Pinnacle player

Chapter 158 The end of the 3rd battle

Chapter 158 The Three Wars End

When Yun Xiaohan heard this, he found that it was very similar to the situation he encountered on the battlefield, and he couldn't help but feel lucky. Thanks to such a big battle before, he remembered that he had chosen enough earth mages, and he also chose Many players with special group control skills should have no problem dealing with cavalry groups in their own group now.

Basically, every level 20 player wants to try their luck as long as they are not selected by other progress. Anyway, they can apply repeatedly. Applying is just a matter of clicking, so they all applied to follow Yun Xiaohan's progress.

However, there are not many earth mages in the first place, and leveling is slow. It is estimated that 20% of the professional earth mage players over level 60 have been selected by Yun Xiaohan.

Yun Xiaohan and the group of players who followed his progress were happy, but it was difficult for others.This is a typical digging camp.

Making a fortune in a muffled voice, Yun Xiaohan is embarrassed to say anything in the chat room. He can't tell other players that hard control skills are not easy to use, but the terrain-changing skills of earth mages may have a miraculous effect on cavalry charges, but everyone Most of the earth mages have already been selected by me.

So Yun Xiaohan just silently listened to the discussions of other players, and waited for the results of the other two battles.

At 23:00, the other two battles were over, and two consecutive full-server announcements were posted. Yun Xiaohan turned to the system information panel below his field of vision to carefully check the contents of the announcement.

"No. 002 Sardinia Battle ended, the Business Alliance won the battle, occupied most of the territory of Sardinia, and won the title of Duke of Sardinia.

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Central Empire Rating: 0 points.Difficulty weighted factor 1.Login time limit exceeded.

商业联盟评分:150分。难度加权系数1。完成对3大主要领地的占领80分,继承公爵爵位20分,击破1支舰队10分,击破1支NPC陆军10分,击败2支玩家陆军20分,己方成功登陆10分。

奥法议会评分:75分。难度加权系数1。25。占领奥利斯塔领20分,击破1支舰队10分,击破1支NPC陆军10分,击败1支玩家陆军10分,己方成功登陆10分。

Comprehensive overall evaluation of the campaign: 225 points. "

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"No. 003 Sardinia Battle ended, the Business Alliance and the Offa Council drew a draw, each occupied part of the territory of Sardinia, and the Business Alliance won the title of Duke of Sardinia.

Central Empire Rating: 0 points.Difficulty weighted factor 1.Login time limit exceeded.

商业联盟评分:125分。难度加权系数1。占领了卡利亚里领40分、奥尔比亚领15分,继承公爵爵位20分,击破2支NPC陆军20分,击败2支玩家陆军20分,己方成功登陆10分。

奥法议会评分:106。25分。难度加权系数1。25。占领奥利斯塔领20分、努奥罗领25分,击破2支NPC陆军20分,击败1支玩家陆军10分,己方成功登陆10分。

Comprehensive overall rating of the campaign: 231 points. "

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At the end of the three games, the Central Empire won three goose eggs in a row, which couldn't be more miserable.

But it can also be seen from this that it is not a matter of command. It is impossible for the Central Empire to encounter the SB command in three consecutive games.

It is estimated that tomorrow will be better. With today's lesson, at least we should be able to log in successfully.

The Orlista Territory is the family territory of the minister of state affairs. Counting the noble coalition troops organized by him, the Offa Council is no worse than the Merchant Alliance in terms of army. It is not difficult to get it.

Obviously it was the third game, because no large-scale naval battle broke out, neither fleet was destroyed, and the transported army did not suffer any losses.

So when everyone went ashore and started a pure army competition, the business alliance and the Austrian law council were tied.

So far, the overall overall rating of the first battle is the highest. It can be seen that the difficulty weighting is not the key to improving the score. To achieve a high score, more fighting between camps is needed.

Yun Xiaohan went offline to rest, sleeping on the bed, still deducing the battle situation in his mind, looking for what he might have overlooked.

Because he slept intermittently before, and the quality of sleep was not very good, Yun Xiaohan slept for another two hours, and only went online again at 1:00.

After going online, Yun Xiaohan looked at the mission system. His battle progress is still in the queue for matching. He doesn't know when he will be able to match with a suitable opponent. Now he can only wait slowly.

However, this is not without benefits. The first time I come into contact with this game campaign mode, I can collect more information about the campaign, and it is easier to give a higher overall rating.

At least Yun Xiaohan didn't know how the system scored before, but now he knows that in order to get a high score, he must eliminate all NPC troops as much as possible, which requires blocking the enemy's retreat.In the three battles that have ended, none of the NPC troops or fleets were severely damaged or completely wiped out, and they all got the most basic 10-point break score.

But if Yun Xiaohan wants the result of his group's battle to become the result of historical evolution, he has to give a higher score, which means that the three camps must fight more fiercely, and if they can be completely wiped out, they cannot be severely injured. If it can be severely damaged, it cannot be smashed.

Because the fleet is at sea, it is difficult to encircle and wipe out or even completely destroy it, but it is still possible to completely wipe out the army.

But to do this there are two major problems that need to be solved:

The first is to deal with the enemy's fleet, or block the retreat or port, so that the enemy army has no place to run.

The second is that the player commanders of each faction can only provide some information to the NPC army of their own side, so that the NPC officers can use it as a reference, but they cannot directly participate in the formulation of the strategy and tactics of the NPC army.

Even a player like Yun Xiaohan, who has a very high degree of completion in the battle, only has the right to make suggestions, but not the right to command.

Therefore, once the NPC troops feel that they have completed the established goals before the battle, or feel that they will lose a lot if they continue to fight, and the gains are not worth the losses, they will choose to preserve their strength and will not fight again.

But in this way, it becomes a luxury for players to score by breaking or injuring each other.

In addition, hidden troops such as the Sea Lion Legion, City Guards, and Noble Allied Forces will lose a lot of points if they are not activated in the battle.

PS: I went on a temporary business trip yesterday and got home at night, so there is only one update.I'll make this up as soon as possible.

In addition, I just changed editors for this book, please give me some recommendation votes, the data looks better, maybe the editor can arrange a recommendation for this book, please everyone.

(End of this chapter)

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