Rebirth of the big era of online games

Chapter 246 Is there a way for thieves?

Chapter 246 Is there a way for thieves?

Fang Jie has always had no bottom line when it comes to making money in overseas games.

Since the studio can't come up with more numbers, then practice on your own.

Of course, it was impossible to do manual leveling honestly, even with fully automatic plug-in leveling, he still felt that it was too slow.

He wants to make money crazily now, he can't wait that long, and he can't take care of so much.

Therefore, he made a separate abnormal version of the fully automatic plug-in.

As for the specific functions of this abnormal version... It depends on how stupid the game operator of South Korea's "Paradise I" is, and this has to be tested one by one.

First he tested the acceleration function.

In this regard, "Paradise I" still has a certain degree of protection. The game server itself has a timer, but a certain error is allowed. The release of the game character's skills can speed up by up to 1.2 times. Any more will be judged by the timer and forced Kick off the assembly line.

1.2 times is also fine, although it only increases the attack speed by 20%, it is better than nothing.

By the way, there is currently no timer in "Stone Age". It is estimated that some players will find that they can use game acceleration to play the game, and it will definitely be a mess.

However, Fang Jie has no reason and no obligation to remind Jingcheng Huayi that it is better to experience some lessons for himself. It is also to set a negative example for other online game companies in the future, otherwise how can the domestic game industry improve?right?
Then he tested the BUZY time of skill release, there was no loophole to exploit, and the game timer set it strictly.

But every time the skill is cast, the character has a 0.5-second action pause time when the next skill is received, and this time can be saved. The game timer does not count this time, which is not a big deal. Small bugs.

Therefore, remove this 0.5 second time, so that the skill casting speed can be increased by 20%.

A 40% increase in attack speed is equivalent to a 40% increase in attack power, which in turn equals a 40% increase in monster killing and leveling efficiency.

But this is not enough.

Fang Jie conducted a packet test on the monster experience again.

Before the test, he knew that the game operator must not have taken precautions against it, because in the previous life, "Legend" was released half a year ago, and everyone knew that there was such a package magic weapon as WPE.

He first intercepted the experience packets of high-level monsters that the current game characters can kill, and then ran to the novice low-level monster map. After killing the low-level monsters, he used WPE to intercept the experience packets of low-level monsters and replaced them with the experience packets of high-level monsters. to the server.

Then the server thinks that the player has killed a high-level monster at this moment, and after processing the data, the experience value fed back to the game character is the experience value of the high-level monster.

Therefore, the experience value gained from killing a low-level monster is equivalent to the experience value obtained from killing a high-level monster, and the experience value gained is a hundred times the normal one.

If the package function of the remote warehouse before was just imitating the imperial decree without modifying the content of the imperial decree, then the modification of the experience package now is really a false transmission of the imperial decree.

In the game now, unless it is a newly opened server, the primary map of the general server has piles of monsters, and no one kills them at all. Through this deceptive server package program, the effect of rapid upgrade can be easily achieved.

Before the game studio practiced a level 45 account, except for Hongyi brothers, the average person would have to spend at least a week in two shifts to practice a account, but now...

After Fang Jie added this packet function to the automatic hang-up program, and the attack speed increased by 40%, it only took 18 hours to practice a level 45 account...

More than that.

It took him only 18 hours to practice 25 new accounts at the same time. If it wasn’t for the packet hang-up, only one account per computer, and he only requisitioned one computer room. The computer is not enough, and the large-scale production can be expanded infinitely. .

These numbers are cheating numbers, and he doesn't dare to use them for the studio. If the game operator wants to check, he will definitely be able to find out if he is careful, so just leave it to him to hang up secretly.

So far, he now has 45 accounts for automatic payment.

Each of these accounts has a server of 3 accounts, and is scattered among the 1 servers of "Lineage 15".

With 45 accounts, with the support of powerful plug-ins and packaging programs, the average output of game coins per day can reach 800W!

Then the perfectionist Fang Jie added 5 numbers in order to round up the number, making a total of 50 numbers. Overall, the net profit per day is 40!
This is a real pure profit, because there is no labor cost, no need to pay anyone, and the electricity fee is paid by the school. If you have to calculate the cost, it is nothing more than computer depreciation, monthly account card, plug-in development fee, etc., which are all drizzle , can be ignored.

As for more money-making accounts, Fang Jie doesn't plan to do so, it's called steady flow.

In the future, only when "Paradise I" opens a new server, it is enough to add 3 money-making accounts for each server. The room was devoid of food.

If it wasn't for the muffled sound to make a fortune, he could actually come up with more BT plug-ins and packing programs.

For example, for some tasks that reward game coins, as long as you intercept the packet when submitting the task, then have a dialogue with the task NPC, and repeatedly send the packet of task completion, the task reward can be received forever, and you can spend unlimited money.

But if you do this, you will definitely be discovered by the game operator. At that time, they will seriously investigate, and check the IP and game records by the way, which may implicate the entire domestic game studio.

This kind of one-shot deal is best not to do it unless it is absolutely necessary. It has nothing to do with the morality of the game. Fang Jie is purely considering the long-term interests, otherwise it would be too easy for him to ruin a game.

At present, the number of online users has exceeded 5, and the income of "Stone Age" is not bad. Fang Jie knows many bugs in this game.
Well, for all online game operators in this era, he is actually like a big devil. Forget about domestic operators, as long as they don't provoke him, he doesn't bother to use these methods.

As for foreign online games... we can be regarded as a good thief, and we haven't punished others to death. It's still the same sentence - kindness makes money.

The automatic sending of plug-in programs and packets in "Paradise I" seems very simple to say, but in fact it is only for Fang Jie. It took a lot of effort to get things out.

After the project was completed and passed the test, Fang Jie gave each person a bonus of 5000 yuan, which was regarded as the reward for these people's private work.

When they got the money, the technicians were extremely excited, and once again saw the atmosphere of the boss.

Only the assistant, Kai Wu, doesn't take it seriously, because the boss has entrusted him with the work of on-hook hosting, so he is very clear about how terrifying the income these accounts are bringing in every day.

A mere 5000 yuan, and 20 people only have a total of 10 bonuses, which is only a quarter of the daily profit of these accounts, which is not worth mentioning at all...

(End of this chapter)

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