Pinnacle player

Chapter 698 Battle of Mannheim Act 4 2

Chapter 698 The Battle of Mannheim, Act 2
At the end of the third act of the battle, the empire had a total force of 52 because of the large number of local lords' private troops, while the North Kingdom had only 21 points left, and the force ratio reached nearly 2.5:1 .
Such a huge disparity in military strength made the Northern Kingdom completely lose the possibility of a comeback, and it was just struggling to support it, hoping to seek peace through diplomatic means.

At this time, the Khanate saw that the situation had become like this, and they did not dare to procrastinate any longer. If they procrastinated, they were worried that the empire would open up further, so they agreed to the conditions previously proposed by the empire.

The main direction of the empire's attack is still the business alliance. Originally, it just wanted to save face and teach the North a lesson. It was a surprise to be able to take the entire Mannheim Delta. The main purpose was to drag the Khanate into trouble and let them Fight life and death with Beiguo to share the pressure for the empire.

Therefore, the empire did not care about itself, and did not try to obtain more benefits, but quickly reached an agreement with the Khanate.

Three days before the fourth act of the Battle of the Mannheim Delta, the Khanate had just invaded the North Kingdom and was attacking all the way in the direction of Riga Port.After receiving the news, the 21 Northland troops on the Mannheim Delta immediately began to retreat towards the port of Riga, and sent diplomats to seek negotiations with the empire, trying to get the empire to give up the pursuit.

The empire had just reached an agreement with the Khanate, so it was naturally impossible to agree. Even if it was just a show, they had to pursue it. Otherwise, how could they get the large piece of land in the Mannheim Delta that belonged to the Khanate.

However, no matter which side of the Northern Kingdom and the Khanate wins a big victory, it is not in the interests of the empire. It is best to lose both sides. Therefore, the pursuit is the pursuit, and the empire does not want to beat the Northern Kingdom too badly.

However, the national strength of the Northern Kingdom is much stronger than that of the Khanate. In order to make the situation more balanced, we still have to seize this excellent opportunity to properly consume part of the vitality of the Northern Kingdom.

The plot demonstration is over here, and the Mannheim Delta battle has entered the fourth act. What the imperial players in this battle space have to participate in is the last pursuit battle.

As mentioned earlier, in the muddy and swampy terrain of the Mannheim Delta, it is impossible to use cavalry to pursue because of the inability to use conventional mounts. Therefore, the main pursuit force of the imperial army is more mobile. Excellent players, and the Northland side's blocking troops will naturally not miss the Northland player group, which is regarded as a motley crew.

For the players on the imperial side, this is a battle that must be won, and the purpose of the battle is to gain more military exploits.For the players on the northern side, not only killing the enemy can gain military merit, but also covering the retreat of more troops on their side can also be counted as military merit. It seems to be an advantage, but it is not.

Because the empire will pursue in moderation, it is impossible for the Northland to lose too many troops. In this case, the system cannot allow the Northland players to exploit such a big loophole, and count the part of the Northland troops that the Empire deliberately let go. The contribution of the players in the Northland, therefore, the players in the Northland will only be rewarded for their military exploits if their remaining troops exceed 15.

At the beginning of the battle, the morale of the NPC troops in the North was 80%, while the morale of the NPC troops in the Empire was 120%. It can be said that this battle was unfair from the beginning, but one side was forced to withdraw, and the other side had already won. It is also reasonable to have superiority and inferiority.

On the contrary, the morale of the players on both sides is less affected. The morale of the players from the Northland is 90%, and the morale of the players from the Empire is 110%.

Because the purpose is very clear, and our side is in a great situation, so as soon as the battle officially started, the empire players rushed forward. It is definitely impossible for the players to maintain any pursuit formation. Besides, the players' mobility is also strong. Weak, impossible to keep pace.

The northern side has no intention of fighting at all. Except for the 3 blocking troops left behind and fighting and retreating, the other troops are retreating with all their strength.

Like the first two acts, the fourth act added two more lives to the previously accumulated number of lives. Because Yun Xiaohan's team did not suffer too much loss, the number of lives is relatively high, generally more than 6 times, generally Most empire players also have more than 4 lives.

However, the North Kingdom has been at a disadvantage in the first three acts, and its losses are much greater than that of the empire. At this time, players with 4 lives are rare, and generally only have 2 or 3 lives.

No one is a fool, as long as the players have a little brain, after watching the plot presentation just now, they will understand that today is the last scene of the battle, and the number of resurrections is useless, it is better to use it to fight.Therefore, the fighting style of many empire players has become extremely courageous, and they dare to forcibly fight when they see an opportunity. There are even many players who rush into the enemy's formation to play explosive output.

Both the empire and the northern kingdom have only [-] players, while the northern army in charge of blocking has [-], and the other [-] are NPC troops, and the main force of the empire did not pursue it with all its strength, but just followed behind and moved forward slowly. .

Under such circumstances, the northern side has a certain local numerical advantage, but the blocking troops are afraid of being caught up by the main force of the empire, and dare not counterattack with all their strength, because a full-scale counterattack will inevitably delay their retreat, and if they stay for a long time, they will be defeated. The main force of the empire behind is approaching, and it will be over.

The players in this battle space are the 1 strongest players in the two camps when the first act opened. The strongest is not particularly objective, it is just a temporary evaluation of the system, but these 2 people are at least the first echelon players of their respective camps.

Being able to rush to the first echelon among so many players, although it cannot be ruled out that there are guys with well-developed limbs and simple minds, it is still rare after all. Playing RPG online games mainly depends on the brain, and the operation level is not the decisive factor.

If you have brains, you will use your brains. Only players will understand players. There are not many mentally handicapped players who will force their way to death. The vast majority of empire players put their breakthroughs in the 2 NPC blocking troops.

But the players on the northern side are not stupid. At the beginning, they acted as the blocking side. Because of their different positions, there were not many northern players who thought of this. But later, when they saw the imperial players rushing towards the NPC blocking troops, most of the northern players immediately After reacting, they quickly broke into pieces and ran into the NPC blocking force to help defend.

A small group of imperial players tasted some sweetness at the beginning, but when the northern players arrived, the attack was blocked.

(End of this chapter)

Tap the screen to use advanced tools Tip: You can use left and right keyboard keys to browse between chapters.

You'll Also Like