Rebirth of the big era of online games

Chapter 259 100 million is a fart!

Chapter 259 100 million is a fart!

In fact, in the previous life, the reason why Crystal Digital Technology suddenly collapsed was related to the limited partnership.

The problems involved are basically what Fang Jie thought of. For example, all the partners in the company exist in the form of a team, or in the form of a studio.

In the process of undertaking business, these tasks gradually established a long-term business relationship with Party A, and then after it became bigger, it received orders privately and established its own business, establishing a subsidiary of Crystal Stone, which further eroded the profits of the head office and caused corruption. question.

On the other hand, many business relationships are maintained by personal connections.

The problem here is that the father of Party A in the local area often puts forward some illegal building requirements, and Crystal Stone has to follow suit, and then the company will be blamed if something goes wrong, leading to the gradual collapse of word of mouth.

In addition, there are too many partners, almost as many fathers as Party A, there are as many partners who want to make money.

Especially the fathers of Party A abroad, such as the local tyrants in Dubai, asked Crystal Stone to set up branches there. As a result, there were branches or offices all over the world, and the stalls were too large to make ends meet.

Another internal reason is related to capital...

Lenovo Capital intervened in order to collect money from the IPO and operated the IPO of Crystal Stone, spared no expense. Participating in the London Olympics was just spending money to make money, but the result was a disastrous loss, which made the profit index not meet the requirements of the GEM.

In the end, after losing everyone’s common goal of making money by going public, all the thunder exploded immediately, and then there was a chicken feather all over the place.

Therefore, the shattering of the crystal stone myth was mainly a problem of the company's system, and had nothing to do with technology, nor with Lu Zhenggang.

All of its studios are still top-notch in terms of computer graphics technology. Many designers are proud to go to Crystal Stone Education and Training Institute for further study, just like the designer's Qingbei, which is admirable.

As for Lu Zhenggang, he was already very capable and charismatic. Everyone admired him very much.

In his previous life, it wasn’t that he didn’t manage the company well, but that the company’s system was out of control. He, the boss, had no binding force on other partners. It was also because of the London Olympics. He basically spent two years working in the Empire on which the sun never sets. Going back to the company and looking at it, the interior has been dismantled, and various corruption problems are very serious. This is very cheating, and it has been unable to recover.

Now that Fang Jie is intervening in the development of Crystal Stone Company, he has cut off the unreasonable system from the source. Although this will definitely lose some talents, once the company stabilizes and Lu Zhenggang concentrates on management, the future development is absolutely limitless.

A few days later, Lu Zhenggang made a special trip to Jiangcheng to formally sign relevant legal documents with Fang Jie. At the same time, he also visited the headquarters of Boiling Games, and proposed some suggestions and ideas to the boss Fang Jie.

First of all, Crystal Stone Digital Technology Company... No, now it is Booming Digital. In the form of talent appointment, some designers are appointed to Jiangcheng for half a year to impart technical knowledge and experience to the designers of Boiling Games and speed up the progress of talent training.

The working relationship of these people is still boiling, and it is just a temporary transfer, which can be regarded as the nature of a business trip. The financial bonuses and subsidies will naturally not arouse their objection.

At the same time, Boiling Games sends an art team to Boiling Digital for an internship every three months. As an assistant designer, it assists Boiling Digital's designers in the design of various projects.

Furthermore, there is a network high-speed channel between Booming Game and Booming Digital. Through this network high-speed channel, Boiling Digital can undertake the graphics development task of Booming Game, send it back to the headquarters in real time, and obtain corresponding benefits.

At the same time, the programming department of Boiling Games will also help Boiling Digital to develop some computer graphics software or plug-ins, such as renderers, graphics editors and other tools, to improve their drawing efficiency and optimize the process and quality of drawing.

In short, the two companies take what they need, give full play to their own advantages, and carry out comprehensive cooperation.

Another point is that Lu Zhenggang said that they directly packaged materials such as materials, textures, textures, etc., by Boiling Digital. After all, they are very familiar with this area. They are engaged in architectural design, not to mention the textures of various materials. Yes, they can show the real thing!

However, material texture maps and so on are just game content, or game development resources, not game engines.

The role of the game engine is to store these contents in its own material library, and then allow designers to call and edit these contents more efficiently and conveniently.

For example, the texture used to draw the road in the game scene may be made of stone, its texture may be masonry splicing, and its color may be bluestone slabs. It would be better if some weeds are dotted in the connection gaps.

Then these materials need to be loaded into the subsystem material library of the game engine "game resource-map-ground-stone".

Then the work of the scene designer is to find the texture of stone from countless materials. If there is an ideal texture in it, it can be used directly. If not, it needs to be reprocessed.

The way of processing, you can call out the picture separately, and use PS to draw and process, but PS is not designed for game textures, so the operation is relatively not simplified and targeted, so if the game engine has a "texture" function plug-in, then Things are much simpler.

Just turn on the "Texture" function in the game engine subsystem, and then click on the "Brick Stitching" inside, a texture that meets the texture requirements will be created, if you turn on the "Color" function, select the corresponding color, a The bluestone slab texture of the masonry splicing is made.

Then open "Game Resources-Map-Ground-Turf", select a green turf picture, cut it into a small grass through the cropping plug-in, copy and paste it to the edge of the previous bluestone picture, and then use a "brush tile" for example Function, use this picture of masonry and bluestone slabs dotted with green grass as the background of the map, and draw a stroke on the map picture...

In this way, a vivid bluestone road is easily completed.

Obviously, with the help of the plug-in tool of the game engine, the designer can easily and quickly perform various processing on the picture without doing various complicated operations through PS. , can also create beautiful game scenes.

Of course, this is just a specific small example. The game engine is a huge systematic project, which cannot be explained clearly in a few words.

And Fang Jie's current task is to program these plug-in tools. During the writing process, he must repeatedly consider the designers' ideas and creative process, provide them with convenience as much as possible, and finally develop other games. , can also be produced through this engine to achieve a once-and-for-all effect.

Therefore, this kind of work must be presided over by someone who understands both art and programming, and humanized design must be considered. Otherwise, if the plug-in tool is not as easy to use as PS, it will be unnecessary to take off your pants and fart.

However, just as Fang Jie was leading a group of programmers who were struggling with the game engine, Lu Zhenggang appeared in front of him two days after he returned to the capital, and the first sentence he said disrupted his work. plan.

"I just got a piece of news: The Beijing Olympic Bidding Committee is going to make a series of promotional videos at the Olympic Bidding Conference. Someone in charge approached us and asked us to make a "Visual Simulation CG Promotional Video"!"

"But this project has a lot of work, and the cost is expected to exceed 100 million. There is no remuneration, and it is a sponsorship. Look..."

Fang Jie didn't even think about it and said, "One million is nothing! Fuck it!"

(End of this chapter)

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