Pinnacle player

Chapter 188 Innate Divine Power

Chapter 188 Innate Divine Power

The description of the reward is as follows: "Because the player participated and helped Liya win the inheritance duel, Liya specially took out a rare skill as a reward, and the player can choose one of the 4 rare skills as chips.

Please note that after acquiring this skill, you must learn it within 15 days, otherwise the skill will be withdrawn and the time will start from 0:[-] tomorrow. "

Yun Xiaohan hurriedly looked at the skills.

Although there are 4 skills, 2 of them are biased towards mages, and the other Yun Xiaohan can't meet the learning requirements, so there is nothing to choose.

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[Innate Divine Power]: Rare skill, pre-requirements for learning: Permanent increase of strength attribute by more than 30%, permanent increase of constitution attribute by more than 20%, warrior class, physique is the largest model or above that the player can choose.

After learning this skill, the player's strength attribute will be permanently increased by 25%, and the physical attribute will be permanently increased by 15%.

When making Strength checks, the Strength attribute is weighted by 20%.

When making a Constitution check, the Constitution attribute is weighted by 10%.

When fighting against a creature (non-player) whose antibody type exceeds its own, the creature cannot be immune to the control effect caused by the power check, even if the creature is naturally immune to such control effects, it cannot be exempted, but the control time will be shortened according to its resistance and race. The longest control time will not exceed 3 seconds.

When fighting against a creature whose body size is smaller than the player's, if the creature's size is one size smaller than the player's, when the player attacks the creature, an additional 5% power effect will be added.

The player's weight-bearing capacity is doubled, and when wearing high-weight plate armor, the negative effects caused by its weight are reduced by half, and [Plate Armor Proficiency] is automatically obtained.

The player's physique is permanently upgraded by one model.

Players can no longer use small or micro weapons, such as daggers and throwing knives.

Halves the damage and attack speed of high-skilled medium weapons, such as cutlasses and bayonets.

Skill Note: You are endowed with extraordinary physical fitness, you are tall and extremely strong, so you are very good at fighting large and giant creatures, and you also have great advantages against small creatures, but the oversized body and hand shape make you Unable to use small and micro weapons, and not proficient with trick medium weapons.

You are so different, more like an atavistic phenomenon, maybe you will find surprising discoveries if you explore your bloodline.

Among the rare skills, this skill is definitely considered the best among the best. If it weren't for the fact that rare skills do not have a rare rating, this skill is definitely considered rare, and it is not worse than the natural skills.At least in Yun Xiaohan's opinion, it is worth more than [Lonely Charge], and it is very suitable for him.

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Although the 30% strength and 20% physique increase required by the prerequisites cannot be met for the time being, they can be achieved after Yun Xiaohan learns [Strength] at level 29.

[Strength] can provide 15% increase in strength and physique, [Extraordinary Strength and Body Growth] can provide 10% increase in strength and physique, plus [Mana Mastery (Variation)] provides 10% increase in strength, which is more than the learning prerequisite requirements 5% each.

The physique type also meets the requirements, and it is also what it should be. If the skill of [Innate Divine Power] falls on a small physique, it really feels weird.

On the contrary, the 25% power provided by [Great Power] is in a BUFF state, so it doesn't help in learning skills.

With [Innate Divine Power], Yun Xiaohan's permanent power increase can reach 29% after level 60, and his constitution can also be permanently increased by 40%, which is a very high increase.

But this increase is only for the player's own attributes, not including equipment attributes. On the contrary, the increase of BUFF skills like [Great Power] will include equipment attributes, and its actual effect is about 35%-40%.

Therefore, the actual combat value of [Great Power Art] is still quite high. The only disadvantage is that it cannot be used as a prerequisite for skill learning. covered by high.

After learning this skill, Yun Xiaohan's best skill has become the most common and common level 1 professional skill [Severe Hit]. At that time, basically as long as there is a strength vs. constitution test, he can at least hit suppression The probability of damage and stiffness will also increase greatly. With the ultra-short CD of [Heavy Hit] and the high probability of triggering the test, the practical value of [Heavy Hit] will increase significantly.

It can be seen that the quality of a skill in "Choice" sometimes does not depend entirely on itself, but depends on what supporting skills you provide it.Under the right conditions, some low-quality but relatively excellent skills can also be called the shots.

[Talent Divine Power] Several other effects are also more practical, especially the one for larger bodies will greatly enhance Yun Xiaohan's ability to fight against bosses. For a team T position, its value is difficult to use language to describe.

It is also useful to reduce the negative effect of plate armor, not to mention that it also comes with a [plate armor mastery].

There are 7 grades of equipment proficiency, entry-advanced-proficient-expert-master-grandmaster-peak, and proficiency is already the third grade.

Like attribute growth skills, this also has to be learned step by step, so it is a waste of skill grids. Only the equipment proficiency skills that come with occupations or special skills can allow players to skip steps to master.

Because the effect is not obvious and the slots are wasted, Yun Xiaohan didn't pay much attention to this kind of skills, and didn't make any investment. Up to now, there is only one [Heavy Armor Introduction] that comes with the warrior class, so this [Plate Armor Proficiency] is quite Not bad.

15 days of study time should be enough for Yun Xiaohan to reach level 29. His level 20 rare slot and the faction rare slot he just obtained are still empty.

The last comment made Yun Xiaohan feel that this skill still has untapped potential, and it might be related to another rare skill.But the content related to the bloodline has not been officially announced, and Yun Xiaohan has no clue at this time.

Resolutely won the [Innate Divine Power], Yun Xiaohan's battle settlement is over, and the next step in the historical progress reward can only be received after the historical evolution result is confirmed. Whether Giuseppe Garibaldi can receive it depends on that I didn't know until then, but Yun Xiaohan felt that the chance was great.

In Yun Xiaohan's eyes, Giuseppe Garibaldi is a more precious reward than fiefdom rewards, which can be seen from the difficulty of obtaining it.

———————————————————————————————————————————————— PS: This skill Certainly some book friends will say that it is too perverted, but this skill is a very important skill. I had a rough idea before writing the book. For this skill, I modified it N times, and I spent 2 times on it. For many hours, this has been the result of repeated weighing.If book friends have any opinions, they can put forward in the book review area, welcome to discuss, I like the setting of war very much.

In addition, there are a lot of skills. I will update the skill descriptions in the relevant works, and the protagonist's equipment information will also be updated, so that book readers can refer to it.

If there is no accident today, it should be the 3rd update. I am desperate. I can see from this book that I write very carefully. It takes a lot of time to write a section. I often write with the calculator software on, and only record the data. There are 9 texts with a total of more than 6 words for myself to refer to, and the number is constantly increasing.

A lot of thought has been spent on various tactics and command, as well as the intelligence of supporting roles. In terms of skills, I am working on a huge skill system and occupation system alone. It can be mentioned or help provide some skills, but it must be reasonable and well-founded.I will modify and adopt it as appropriate.

(End of this chapter)

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