Chapter 56
"Hello, I'm Mengzhongyou, I need to find Rainbow Pervert King for something." Mengzhongyou fell silent after talking, why is it so strange to call himself a net name in person, he calmed down, and continued talking.

"We have an injured human NPC here. I want to ask him what method he used to distinguish between poisonous and non-poisonous plants. We are now at the birth point."

The words are short, but the meaning is clear. This brick is hot. I just wanted to reply, but the system popped up a message, "Sorry, your mental level is not enough, and you haven't unlocked this function yet."

very angry.

But the business must not be forgotten, the rainbow satyr king who was almost fascinated by turning around to shout hard work, said everything.

"Fuck, human? Let's go and have a look." The rainbow satyr king immediately threw away the wooden hammer in his hand.

After other players heard about the human NPC, they were also very interested, and they all raised their hands to watch. This brick is hot, so they are not interested, but they couldn't bear to be pushed by others, so they pulled up the team and went to the birth point together. went.

When he arrived at the place, the Rainbow Pervert King realized what he was going to do, and he said in a somewhat tangled voice, "Just eat one by one, and you'll know after tasting them all..."

"If you eat something poisonous, you will be prompted by the system."

The other players admired and applauded, good guy, this is simply a contemporary Shennong tastes all kinds of herbs.

But there is nothing wrong with this. How can you know the effect if you don’t eat it? Of course you will know it after eating it all.

The rainbow perverted wolf king is very bold because he still has several free resurrection opportunities. Basically, he has tasted all the plants he has seen, but only when he eats poisonous plants, the system will pop up a Notification, to remind him what poisonous substance he just ate, and what effect it has. If it is not poisonous, there will be no notification.

It’s not that the Zergs are immune to all poisons, it’s just that the toxicity of most herbs, especially when the rainbow satyr king doesn’t eat a lot, it’s really hard to affect him. It’s a bit hooligan to talk about the toxicity regardless of the dosage Besides, what the rainbow-colored wolf king controls is not a human body, and the whole body structure is completely different from that of a human being. Unless it is extremely poisonous, the rainbow-colored wolf king, no, the Zerg body of all players will actually not any question.

The players didn't expect that the rainbow-colored wolf king would use such a simple method, but after thinking about it, there is really no other better method, but it is useless to simply distinguish between poisonous and non-toxic. What the players want is that kind of method. The effect of Chinese herbal medicine can heal wounds and restore injuries.

But at this point, Shiqi can't do anything about it. The principle of it helping players detect whether it is poisonous or not is that it can monitor the reaction of the cells in the player's body after eating those plants, and then based on the reaction of those cells and the information in its own database The information is comprehensively judged, and finally the analysis results are obtained.

And those normal foods that are not toxic will not cause any reaction in the body, so Shiqi can't tell what effect those plants have. It is just an artificial intelligence, not a detection machine.

However, Shiqi does know the functions of several plants, especially the ones it found in the Yegu Forest, such as the hemostatic herbal medicine that can treat trauma, or the herbal medicine that disinfects and kills infections, and can extract some special nutrients herbs.

But the problem is that Shiqi can't show it directly to the players. After thinking about it for a while, Shiqi decided to make pictures of these herbs, including those plants that were confirmed to be poisonous, and put them in the setting gallery of the game's official website. It just so happened that Molan entrusted it with the task of supplementing the game's setting atlas, and many people in the forum were urging the update of the setting atlas, but they didn't know when these players in the game would find out.

For Tiemushi, this day's experience obviously made him feel very unreal. First, when he was digging in the mine, he broke his leg because the ground was soaked by rain, and he dragged his broken leg and persisted. Moved a few times to the mine - even if he didn't insist, he didn't have any way to heal his legs. Usually, a broken leg means it's broken forever. The Tamrons don't have any way to heal. Unless he is a supervisor, it is possible for the interstellar Humans make an exception to use their machines for healing.

Tiemushi's broken leg means that their family's income will be reduced by at least half. He really doesn't want to think about what to do in his future life, but he has to face the cruel reality when he returns home. His daughter has suffered from long-term malnutrition. And his body was weak, and he died because of the bad weather brought by the heavy rain, and his newborn son was still waiting to be fed, but his wife didn't have enough milk to feed him.

The world seemed to be in darkness, without any light, but at this moment, when Tie Mushi didn't know what to do in the future, a new supervisor suddenly appeared in front of him, and even gave him food, bought It took his life—at least that would keep his wife and son well fed for a while.

Tiemushi didn't know what he was going to do, but he was ready to give everything, and then he saw the messengers of the gods of Yegu. He didn't become food for these monster-like priests, those gods Although they looked terrible, they were actually kind and friendly. They cared about his injuries, built him a house, helped him make a wooden bed, prepared him a place to live, lit a fire for him, and provided him with food.

This is a life that Tie Mushi never dared to imagine in his dreams.

Of course, the main reason why players are so friendly to Tiemushi is to "ask him for something". They also count on Tiemushi to be the guinea pig for the simple loom experiment. Everything is handled properly, after all, human beings are actually very fragile.

So Tiemushi completely lived in the base of the players' birth point. What Shiqi didn't expect was that some players really noticed the herbal setting atlas updated on the forum very quickly.

As the only two players who can find their way, Dreamwalk and this brick are hot, each led a team to go out to find the herbs marked on the forum. Although the rain affects the players' sight, the herbs are not like Like living animals, they will know how to hide when it rains, and herbal plants still have to stay in place even if it rains, but it is more difficult to distinguish than when the weather is good.

Fortunately, Shiqi has specially marked the usage and dosage of each herbal medicine in the atlas, so that these players don't have to explore by themselves, and indirectly saved Tie Mushi's life. I really want players to experiment with herbal medicine dose, maybe something will happen to him.

Tiemushi's injury actually got better under the unreliable care of the players, and the herbs picked by the players have also played their due role, which is gratifying.

A few days later in the game, Tie Mushi's injuries are almost healed. At this time, 102 second-test players also entered the game, of which 100 were second-test players selected after registration, and the other two were the It is drawn in a ten-day lottery, and has the internal test qualification of the full-featured simulation warehouse.

Of course, there are not so many players who enter the game at the same time. The more than 100 internal beta players, plus the previous 20 internal beta players, all entered the game in batches. Reached as many as [-] or [-], the game has made great progress.

As usual, a group of players who don't believe or have a skeptical attitude are shocked after entering the game, not only shocked by the reality of the entire Zerg game scene, but also shocked by the reality of all the senses in the game.

After a long time, this group of players finally calmed down, happily accepted the reality in the game, and started to do novice tasks. You can also get a lot of gains, and some are even easier. The only problem is that it is easy to find the way back.

However, it is worth mentioning that among the more than 100 newly entered second-test players, many of them have mental power values ​​above 2 points, and even several of them have reached 3 points or above, and they are all unlocked. For the function of the spiritual network, players have organized many teams in private. If there is one player in a team who has turned on the function of the spiritual network, he can guarantee that he will not get lost, so it does not have much impact. For players, the solution is better than the difficulty many.

As for the high values ​​of the players' spiritual power, it is easy to understand. After all, the premise of Mo Lan's quota distribution this time is that these players must have a full-featured simulation warehouse device that can log in to the game, and the price of the full-function simulation warehouse equipment It's not cheap, at least it's not something ordinary families can buy casually. Basically, the families who can afford this equipment are not bad in economic conditions. If the family has financial strength, then these people will surely live an easier life. Some, as a matter of course, because life is not too stressful, so their mental quality will be higher than normal people.

Of course, it doesn’t mean that the greater the pressure, the lower the mental power value, it’s just that in daily life where the pressure is relatively relaxed, those people can also maintain a better mental state, and the mental power value is generally higher.

Like those who are born in poverty, they are forced by the pressure of life every day, and they will appear very tired. It is normal to have a lower mental strength value, but there are some special people. They are under considerable pressure, but their mental strength is even higher. , The spirit becomes more tenacious under pressure. This is not an inevitable thing. It does not mean that it is fixed because of some external characteristics. It can only be said that individuals have personal fate.

And as the first batch of beta players who logged into the game, they basically gained a mental power increase of more than 0.6. For example, Dreamwalking, who had the highest mental power value, changed from 3.1 to 3.6. He is not particularly active in the game, but he is very active. The mental power of being honest and honest has changed from 0.8 to 1.5, and the mental power value of stealing shoes from others has changed from 1.6 to 2.3 mental power value. Gained an average increase of 1.9 mental power value.

In order to welcome more than 100 new second-test players, Mo Lan also had to release many new tasks for this group of players. Of course, the players did not complete the side tasks released before, and they can still accept many players to join. The main reason for this kind of time-consuming task is that some players may be impatient and prefer or indulge in content such as combat and exploration, so Mo Lan had no choice but to come up with some tasks that meet the requirements and give them to do.

In addition, no players have completed the temporary mission Molan released before to find Yuha. Most players have actually ignored this mission. Most of them declared death, and had to change to a new game character, so most players didn't pay much attention to this temporary mission, or after paying attention, they resurrected and returned to the birth point, so they gave up.

At this time, the players who had been resurrected once realized that there was a little difference, that is, the game characters they were already familiar with before were not so easy to use after changing to new ones-this is of course, after all, every Zerg The bodies of the players are all separate, not directly cloned by machines, and there will be a lot of gaps in details. The players are just a group of spiritual bodies that were forced into the body by Mo Lan. After they changed their new bodies, Of course, you have to get familiar with them again, unless their mental strength is higher than the game characters to a certain extent, they won't feel anything.

Mo Lan didn't have much energy to pay attention to the players at this time. Thanks to the dozens of human corpses that Parker sent one after another during this period, her integration of human and Zerg genes went a step further. Instead of developing stronger, Instead, it develops weaker.

The advantage is that it looks more like a human being, but the disadvantage is that it is too weak, very weak, and its combat ability is even weaker than that of basic soldiers and insects. The humanoid superman that Mo Lan imagined is just like Parker. The idea that a human body can have a fighting ability far surpassing that of a human body has completely come to nothing.

Because Parker actually transformed the Zerg with a human body, it was more like transplanting some organs of the Zerg into Parker's body, rather than using Parker's gene to fuse with the Zerg gene.From this point of view, each transformed Zerg like Parker is unique, because when they are transformed, they will obtain different aspects of improvement according to their own consciousness tendencies and their thoughts. For example, some people like to fight, so special improvements will be made for him in fighting, and some people want to live longer, then he can get some tougher bodies, less prone to injuries or stronger recovery after injuries .

However, this is already the minimum requirement for Mo Lan to achieve a human-shaped Zerg body. After thinking about it, Mo Lan decided not to continue working hard in this area. Anyway, when the mental power value is above 5 points, it can be exchanged and manipulated. up.

As long as the players stay active in the game, with 1 point of spiritual power as the standard, it takes half a month in the online reality to reach the required spiritual power for exchange. It shouldn't be difficult, right?
 The game plot has been sped up a bit, and it feels a bit too long-winded to write it down.

  I still can't grasp the rhythm of the plot... I'm paralyzed

  
 
(End of this chapter)

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