane, the wild wine barrel, the mid laner Syndra, the AD policewoman, and the support Lux.

After the start, Shui Jing and Guo Hao involuntarily stood behind Ye Si to observe his performance at a close distance. AK, who was sitting next to Ye Si, couldn't help turning his head to take a look, and the expression on his face gradually became tense. When I woke up, I didn't know what was going on in my heart.

Ye Si, who had already focused on entering the game, ignored the people behind him who were observing him. Instead, after opening the field, he planned to use the routine to make a classic second-level catch.

However, the TES bot lane duo has rich experience, and their actions after going online are very stable, and they didn't give the blind monk any chance. After the first hook of Titan was emptied, Ye Si could only return without success, wasting some time in the early stage.

In order not to fall behind in the rhythm of clearing the jungle, Ye Si caught the TES bot lane duo by surprise. The blind monk chose Hongkai to finish F6 and then grab the bot lane.

In this way, even if some time is delayed in the early stage, Ye Si will not fall behind in level by relying on the blind monk's faster jungle clearing speed than the wine barrel in the early stage. This is his personal experience in the jungle position.

After eating the three groups of wild monsters in the upper half, Ye Si observed the situation of the river, and found that the river crab had been secretly controlled by the wine barrel.

Ye Si thought for a while, and retreated back to the wild area calmly. He didn't go to the top lane where he might be squatted at any time, but turned his head to grab the middle lane.

At this time, the gap between the lanes in the middle lane has been reflected. In the first 4 minutes, Tanghulu in the middle lane has been completely suppressed in front of the tower by the left-handed Syndra, and his blood volume is also a bit worrying.

In order to relieve the pressure of the mid laner, Ye Si can only be forced to catch Syndra in the mid lane.

Since Syndra's pressure line on the left hand in the middle is relatively deep, and the amount of mana is not much, Ye Si's Gank has a great chance of success unless the barrel squats back in the middle.

Ye Si had also considered the situation of being squatted back, but he decided to take a gamble. If he could catch Syndra who was pressing the line in the middle, it would be of great help to the situation.

But Yeth's second gank attempt ended in failure again, just like Murphy's Law mentioned.

If there is a chance that something could go wrong, no matter how small the possibility, it will happen.

The blind monk just emerged from the middle lane and planned to cooperate with Nightmare to kill Syndra, but Ye Si's operations were already full.

The blind monk first reacted quickly, touching his eyes obliquely to avoid the control of Syndra's weak retreat, and then E flashed on Syndra's face, successfully applying the deceleration effect, creating an output environment for Nightmare.

But I didn't expect that the wine barrel that came straight out from behind the defense tower shattered Ye Si's fantasy. The wine barrel made a very decisive E flash, knocking out the blind monk and nightmare who were close to Syndra.

After eating the biscuit and returning to blue, Syndra with his left hand retreated to a safe distance, and continued to output, and the precise Q skill killed the bloody nightmare.

Because in the gank just now, the blind monk's Q skill was pinched relatively deadly and has not been released, Ye Si gained a glimmer of life.

He originally planned to use Q close to increase Tianyinbo's hit rate, and then find a chance to kill the bloody Syndra, otherwise the damage of the two of them might not be enough.

But Ye Si didn't expect this prudent choice to save his life.

Relying on his extreme operation, Ye Si first twisted Syndra's dark ball, and then avoided the barrel's explosive barrel, successfully avoiding a lot of damage.

After the blind monk came to the position close to the wall of F6, he kicked Tian Yinbo and successfully hit the big bird that had been refreshed, and Ye Si escaped from the sky.

Ye Si, who had survived the catastrophe, hadn't had time to rejoice, thinking that he had failed two consecutive ganks, he couldn't help frowning. The situation is very difficult for Ye Si now.

After the Nightmare in the middle was killed in this wave, he couldn't beat the left-handed candied haws in the lane, let alone now.

Previously, TES's stable duo in the bottom lane also began to take advantage of the laning at this time, trying to suppress their own bottom lane.

As for the top lane where no one cared about, Ye Si's teammates didn't gain any advantage. Tetsuo, who should have been stronger in the early stage, was suppressed by the captain in the final attack.

Ye Si can clearly feel that there is a huge gap between his teammates in the three lanes and the players of the first team in terms of hard power, and even this gap cannot be made up by Ye Si with just one or two ganks.

Thinking of this, Ye Si couldn't help but feel a little headache, the current situation is really too tricky.

It’s not an exaggeration to say that one hits nine. The heavy responsibility of winning the game rests on Ye Si’s shoulders. Once Ye Si loses the rhythm again, he may lose all games.

At this moment, Ye Si didn't know what to do to win the game, he could only take one step at a time.

Fortunately, the blind monk's own development was not affected by the two waves of Gank defeat. After eating the two groups of wild monsters in the lower half, the blind monk's level reached level four and a half, and the game time was just 6 minutes.

Ye Si planned to slow down the tempo first, and make plans after finishing the second round of wild monsters and reaching level six, but Ye Si didn't expect that the tempo on the field would erode so quickly.

After the top laner AK was promoted to level 369, he was unconvinced and planned to compete with [-]. As a result, Tetsuo was pulled by the captain's limit and easily soloed.

Mid laner Tanghulu also had the same mentality, and wanted to take advantage of the sixth level to get back to the field, but was squatted back by the barrel and died again.

Yesi people are in the wild area, bad news spreads frequently, and everyone else is paralyzed.

 Amway, "To a Windy Place", a relaxing one.It's a leisurely drama, very good-looking, I can't stop at all, you can watch it if you are interested, and finally read it!please! ! ! ! !

  
 
(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like