Rebirth of the big era of online games

Chapter 401 This is revenge!

Chapter 401 This is revenge!
The game "Toilet Lock" itself is actually not very playable. The reason why the players persistently hate the game is purely to be angry and to gain popularity.

However, in the second stage of playing, players finally discovered the fun of this game.

It’s not that the games it hides are fun, such as the “My World” parkour clearance game, which is actually very mentally handicapped, okay?
Playing "Minecraft" in "Toilet Lock", taking off your pants and farting is superfluous, wouldn't it be good to go directly to "Minecraft"?
The fun part of this game is that there are more than a dozen kinds of brain-opening ending plots triggered. After being cheated countless times, if you can occasionally find a new ending plot, it will give you a sense of accomplishment and surprise. Can't resist exploring it.

So such a game is played as a puzzle solving game, and the idea of ​​solving puzzles is not limited to the game itself, but all elements related to the game, such as the options on the game interface are actually one of the puzzle solving plots.

What's even more amazing is that when a player accidentally clicks on the game name "Toilet Lock" at the top of the game interface, it can actually trigger the plot!

When players play games, when they enter the game interface, they will only make choices in the game menu. Who will click on the title of the game when they are full?

Even if it has been discovered that the game menu options of "Toilet Lock" are not serious, for a long time, no one has discovered that there is a hidden mechanism in the game name. The player who triggered this hidden plot was purely unintentional. Only then did the secret be discovered.

This was another big surprise, and related strategies were quickly shared on the game forum.

Once you click on the game name, the word "toilet lock" will turn into three question marks.

If you continue to click, each click will have a curated narration:
Narrator: Do you want to change the title of the game too?
Narrator: Emmmmmm...

Narrator: After clicking OK on the menu, order me, right?
Narrator: So, you don't want to play the game normally?
Narrator: Tired of playing?

Narrator: Hey, too...

Narrator: Such a rubbish wordplay...

Narrator: Indeed, not many people can keep playing...

Narrator: There are no pictures at all...

Narrator: No fun at all...

Narrator: I know you're already impatient, eager to pass the level, and then immediately abandon the pit...

Narrator: I see you are working hard too...

Narrator: Well...

Narrator: We also try something new...

Narrator: This way the game won't be so boring.

Narrator: How is it?
Narrator: Are you ready?

Narrator: Let's have some fun, click "Play"!
The narration is over when it reaches here, and there is no change if you click on it.

But if you click "Start Game" again according to the narration's prompt, the player will have an amazing discovery - after entering the game, the game is no longer the previous text story game, but a 2D ball catching game.

That is to say, the player acts as a square basket, and the ball slowly falls down in the sky. The player gets 1 point if he catches it, and -1 point if he doesn't catch it.

This little game is extremely mentally handicapped and crude, with black and white games and geometric elements, similar to the small program games on learning machines in the 90s. For today's well-informed players, there is no playability at all.

What's really interesting is that the narration came out again, nagging non-stop at the top of the game, mocking and hinting at the players, and reminding: as long as you play to 1 million points, you can complete a customs clearance story.

1 million points...

Many players were immediately dumbfounded when they saw the requirements of this game, so they have to play until the year of the monkey!

What's even more exasperating is that after the reminder ended, the number and speed of the balls falling down from the sky were reduced by at least 50% compared to before.
But now, after the players have been tricked countless times, they already know that this game can't be taken seriously, absolutely can't trust the integrity of the game planning, and absolutely can't really play to 1 million points, that's the real idiot!

As a result, most players quit the game and went to the forum to read the strategy and see how others cleared the level.

After being crushed countless times by IQ, most players now have a clear understanding of their own IQ, so they have basically given up trying to think for themselves, and just copied the answers directly.

And the source of the answer is those very few high players with obsessive-compulsive disorder. After all, there are always some players who are not convinced, or find their own fun in this kind of cheating game.

Among them, some players are playing the game honestly, and really plan to earn 1 million points, while some players are equally open-minded, looking for shortcuts to clear the level.

Then someone in the game forum quickly gave feedback on a game experience: In fact, only 1 points are enough, as long as you click patiently in the game to read the nonsense of the narration, and finally the player will be prompted with the actual clearance requirements.

However, 1 points...

Very perverted too, right?
There are so few dropped balls and the speed is so slow, even if you don’t make any mistakes in catching the ball, it takes a few seconds to catch one. If you do a little calculation, you will know that it takes at least 12 hours of continuous catching and making few mistakes to pass the level.

The key is that the game cannot be paused. If you exit the game and re-enter, the game will re-score. This is very cheating, and only a few liver emperors can do this.

Even so, there are still late players with obsessive-compulsive disorder, and they decided to give it a try!
But when these liver emperors don't eat, drink, or sleep, and finally reached 1 points, the forum broke the news about the shortcut method to clear the level.

Players with brain holes send strategy tips: In fact, control the basket, walk to the far left or right of the game, and just hit the wall directly. After hitting about a dozen times, a new plot will appear!
As a result, those players who were scoring honestly lost their mentality again. They found that their previous game behavior had directly become a huge joke. They had been tricked so many times, thinking that they were invincible and intelligent , I didn't expect it to be an idiot.

Those players who have given up thinking and waited for the strategy can't help gloating. It seems that it is a wise choice to admit that they are stupid in front of the leader, give up resisting, and give up thinking!
Since then, more players have joined the brainless camp. This is called no effort or effort, and there will be no losses and blows.

Follow the strategy and try quickly, and then find that it is true, and every time you hit the wall, the narrator will give a hint.

Narrator: Hey hey hey, you're going astray!
Narrator: Still hit?Go play in the middle of the field!

Narrator: What are you doing?Go to the middle of the field!
Narrator: Don't come here and hit the wall!

Narrator: Do you hear that?
Narrator: Can you listen to me?

Narrator: You never listen to what I say!

Narrator: Do you really dislike this game?
Narrator: Want to escape so much?

Narrator: You really don't like my game that much?
Narrator: Hey, you just have to see what's outside this wall?

Narrator: Well, I'll let you see!

The next moment, the game interface really changed. The game really showed the picture outside the wall. The outside is just a composition without a horizon, but it can still be recognized at a glance that it actually represents a cliff with nowhere to go.

At this point the narrator is still talking nonsense.

Narrator: Look, the outside is like this, what's so interesting about it?

Narrator: I told you that you didn't believe it, but now you should believe it, right?
Narrator: Emmmmmm... I understand, the reason why you want to escape may be that the game is still too monotonous, there is no color, right?

Narrator: Well, then I'll think about it...

In the next second, the game interface changed again.

The game is still the original game of catch, however, the game has become colored instead of the previous black and white game.

It seems that the content of the game has been enriched a lot. There are more balls falling from the sky, and the speed has returned to normal.

The mission of the game has also changed, and now only 1000 points are required to pass the level.

1000 points, this is easy and can be completed in at most 10 minutes!

So many players began to catch the ball patiently, wanting to see what the result would be after playing for 1000 points.

However, the player discovered afterwards that the game does not need to reach 1000 points at all, even if they stand still and wait for 3 minutes, that is, after the narrator of the game finishes the next taunting nonsense, they can automatically enter the next level.

In short, he was cheated again, and his IQ was insulted again.

Fortunately, everyone has learned to be smart in the next level.

Because the next level is a 3D game, according to the narration of the game, I suspect that everyone may think that the 2D color game is still boring, so it is upgraded to 3D.

Well, it’s still a catch game, but it’s a 3D version. Players catch balls falling from the sky on a square 3D ground.

At this moment, the player will no longer be stupid and really run to catch the ball, but open his mind, draw inferences from one instance, and rush directly down the platform to catch the ball.

Narrator: Whoops!Oops!
Narrator: I forgot to design the air wall!What to do?

Narrator: Then Jiang Zi, why don’t you upgrade the game again!

……

After a period of nonsense narration, the game interface has been upgraded again.

This time, after seeing the game screen, everyone was shocked again.

The game has been upgraded to a 3D scene in "Meteor Butterfly Sword", with exquisite modeling maps of the imperial city scene!
The player character has also been upgraded from a geometric cube to a beautiful girl holding a basket in full bloom. You can control her to move around the city, and even go out of the city. The balls falling from the top of the head have also turned into romantic petals all over the sky!

Such an extreme picture, such an animation technique, such a rendering technique, such a grand scene...

Fuck it!
No wonder this game is 80M!
You said that you are a game planner, the boss of Boiling Games, and a game company with its own game engine. You can obviously make such an exquisite mobile game, but you have come up with a game like "Toilet Lock", which makes people laugh and cry...

You are so sick!

The mentality of the players collapsed again at this moment.

A kind of collapse that hates iron but not steel.

But soon some players came to their senses, this is another game planning routine, just to make us angry and let our mentality collapse!
We all surrendered, even gave up thinking, why are you still playing us!
And we didn't live up to it, didn't we give ourselves psychological hints and psychological comfort, didn't we agree a long time ago not to be angry, why are we still angry!
Can't help it!

Just very angry!What to do!

By the way, how do you pass this level?
After getting angry, the players found that the game goal had changed to 1 million points.

At this point the narrator is still talking nonsense.

Narrator: Are you satisfied now?

Narrator: Not only in color, but also in 3D, and with modeling textures!

Narrator: Is the picture exquisite and the characters vivid?Don't you feel bored anymore?

Narrator: By the way, in order to make your game easier, I decided to add an on-hook function!
In the next second, even if the player stands still, the game points will increase rapidly and automatically.

However, with 1 million points, even if you automatically hang up, you don't know when to hang up.

Narrator: Did you feel a sense of ease and peace?Isn't it very comfortable?

Narrator: Look at how considerate I am, and I also provide you with a game hang-up function...

Narrator: It’s all right now, the game runs automatically, you have plenty of time to enjoy the scenery in the game, the wind, the flowers, the snow and the moon...

When the players saw such a narration, the anger that had just been suppressed couldn't help but tumbling again.

Go to your sister's peace, curse ours, right?

Fuck your sister's romance, this is not an online game, it's a stand-alone game, and I'm the only one in it!

We just want to clear the level as soon as possible, collect all the clearance medals, and then immediately abandon the pit and delete the game without any delay!

And the narration is like a roundworm in the stomach of the players.

Narrator: Swearing is wrong!This is what is wrong with you. You play games with too much purpose and utilitarianism, and you miss a lot of fun in the game.

Narrator: Do you know how much manpower and material resources are needed for the 3D modeling and rendering of this imperial city?Do you know how many brain cells I lost in planning this game?Do you still have sympathy?

Narrator: I originally set my heart to the bright moon, but the bright moon shines on the ditch...

……

At this moment, the narrator kept talking nonsense, and the players could only stand and watch at the moment.

There is no way, 1 million points, it will take a long time to wait, the key is that now the automatic hang-up and automatic increase, the players are completely idle, they can only be at a loss, holding their noses and watching the nonsense of the narration.

At this moment, Kaiwu and some high-level game players who knew the inside story suddenly had a flash of inspiration. They felt that they might have guessed the real purpose of the boss in making this wonderful "Toilet Lock" game.

Maybe, this is the boss scolding Chinese players through the game!

Previously, because Chinese players did not live up to expectations, they insisted on completing "War of Mine" as an anti-human game, which led to Fang Jie and Boiling Games who only wanted to make the game well. They were widely criticized and condemned by all walks of life, and the game was forced to off the shelf.

Even after this group of Chinese players did such a thing, they still blamed it. The mainstream public opinion of the team, while playing "War of Mine", scolded Boiling Game on the Internet for its sinister intentions, and actually made such a game with bad morals. Desperate!
What's more, there are a series of things such as listing 51mai on Citigroup, his talk show on Wall Street, and setting up a charity foundation in Citigroup. The richest man in China is a big traitor.

Although Fang Jie didn't explain anything during the period, and the public opinion also reversed later, after all, he was scolded for more than a month, and he couldn't swallow it!

And the way to vent his anger is just like the sentence he often said on his lips: things in the game should be solved in the game.

Since you Chinese players don’t live up to expectations, well, let’s play a game to beat you, swear at you, tease you, disgust you, stimulate you, let your mentality explode, and scold you with confidence but in disguise: A group of idiots!
An anti-war game, played by you as an anti-human game, is it not an idiot!
Although there are various objective factors in this, Fang Jie is also very clear and understandable, and he admits it with his nose, but it does not mean that he will bear it!

The so-called deep love and deep hatred, how much he loves this group of Chinese players, seeing how unsatisfactory they are, how much hatred he feels in his heart, a kind of hatred that hates iron but cannot be made into steel!

Why are the monthly card prices of all games released by Boiling Games either much lower than the market average price, or simply free?

Why boiling Internet cafes have always implemented a strict safety management system, and repeatedly cut prices?
The legalization of game virtual item trading, strict control of game hacking, fraud, game real-name system...etc., do you know how much pressure he has resisted, how much effort he has made, and how much profit he has sacrificed?

Maybe all these Chinese players don't know it, and even if they know it, they don't realize the significance of it at all. If the normal historical development track is followed, I'm afraid the majority of players are still in a hot water right now.

I originally set my heart on the bright moon, but the bright moon shines on the ditch—this is actually a true portrayal of Fang Jie's recent mood.

But he won't run to confront the players head-on when he's full, because that's meaningless. The current situation of Chinese players is like this, and the problem cannot be solved with a few words of scolding.

Therefore, to make a "Toilet Lock" with a big brain hole, on the one hand, it is to continue to enrich the game life of the players, and on the other hand, it is to entrain private goods to complain.

This will not cause any backlash from the players. At most, the players would complain about the cheating of the game, and even admire him for making this kind of game. This not only avoids confrontation, Fang Jie himself is also happy, and finally it is out. Breathe, the idea is clear.

Of course, this is just his little secret, hidden deep in his mind, even though this game is full of malice, and Kai Wu and others have already guessed, but they are not sure about his real purpose.

After all, don’t talk nonsense about things without evidence~!

But the executives of Kaiwu and Boiling Games felt wronged.

Not only were they spewed out by the public opinion before, but they went back to experience "Toilet Lock", and they were also scolded by their boss so that they began to doubt their lives. How about being angry at both ends?
But it's still the same sentence, without evidence, they dare not go to Fang Jie to confirm it.

The development of the game "Toilet Lock", these game executives did not participate, because this game is a combination of various existing games, the materials are all ready-made, and there is no need to spend a lot of time to boil the game, so except Fang Jie For me, no one knows the strategy for clearing the game.

For example, the seven plots at the beginning are all text plots, which are very simple to do.

At most, I added a few small videos, but the video was shot with a Huawei mobile phone, what technology is needed?
Even the thirteen younger sisters who participated in the show didn't know what Fang Jie was going to do. They just went to the bathroom to cooperate and took a few shots casually.

The games involved in the plot of levels 8-12 are a catching game with less than 30 lines of code, simple parkour under the framework of "My World", and the imperial city scenes and character maps of "Meteor Butterfly Sword", all of which are ready-made okay?

And after clearing the "Meteor Butterfly Sword" imperial city scene level, it is considered to have completed an ending plot.

The way to clear the level is also very simple, just run outside the city, find a special cliff without an air wall, jump off, and pass the level...

Well, the customs clearance method is still very cheating, because it is not that the players did not try to jump off the cliff to pass the level, but there is no air wall in that place, and they cannot jump off the cliff in other places.

The narration will also tease and ridicule the players at this time: You see, since I found out that you like hitting walls and jumping platforms in Shangguan and Shangguan, I have paid great attention to the design of air walls, and I will not watch you commit suicide... …

Many players believed it to be true, and really gave up exploring this possibility.

It wasn't until someone inadvertently jumped in the right place that everyone realized that they had been tricked by the game planner again.

The narration also gave a very reasonable reason: Well... cough cough cough cough... I said that the air wall has been set up, do you really believe it?Isn't it normal for a game to have map bugs?People are always negligent, and when a horse stumbles, a wise man is sure to make a mistake...

Fuck your sister, a wise man who thinks about everything is bound to lose something!
You did it on purpose!

But fortunately, we gave up at the beginning, we cleared the level according to the strategy, and mourned for three seconds of silence for those players who tirelessly tossed in the game to the point of madness...

But, isn't it said that there are 12 plot endings?There are only 3 out now, plus the previous 7, there are only 10 in total, and there are two more?
Work hard, everyone, and quickly find out the remaining two, otherwise your thoughts will not be clear, and you will always feel bad!
After a few days, someone finally came up with a customs clearance plot.

Needless to say, the customs clearance plot is not the most deceitful, only more deceitful.

Strategy: Do you still remember that when you click "Return to Game Menu" in the game, there will be two confirmations?The one in the middle is a normal return, and the one on the left proved useless at first... In fact, this is the entrance to the customs clearance!
As long as you keep clicking the useless "OK", the narrator will continue to talk nonsense and make all kinds of ridicule there, but ignore him, keep clicking, keep clicking!
After about dozens of times, the narrator will tell you that as long as you click 2000 times, there will be surprises!
Then you click 2000 times, you will pass the level!

Remember: Don’t make a mistake during this period. If you make a wrong click once, it will be useless. You can only start over. The first time I clicked more than 1000 times, I accidentally slipped my hand, and then... I was so mad!
After reading this guide, countless players once again felt the deep routine of this game, and the sense of powerlessness that their IQ was once again crushed, because all players without exception have been fooled by that "definite" trick, at least tried That operation!
After they were fooled, under the habit of thinking, some people never clicked on the useless confirmation, but some people tried to click several times when they were looking for the puzzle, but still found it was useless.

But, you are telling me now, that "sure" is actually useful?
Is it actually the trigger condition for clearing the plot?
Damn it!

This feeling is like the answer is clearly close at hand, and even lifted the answer one or more times, and glanced at it carefully, but just turned a blind eye!
Just ask if you learned about this after the fact, whether you are angry or not, and whether your mentality is broken or not!

Angry is because of regret, and after regret, you will realize that you are an idiot, and you will miss such a simple and obvious clue!

Of course, the players have already admitted that they are idiots, and now they are nothing more than being forced to confirm it again, so their mentality collapsed again, and they even have a feeling of being hopeless, hoping that this game can stop playing with them , we were wrong, can’t we?
It's a pity that the game has been designed in advance, even if Fang Jie has a little compassion and wants to take the game back, it is already impossible.

An 80M free game, with the urgency of Chinese players, they should rush to download the experience, even those mobile phone users who have never played games have downloaded the game, so don't take advantage of the bastard!

In the end, Fang Jie didn't take advantage of it, and Fang Jie took advantage of it. He made him disgusted. Originally, it was a season of crisp autumn, but as a result, everyone felt that their eyes were covered with darkness.

Especially when they worked hard to get 12 clearance medals, they found that there were still three levels of cheating that they had no clue about. Many people really collapsed and uninstalled the game on the spot.

Yes, I gave up all curiosity, dignity, resistance, anger, obsessive-compulsive disorder, waiting for Buddhism...all emotions and goals, and directly abandoned the pit.

It's like facing the enemy's cruel attack, from resistance to surrender, from surrender to the leading party, from the leading party to bowing your head and apologizing.

I won't play with you anymore, go to whoever you love!

Until a few years later, someone might be unwilling to pick up the game again after healed in the middle of abandoning the pit, and finally completed 15 plot endings with untold hardships.

And the ending of the last plot is the real beginning of this game, because they discovered that the game "Toilet Lock" is actually a 3D interstellar exploration popular science game!

That's right, it is the 3D version of "My Origin", or it can also be said to be the prototype of its third upgraded version!
A puzzle game about toilets that everyone thought was written in words, is actually a 3D hard science fiction game about space...

When they learned the truth, many players who had already abandoned the game back then, and are now playing the latest upgraded version of "My Origin" with their children, vomited three liters of blood.

I didn't expect to bury myself in the ground, but I still didn't escape the fate of being dug out and flogging my corpse...

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like