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Chapter 1535 Anti-dive test

Chapter 1535 Anti-dive test

After trying, Yun Xiaohan confirmed that the blindness strategy is effective. As long as the timing is right, the double-headed wyvern can't see the command gestures, preventing it from launching a dive.

However, this blinding tactic can only delay the dive, and cannot completely prohibit the dive, because once it is found that the Wyvern has not launched the dive, Osher will make the command gesture again soon, and this interval will follow the speed of the double-headed wyvern. The number of times the Wyvern missed command gestures was continuously shortened.

If you don't see the command gesture for the first time, Osher will wait about 10 seconds before making the second gesture. If you still don't see the command gesture for the second time, you will only wait for 8 seconds before making the third gesture. Just wait for 6 seconds before seeing it, and 4 seconds for the fourth time.

Yun Xiaohan doesn't know if it will be further shortened to 2 seconds. He has no way to test it, because the cooldown time of [Empty Lightning Bullet] is 5.4 seconds. If it is shortened to 4 seconds, he can no longer use blindness to block the dive. .

What needs to be mentioned is that the cooling time of the command gestures of Osher's two hands is calculated independently. If one of the dragons has not been able to dive, the other dragon will still dive at a normal rhythm. This "observation gesture— —Sudden drop—ground-grazing dive—lift—short hovering” takes about 15 seconds for the whole process.

Yun Xiaohan made many attempts, including the continuous control of one of the flying dragons, so that the cooling time of Osher's two-handed command gradually converged.

But he soon found that this way was impossible. Even if the dive time of the two dragons was adjusted to be very close by him, Osher would take the initiative to stagger the timing of the two dragons' dives to ensure that the two dragons would not be in the middle of the dive. Collision.

Since the dive cooling of the two flying dragons is calculated independently, and [Air Thunder Ammo] can only be used on a single target ([Air Thunder Scattering] has insufficient range), it is not worthwhile to block one of the flying dragons for a long time.

The most ideal solution is to alternately block the two flying dragons. Each flying dragon only considers blocking the first dive. Once blocked, it will change the target. Alternately, the first block has an interval of 10 seconds, which is the longest and can be effective. Reduced Wyvern's dive frequency.

Yun Xiaohan also tried to use [Empty Lightning Bullets] to attack the two-headed and two-legged flying dragon during its dive, to see if he could interrupt the flying dragon's dive, or even hit the ground, but the blindness state was activated, but it was wrong Its dive did not cause any impact.

Considering that the actual effect of blindness is to limit the field of vision, the double-headed wyvern is a huge dragon species, and the field of vision must be much larger than that of the player, so Yun Xiaohan guessed that the blindness of the double-headed wyvern would not be able to achieve the full field of vision. The effect of black, but only greatly shorten the field of view.

That is to say, the Wyverns can still see things after being blinded, but due to the shortened sight distance, it may be shortened to only 30 or 40 yards away, so they cannot see Osher's gestures in the air and cannot accept his instructions , but you don’t need to look so far when diving, and the dragon can still complete the action normally.

Since the double-headed wyvern will be "blind", can other control effects be achieved?

After testing, the control skills of other teammates are ineffective against the double-headed wyvern, and Yun Xiaohan only has a few control skills that can take effect on the double-headed wyvern.

On the one hand, this is because the quality of most of the skills is not high enough, the control priority is low, and the attributes of the teammates are also low, so it is impossible to play the control effect on the double-headed wyvern.

On the other hand, it also benefited from [Innate Divine Power]. Although this double-headed and bipedal wyvern is quite large, it is after all a sub-dragon-level bloodline, and its bloodline quality is definitely not as good as Yun Xiaohan's.

Therefore, even if it is completely exempt from control, under the influence of [Innate Divine Power], it cannot be immune to the control effect caused by Yun Xiaohan's strength check.

There are also some skills that are not suitable for dealing with Wyverns, such as [Lonely Charge], as a natural choice skill, the quality of the skill is definitely enough, but although it has Charge in its name, it actually does not directly charge any target , but rely on the shock wave caused by the charge to strike and provoke targets within the range, so it only takes effect on targets standing on the ground.

The double-headed wyvern flew at low altitude, but the flying height was low, but it never landed. [Lonely Charge] couldn't hit the double-headed wyvern.

[Fearless Shield Dance] and [Energy Flying Shield] are the ones that can really stun or freeze Wyverns. These two skills are also shield skills, and you can also enjoy [Flash Dance Giant Shield (Up)] for 1.5 seconds. Control time bonus.

In fact, this stun is not true. It may be more appropriate to say that it is stiff. It may be the compulsory protection of the system, or it may be that the inertia of the double-headed wyvern when it dives at high speed is large enough, and the stun cannot interrupt the dive. If it cannot be shot down to the ground, the flying dragon will still follow the established route to complete the dive, but the speed of low-altitude skimming will be greatly reduced in the dizzy state. The specific decrease depends on the difference in strength checks. The magnitude is also greater.

In addition, the Wyvern cannot grab the player in a dizzy or stiff state. If it has already caught someone, the Wyvern in a stunned or stiff state will release the captured player again. In other words, Yun Xiaohan can save people by forcibly controlling the flying dragon.

【无畏盾舞】前两段的常规控制时间都是1秒,加上【闪舞之巨人盾(升)】的1.5秒就是2.5秒,但打双头双足飞龙就只能晕眩1.5秒,降速幅度则通常在25%-35%之间浮动。

The third part of [Fearless Shield Dance] is somewhat similar to [Lonely Charge], it also creates a shock wave to achieve the control effect, but the difference is that [Lonely Charge] is limited by the terrain, not that it can only be used on flat ground, but There must be paths or stairs, and the slope must be fairly gentle.

[Fearless Shield Dance] The third stage is different, there is a jumping process, not only can smash the floor, but also can jump to a higher or lower plane to smash, but its control effect is to shake, this shock Certainly only targets on the plane can be blown away, and the plane itself cannot be blown away.

That is to say, if Yun Xiaohan uses the third stage of [Fearless Shield Dance] to jump onto the back of the double-headed wyvern, it can only shake the target on the back of the double-headed wyvern, and it is impossible to knock the double-headed wyvern itself If it is sent flying, at most it will slightly lower its flying height and cause some damage to it, and the control effect will not be achieved.

Compared with [Fearless Shield Dance], the control effect of [Energy Flying Shield] is much stronger, it can stun a Wyvern for 5.5 seconds, and the rate of speed reduction can reach about half.

PS: I plan to make adjustments in the next few months. I won’t be traveling all the time, and I should shift more energy to codewords.

(End of this chapter)

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