Chapter 49 Patches
After the game's login restriction was lifted, the number of players in the same period of time immediately became sparse, and it would probably change after the number of players increased.

There were only one or two players online, and Mo Lan didn't bother to pay too much attention.

From time to time, there are one or two posts in the game forum, because after some players go offline, the game character is eaten by other creatures, and when they go online again, they receive a notification that the game character is dead and the number of resurrections is -1. Confused, somewhat reconciled, but the game production team has already notified and reminded this point at the very beginning, so I can only go to the forum to complain, without any too violent words.

At the same time, the players also discovered another thing. The half-cave houses they built at the birth point, the half made of wood had already collapsed by the heavy rain. The characters are all buried inside.

Fortunately, it was dug out with basic worker insects, and some reinforcements were made with wood. The position inside did not completely collapse, but the entrance and exit were blocked. The game characters and hatching nests of the players are still alive. Compared with those players whose game characters have become the rations of other creatures, they are relatively lucky. At least this position is very safe. Although they can't get out, other creatures can't get in either.

There are also some players who are more comfortable. For example, this brick is hot and Wang Bubu. They all went offline in Zerg Lair 1, and they did not encounter any trouble when they went online again, and they immediately started to catch up with the progress of the last time.

Because of the posts they posted on the game forum, some sloppy players were interested, and quickly abandoned the game branch they originally chose, and went to this Brick Hot! They happened to be short of people to work. All comers were accepted, becoming the group with the largest number of people in the side quests, and also the group with the fastest progress among all the straight-line quests, and it was very likely that they would be the first group to complete the side quests.

The rainbow-colored wolf king seemed a bit miserable, not to mention the delay in finding salt. The boxing rabbit that was caught originally was not thirsty enough to lack water, but because the player went offline and other reasons, he gave it a chance to escape , when the second batch of players went online, it had already gone back to its own home, and there was no trace of it.

Even if the Boxing Rabbit didn't run away, the sudden heavy rain wouldn't make the rainbow satyr wolf king's plan come true.

Fortunately, the rainbow perverted wolf king, please help build a ceramic kiln, and there is no way to improve the cooking materials in a short time. It is also a good choice to make the tools used in the kitchen first, and then think about other things. idea.

The last one is those players who chose the side quest of making clothes. They may not be because they want to make clothes, or because of the old-fashioned ideas of sister Ruhua and uneducated young people, and some of them are because they are interested in woodworking , for the simple loom.

This group of handcrafted players, facing the temporary tasks issued by the system, did not waver in the slightest. They are still concentrating on making their own wooden parts. The whole time of the game is dedicated to the process of handcrafting. At present, they have already made it. I made a semi-finished product, and the shape has roughly come out, but whether it can be used or not needs to be tried again. The most important point is that the machines they made are actually made according to human habits, imitating those simple looms on the earth. But what they control in the game is the body of the Zerg, which is fundamentally different. It cannot be simply applied directly. It needs to be modified to adapt to the Zerg game characters currently controlled by the players.

From the open and honest post, players know that there is a humanoid Zerg game character that is completely similar to humans, but the spiritual power value required to redeem that game character is too high, and it is not something players can do in a short time. achieved.

For most of the current players, they have only two choices. One is to immerse themselves in the side missions and rely on their own efforts to promote the development of the mission little by little. The other is to go hunting and store a lot of energy points. After the strength quality reaches the standard, it can be directly exchanged for game characters and then complete side missions.

Mo Lan actually didn't expect to expose the role of energy points so early. Although some players have realized this in advance and are consciously storing energy points, they are a minority after all. If most players are like this If he chooses, Mo Lan will inevitably choose other methods to share and bear the needs of these players for energy points.

However, this is not a problem for Mo Lan. She has experimented with a specific enhanced Zerg body for the players. When the player's spiritual power reaches 2 points or more, they can choose to exchange it with energy points. This new game character enhanced the players' fighting ability, allowed them to face more dangers, and allowed them to properly walk out of the novice area that Mo Lan had set for them.

Mo Lan divided them into a second area. The creatures in this area will be stronger, and of course they will get more energy points. The rewards are always proportional to the effort.

By the way, the first day of entering the game has passed, and now the players have logged into the game for the second time. After some time of precipitation, the increase in the mental power of the players is quickly reflected on their respective game panels. Unexpectedly, all the players found that their mental strength values ​​had increased.

The improvement of this mental power value varies from high to low, and most of them are in the range of 0.1~0.3. Because the game has just launched and all players are very active, so no player's mental power quality improvement is lower than 0.2.

Two particularly active gamers, such as Stealing Shoes and Going Others’ Path and Opening Up and Down, relying on their own high-intensity activity in the game, it is no surprise that they have obtained a mental power value increase of more than 0.3, because they despise trouble, So Mo Lan did not calculate the value of the second decimal place, but in fact this value exists, and even several digits after that exist.

For example, stealing shoes to follow other people's path, in fact, the improvement of spiritual quality is 0.33, while the improvement of being open and honest is 0.37, which is close to 0.4. It is reflected in their respective game panels that steal shoes and follow others' path, After reaching a mental power value of 1.9, when the 100 second-test players enter tomorrow, he can officially enter the level of mental power value of 2 points, which can be regarded as the initial unlock of the game content.

The upright man has also followed in the footsteps of most players. At least his mental power value is no longer 0.8, but 1.1. For players whose mental power value is below 1, this improvement is very obvious. The game characters that they could not control well at all, after the spiritual value reached 1, no matter walking or doing anything became smoother, and they experienced the fun of controlling the game characters to do things that cannot be done in reality, and also Let them have a little bit of a taste. It turns out that those players who have relatively high mental strength from the beginning actually feel this way when they play this game, rather than their kind of appearance where it is very difficult to act, and their emotions are complicated. .

When Guangming went down the well, he was not in a hurry to go online. He planned to wait for his good brother to dream together. The main reason was to see if he could follow his good brother for special tasks. After all, the tasks in this game seem very random, unlike other games The same sticks to the form, saying that the task requires a glass of water, then you must bring a whole glass of water, and the glass of water will disappear completely after submitting the task.

Players have tried it. In the game "Zerg", even submitting tasks is very free. For example, in the task of hunting, players can choose to submit the entire prey, or choose to submit the prey's fur or claws. After cutting it off and then submitting the task, except for a slight change in the energy points obtained, it will not be judged as a task failure.

Multiple players hunt together, and one person submits the prey in a unified way. They can distribute the energy points by themselves. Almost everyone agrees with the distribution method of a certain player, and the system will distribute the rewards according to the distribution of the players. At first Players also feel that this allocation method is a bit strange, as if someone is staring at them all the time, it is very humane and flexible. Only after reading the posts on the forum did they realize that the system in the game is an artificial intelligence.

However, this does not mean that the system will allocate according to the players' own allocation every time. If the allocation is obviously unfair and unreasonable, Shi Qi will make a fairer allocation according to the entire process of their missions and their respective contribution levels. distribute.

The heavy rain was still falling, and it obviously couldn't stop in a short time. The players at the birth point dug themselves out of the ruins, and braved the heavy rain to renovate the half-cave houses at the birth point.

They also thought about giving up this house and looking for a ready-made Zerg lair to save worry and effort, but the problem is that the heavy rain did not give them the chance to find the Zerg lair at all. If they were players who had been to the Zerg lair before, maybe It is also possible to find the way to the Zerg lair in this kind of heavy rain where you can't see the road clearly and can't tell the direction at all. However, most players have never been there, which makes people very helpless.

Even if I went to the forum to find other players and asked about the route to the Zerg lair, when I returned to the game, I could only find that there was a difference between the description and the reality, and I couldn't describe it in just a few sentences. Finding a way in this pouring rain, the players near the birth point could only renovate the whole house with tears in their eyes, at least until the end of the rain.

Fortunately, the hatching nest was rescued safely and healthily. Those players who unfortunately sacrificed their game characters in the forest climbed out of the newly hatched eggs at their familiar birth point, and rushed back into the forest desperately , not a long memory.

There are also players who have learned their lesson and stopped running outside, and joined the organization team of various side missions.

Hunting is actually a big problem so far. Because of the rain, most of the creatures are hiding from the rain. The players' sight is blocked, and they can't smell anything in the heavy rain. Even the sound is difficult to transmit. Search The difficulty of the prey has risen sharply, and when some players go online later, they can't even guarantee their satiety, thanks to the help of other players.

Mo Lan has no good way to do this. She can only release some temporary tasks and reward some energy points so that these players will not die due to insufficient food.

However, some players are different after all. For example, after stealing shoes and taking other people's routes to go online, they still make up their minds and continue to exercise their hunting abilities to enhance themselves, and directly throw side quests aside.

Stealing shoes and walking other people's roads was actually buried in the base of the birth point when they went online. Thanks to the kindness of the second batch of players, the bodies of their game characters after the first batch of players went offline were all taken by the second batch of players. They were properly placed next to the hatching nest, which means that they were buried under the base of the birth point together with the hatching nest. It took a lot of effort to crawl out of it, but they didn't leave directly. , After restoring the base of the birth point with other players, he stole the shoes and walked the way of others before re-entering the forest and starting his own hunting in the rain.

The first stop of hunting is actually the boxing rabbit. What I have to say is that the players seem to have targeted this species, but there is no way, who makes the boxing rabbit reproduce so fast, just like the rabbits on the earth, There are more than a dozen in a litter, and a litter can be born in a few months, and it doesn't even take long to grow. In the entire Yegu Forest, the number of boxing rabbits is the largest. If there are not many natural enemies, most of the creatures can take boxing rabbits. Rabbits were captured and eaten as prey. I am afraid that the number of boxing rabbits in the entire Yegu Forest would have been flooded.In this respect, the boxing rabbits have actually made a considerable contribution to the entire forest. After all, without them, most of the animals in Yegu Forest would probably starve.

The method I thought of stealing shoes and walking other people's roads is actually simpler than the previous fire and smoke. Just find a big leaf as tall as a person, roll it into a funnel shape, and put it above the boxing rabbit's nest to catch rainwater. It doesn't take much For a long time, the rainwater will fill the boxing rabbit's nest with water, and at this time, as long as you find another exit, you can easily catch a nest of boxing rabbits. At this time, the heavy rain provides cover for the players. The boxing rabbits that crawled out from the middle of the mountain reacted much slower than normal, and their fur wet by the rain also slowed down their ability to move.

However, this method also has some problems. For example, the cubs of boxing rabbits are almost in their breeding season. Most of the nests of boxing rabbits will have a litter of cubs. The game system suggests that these cubs of boxing rabbits Let go of the cubs, so that even if there are more than a dozen cubs in a nest, only one or two cubs can survive, and more boxing rabbits can be reproduced after a period of time. However, the nest that is filled with water is obviously no longer suitable. The pups of these boxing rabbits live in a lot of headaches.

It's just stealing shoes and taking other people's way. After posting this hunting method, there are very few people who can copy it. Road idiot players who haven't opened the Zerg Spirit Network, wandering around in the forest is all about luck, and those who can bump into it can hunt , If you can't hit it, you can't hunt.

And after harvesting the prey, how to bring the prey back to the hatching nest is also a problem. Everyone still doesn't know the way. If they can find the way back, there won't be so many players killed by other creatures.

Mo Lan had to temporarily add a patch, arranging some transport-type Zerg within the active range of the players, and placing the hatching nest in the body of the transport-type Zerg. Once it is confirmed that the player has hunted the prey, it will arrive in a short time The player's side directly recovers the prey on the spot.

 I was too anxious about the code word yesterday. The whole article is full of typos. I have changed it once. If there is anything that has not been changed, please mark it for me~
  
 
(End of this chapter)

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