Pinnacle player

Chapter 1556 Damage Algorithm

Chapter 1556 Damage Algorithm
The melee skills of "Red Mountain Fire Giant" are the common types of sub-giant monsters. Even if there are some differences, they can only be regarded as fine-tuning, but the attributes of "Red Mountain Fire Giant" are really high, and common skills are used by it. Come out, the power is completely different.

Fortunately, Yun Xiaohan's physical defense was astonishingly high. When a pair of tortoise shells fought together, no one could beat the other with pure physical melee skills. It could only be said that they tortured each other.

No way, this is the weak point of the shield combat profession. There are too few high-magnification physical damage skills that can be learned. Not to mention compared with assassins, it is far worse than output fighters, and a lot of skill slots need to be invested. Come up with defense, protection, self-help, control, and provocation.

Moreover, the deputy hand of the shield class needs to hold the shield, and only one master hand can hold the weapon. Other professions can either dual-wield, with one weapon in each hand, and a high crit rate, or a panel with much higher attack power. The two-handed weapon and the shield are simply incomparable.

In order to deal with this problem, Yun Xiaohan learned a lot of spell-like and spell-like skills, and also learned a lot of passive skills and growth skills to increase attributes, but the disadvantage that followed was that the physical output skills were too scarce, and the removal of [ Fearless Shield Dance], [Heroic Charge] and other shield skills, movement and control skills, the remaining pure physical output skills are only two, one [Heavy Strike], one [Tyrant Bash], and one [Makog The [Fatal Strike] of the Gauntlet] is really too rare.

Yun Xiaohan has been unable to receive the lower defense skills that Yun Xiaohan has always wanted, and he is unwilling to give up easily. He usually faces players and those monsters with less exaggerated defenses. Attributes and comprehensive means can always be easily solved, but now it is very embarrassing to face the "Red Mountain Fire Giant".

His thoughts went a little far, but the "Red Mountain Huo Giant" in front of him still had to be dealt with. Yun Xiaohan, who came back to his senses, began to think about countermeasures. At this time, he suddenly noticed a damage data that he had ignored before.

After the damage data caused by each melee skill or basic attack, there is also a smaller font and lighter collateral damage data, which is the collateral damage caused by [Thunder Claw Blade (L)] equipment special effect 3 data.

[Thunder Claw Blade (Up)] The effect of equipment special effect 3 (cyan young dragon's tooth) is that the physical attack will be accompanied by lightning damage, causing (2*strength attribute) lightning damage.

The key point of this equipment special effect is that the physical defense and magic resistance have no effect on the damage, and are only affected by the lightning resistance of the attacked target, which is a bit outrageous.

It should be known that the "Red Mountain Fire Giant" has no lightning resistance, (2*strength attribute) lightning damage is not high, but it will not be reduced by the high double defense of the "Red Mountain Fire Giant", and can deal six The damage of about a thousand points is nearly half higher than that of [Empty Lightning Bomb], which is quite impressive.

[Thunder Claw Blade (L)] The effect of special effect 3 of the equipment will be very intuitive after calculating the data.

Yun Xiaohan has also played "Choice" for so long, and he pays more attention to data, and the game's damage algorithm has basically been studied thoroughly.

According to his reverse calculation, if a player's skill or basic attack hits a monster, the theoretical damage figure will be halved, and player-to-player will be halved again.

Therefore, the actual damage of the attack = damage calculated by the skill damage formula * passive skill or equipment increase / 2 (theoretical damage data is halved) * (1 - skill level and enemy level difference / 20) * dual defense damage reduction coefficient * defense Injury reduction coefficient of means - constitution avoids injury.

In the case of no skill and blood bonus, the physical injury-free usually = physical attributes * 0.2.

The damage reduction coefficient of dual defense X is X/(X+Y*2), X is the player's current total physical defense or total magic defense, Y is the benchmark dual defense of this level, and the reference is the white quality lock armor of this level The total physical defense of the six-piece suit, and the total magic defense of the six-piece white leather armor suit of this rank.

Considering that the player's equipment is unlikely to be of white quality, and will also wear inner armor, belt, cloak, shield and other equipment, X is usually not lower than Y.

But in order to take care of the weak, the game will use a compensation coefficient when the player's X is too low, that is, when Y>X, Y=(Y+X)/2 is substituted into the reduction formula.To ensure that even if the player's equipment is poor and the dual defense is very low, as long as the player is dressed neatly, he will have at least 20% double defense damage reduction (as long as X is not less than one-third of Y, there will be 20% double defense damage reduction ).

[Thunder Claw Blade (up)] The top 3 equipment special effects are strong in ignoring dual defenses, that is, the damage reduction coefficient of dual defenses does not need to be counted. There is no half of the dual defenses of the rank standard, and it is a piece of junk. As long as you wear them all, you will always have two-thirds, so there will be about 30% of the dual defenses. The special effect of the equipment is exactly 3. These damage reductions are ignored.

The damage algorithm is clear, [Thunder Claw Blade (up)] equipment special effect 3 does not need to consider passive skills or equipment enhancement, and then excludes the double defense damage reduction coefficient, it is very simple to invert, allowing Yun Xiaohan to obtain some information.

As for the level difference, the level of the special effects of the equipment is the level of the equipment, [Thunder Claw Blade (up)] is a level 63 equipment, and "Red Mountain Fire Giant" is a level 65 monster, both are level seven, there is no level bit difference.

Yun Xiaohan's current strength attribute is 10146 points, and the additional damage of the equipment special effect 3 is (strength * 2), but the theoretical damage data has to be halved, and multiplying by 2 and dividing by 2 means that there is no multiplication or division, so it is only necessary to calculate the defensive means to reduce Injury coefficient and physical fitness can avoid injury.

Whether the "Red Mountain Fire Giant" has any special defensive means is unknown to Yun Xiaohan, at least he hasn't seen it on the surface, and he hasn't seen what defensive skills it uses. As for whether it has passive defensive skills or defensive talents, it's hard to say .

However, the physical attributes of the "Red Mountain Fire Giant" can be roughly estimated. Yun Xiaohan's strength attribute is 10146 points, and as long as his strength attribute roll value exceeds 50% of the target's physical attribute during the [Heavy Hit] check, it will be Can trigger suppression effect.

So far, the trigger probability of the suppressing effect of [Heavy Hit] is relatively normal. The stiffness effect that can only be triggered when the test difference exceeds 60% is occasionally triggered. Even higher, the test difference exceeds 80% to trigger the imbalance The effect has not yet been triggered once.

Considering that Yun Xiaohan has up to 55% power check weighting (25% [Great Power (Variation)], 20% [Innate Divine Power], 10% [Strength Strength]), "Red Mountain Fire Giant" is extremely high in defense The sub-giant must also have a weight in the physical test, and the physical attributes of the "Red Mountain Fire Giant" can be roughly calculated.

Yun Xiaohan guessed that it has about 30% of the weighting of the physical fitness test, and its physical attributes should be between 7000 points and 7500 points. It is only 10146 points, and the second attribute constitution is only 8411 points. Everyone is a sub-giant. Even if the constitution attribute of "Red Mountain Huo Giant" is its first attribute, it is unlikely to be higher than Yun Xiaohan's constitution. After all, it's just a mob on the regular map, and its attributes won't be too high, otherwise other players will play fart.

PS: I haven't updated for a long time, my brain is broken, how could it not be possible to trigger the special effect of [Heavy Hit] with the protagonist's strength and test weighted, it has been modified at the end of the last chapter.

I have made more than a dozen versions of this damage algorithm, but I have never been satisfied. This is the latest version. It should not be a big problem. Most readers probably don’t have the patience to read this, but after all, some readers want to know, and there is this algorithm. Some things will be more intuitive.

(End of this chapter)

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