Rebirth of the big era of online games

Chapter 261 Bird's Nest Water Cube Folding Fan

Chapter 261 Bird's Nest Water Cube Folding Fan
Fang Jie's nonsense with Lu Zhenggang was actually just to tease the other party and let the other party know that his boss is not an ignorant person.

But he really wants to learn design software such as AUTOCAD, 3DMAX, and MAYA by himself.

I don't want to participate in specific design work, but for game engine development.

Only by deeply understanding and mastering these design software, can we know what functions and plug-in tools these design software have, as well as their specific implementation methods and effects.

Then you will know which functions need to be developed and added to the subsystems of the game engine, and which functions can be ignored or delayed.

For example, the modeling function and many modeling methods in 3DMAX do not need to be added to the graphics development subsystem of the game engine in the early stage, because the current game engine is mainly aimed at 2D online games.

As for the buildings in the game, there is no need to make the modeling and rendering too detailed. After simply doing it through 3DMAX, convert it into a 2D texture and put it in the material library of the game engine. When using it, paste and copy it directly instead of in the game. Modeling and rendering in the engine, even real-time rendering during the game.

Because this has to consider game performance issues, a 2D online game does not need to be as detailed as "Thor" and "Unreal" stand-alone games, otherwise the game will inevitably freeze when there are too many players on the same screen.

It's not just the server that can't handle it. With the current computer performance of domestic players and Internet cafes, the memory is simply not enough, and they can't run games with high-quality graphics at all.

And these issues that need to be considered at a deeper level can only be realized and trade-offs after learning to design software and actually draw pictures.

Of course, it is not impossible to directly ask the art designers for their opinions and cooperate with them to improve the graphics development platform of the game engine.

But this is very inefficient, and it is not his own perception, and he cannot personally understand the actual needs of art in the communication. Fang Jie thinks it is better to control this matter by himself.

Besides, since he was reborn and has a smart brain, it is not his pursuit to live on his laurels. He studied science in his previous life, and he has always been interested in liberal arts related majors. In this life, he planned to make up for his shortcomings in this area. plate.

Lu Zhenggang followed the boss's instructions and returned to the capital to recruit people aggressively. While preparing to do a big job on the "Visual Simulation Promotional Video", Fang Jie also activated the liver emperor mode in Jiangcheng.

During the day, he selectively took some professional courses at school, and returned to the company headquarters at other times, leading a group of programmers to discuss and develop various subsystems of the game engine.

In the evening, I will learn to design the software by myself according to the textbook. If I really can’t move, I will find Shisanmei and explain it by myself, and let Shisanmei follow his thoughts and ideas, and use the renderings of the Olympic venues in memory, Three views are drawn by hand.

Of course, this process is not done in one place, but the progress is not too slow, and a set of concept maps of the stadium can be produced in about a week.

The final voting time of the Olympic Bidding Conference is July, but there are still many Olympic bidding meetings in between. The requirement of the Olympic Bidding Committee is to complete the production of the "Visual Simulation Propaganda Film" in mid-April.

It is already mid-February now, and there are only 2 months left before the project submission. It can be said that the time is tight and the task is heavy. It is impossible for Fang Jie to get the concept drawings of all the venues, and it is not necessary.

He just made three well-known, very impressive, and very distinctive concept drawings of new stadiums.

They are the National Stadium (Bird's Nest), National Aquatics Center (Water Cube), and National Stadium (Folding Fan).

In order to ensure that these concept drawings and related design documents are not plagiarized, he also applied for a patent.

Although this was originally the result of his work by transferring other people, it is better for him to cut it off than to let the foreign design firm earn the design fee. He has never had any bottom line when it comes to robbing foreigners of money, so there is nothing wrong with it.

As for the conceptual drawings of other venues, it is not very meaningful to get them out, and many of them are directly used after reconstruction, reconstruction, expansion or repair on the basis of the original venues.

There is no need to make concept drawings for these buildings. Lu Zhenggang can get the relevant drawings of these buildings directly from the Olympic Bidding Committee in the capital.

The reason why I say "modeling is easy" is because Fang Jie has mastered the basic operations of AUTOCAD and 3DMAX in only half a month. Whatever, he found himself still all right.

It's not without problems, at least the architectural modeling of the Bird's Nest can't be done at his current level, or he can do it slowly, but the efficiency is extremely low and it can't meet professional standards.

However, ordinary architectural modeling is really no problem, the process is very simple.

First use CAD to draw the plan of the building wall, and then import the file into 3DMAX. Through the "extrusion modeling" function of 3DMAX, the wall lines on the plan are stretched from 2D to 3D walls.

Then model the elevations of the doors and windows in the same way, hollow out the positions of the doors and windows on the wall, install the built door and window models, and finally cap the building, and a decent-looking building modeling is completed up.

Of course, there is more than one method of modeling. This is the simplest and best-understood method. Those who are really proficient in 3DMAX can vacate the positions of doors and windows when stretching the wall line. This is half a month of learning. The difference between Fang Jie, a beginner in 3DMAX, and those skilled workers who have worked for several years.

But in any case, it is enough, at least let Fang Jie know the modeling process, have a concept of it, know how to choose plug-in tools in the development of game engine, and improve the drawing efficiency.

The modeling on Fang Jie's side was just for fun, and the purpose was not for the "Visual Simulation Promo Film" project itself, while Lu Zhenggang's side was the regular army.

After Crystal Stone Company was acquired and reorganized, more than half of the former partners in the company left at once, and the remaining twenty or so people were no longer partners, but contract workers, and all of them signed labor contracts again.

With such a small number of people, there is definitely no way to do things, so Lu Zhenggang asked all the existing employees to focus on the promotional film project, and at the same time recruited talents from outside.

It has to be said that Zhongguancun was originally a gathering place for IT talents in Huaguo, and there are many famous universities in the surrounding area. Compared with Jiangcheng, there are far more art personnel who understand computers.

At this moment, "Huaguo Silicon Valley" is not Huaqiangbei in Shencheng, but Zhongguancun. It is relatively easy to recruit professional talents, but the labor cost is much higher than that of Jiangcheng.

In less than half a month, the number of employees of Booming Digital has exceeded 100. Of course, the level of professional ability is uneven, and it cannot be compared with the original partners.

But it doesn't matter, Lu Zhenggang directly found these designers and studios who left the company, split the promotional film project into several task packages, and then directly outsourced them to these studios, while the internal staff of the company were only responsible for project coordination and repair. Work.

As a result, the originally arduous and massive design tasks were divided up at once, and Boiling Digital also stabilized its position and began to gradually take off on the road to take off...

(End of this chapter)

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