Pinnacle player

Chapter 1522 Advanced Tactical Conception

Chapter 1522 Advanced Tactical Conception
After the player team enters levels 2-7, they will be forced to watch a plot. After watching the plot and then approaching the camp, Osher will take the initiative to start a war with the players.

In order to deal with Osher's random charge player team in the first phase can't get too close to the room boundary.

On the one hand, it is easy to hit the wall if it is too close to the boundary, and the player's room for movement is limited. On the other hand, when Osher rushes to the boundary, he will be forced to turn back and launch a second charge. In this way, the reaction time left for the player is too short. It is difficult to dodge or move ahead in time.

Therefore, most of the battles between the player team and Osher took place near the camp, and only a few player teams escaped to the border of the room during the chase.

Although the sample is limited and no accurate data can be obtained, Yun Xiaohan made an estimate based on the time consumption and the approximate movement speed of the players, and found that there is not much room for activities in levels 2-7, and the camp is located in the entire level 2-7 In the center, the limit distance from the tent to any edge of levels 2-7 is estimated to be about 60-70 yards, and the position where the player team fights Osher is mostly 20-30 yards away from the tent.

Now that Yun Xiaohan has a plan in advance, the situation is different. He can pull Osher to a position about 50 yards away from the camp in advance to fight in the first stage.

There is still a distance from this distance to the boundary of the room, which ensures the space for activities and at the same time prolongs the preparation period. The process of Osher going to and returning to the camp can add up to about 2 to 3 seconds.

As for retreating directly to the boundary in the second stage, it is unnecessary. If the player runs hard, the movement speed is not as fast as that of Osher. Running to the boundary is equivalent to shortening the preparation period, and if you do not run and use displacement directly, it is equivalent to handing over the means of life-saving in advance .

The cooling time of most displacement skills is relatively long, and if you keep standing still, you will not be in fatal danger. If you really can’t add blood, you will die immediately, and you have to run if you have to run. Resurrection is comparable Adding blood consumes more mana and more hatred.

Just don’t run around when running, and run around the player team, so that teammates can help increase blood and solve difficulties. For example, ask Yun Xiaohan to help use the [Provocative Rod] to pull the winter wolf away, maybe just for a second or two, People were saved.

In this way, it is even more inappropriate to be too close to the boundary. What if the direction is not correct when the displacement is made, and what should I do if it hits the wall?

In fact, Yun Xiaohan has also considered the "●" shaped position, that is, let 24 people stand in a solid circle, stand in several circles from the inside to the outside, let the teammates who need protection stand in the inner circle, the winter wolf only has melee attack methods, The teammate Winter Wolf who is surrounded in the middle may not be able to hit him.

However, during the stance drill, Yun Xiaohan found that the "●" shape stance was not practical.

First of all, the size of players varies from big to small, and the equipment they carry also takes up a certain amount of space. It is very difficult to stand in a compact position. It is really possible to protect the two to three teammates in the innermost circle.

Moreover, it is impossible for the player to stand still and have to release skills. Different skills will have different skill actions. Some skills with relatively large actions will cause position deflection during the casting process. Although it may only be deflected a little, plus standing There is a gap between the positions, and the winter wolf may sneak through the gap.

In addition, if players stand too tightly, they will interfere with each other, collide with each other or hinder the ballistic trajectory, and the skills that ignore the range of the enemy and the enemy cannot be used, which greatly limits the team's output and fire-focusing ability, and the gain outweighs the gain.

In addition to the two positions, Yun Xiaohan also has an advanced tactical concept based on his own ability. As long as he seizes the right time, he can turn passive into active and attack first.

This timing is the short one or two seconds after the 24 winter wolves rushed out of the tent. As mentioned earlier, Osher would tear the tent open, and then the 24 winter wolves would rush out.

Because the exit formed by Osher's torn tent was not particularly wide, it was only about 4 to 5 meters wide.

Limited by the size of the exit, the moment the 24 winter wolves rushed out of the camp, the formation was relatively dense, and they would slowly disperse after they ran a certain distance, because of the different players they were chasing.

This made Yun Xiaohan think of his [Energy Flying Shield]. The energy flying shield released horizontally is 4 meters high and 6 meters long, which can completely cover the winter wolves rushing out of the camp. Once the winter wolves are stunned , Yun Xiaohan and his teammates can take the opportunity to output aggressively.

However, there is a certain risk in this tactical idea, [Energy Flying Shield] will repel the target, if Yun Xiaohan uses [Energy Flying Shield] when the winter wolf is stuck out of the tent, the winter wolves will definitely be beaten back into the camp .

Now Yun Xiaohan doesn't know if the tent will protect the winter wolf, but even if it doesn't protect it, the tent will affect the player's vision to a certain extent and hinder the ballistic trajectory, so it is best to let the winter wolf go out of the tent first. Wait for them to run a little distance before using [Energy Flying Shield].

But in this way, it is difficult to grasp the timing of using [Energy Flying Shield]. If you use it too early to send the winter wolves back to the camp, if you use it too late, you may not be able to hit all the winter wolves.

And in order to cooperate with Yun Xiaohan's actions, teammates should not stand too far back. You must know that the range of most range skills is relatively short (the range here usually refers to the distance between the center of the skill range and the skill user, not The range of the skill to the limit attack distance between the skill user) is usually only 20 to 30 yards, and the cooldown time is often much longer than that of a single skill.

The theoretical stun time of [Energy Flying Shield] is as long as 8 seconds. In order to increase the output as much as possible, it is naturally impossible for the players of Yun Xiaohan's team to just lose one or two long-range skills, and they still have to shorten the distance Only then will it work.

But if this is the case, Yun Xiaohan's team will not have enough time to perfect the "⌒" shaped position. The arc may be able to stand well, but it is not easy to keep the formation very compact, let alone follow a certain order It's almost impossible to stand up.

What's more, in order to seize the opportunity of the winter wolf's stun to output, teammates may also move short distances to make up the range, so it is even more difficult to guarantee the position behind.

In fact, it is mainly still uncertain how many seconds [Energy Flying Shield] can stun the winter wolf. 8 seconds is only the longest stun time in theory, and it has to be the first impact. Subsequent impacts will shorten the stun time accordingly, causing Yun Xiao Han hesitated a little.

However, after careful weighing, Yun Xiaohan still decided to use it. The stun time of the winter wolf does not need to be too long, not 8 seconds or 6 seconds, as long as it can be stunned for 4 seconds, this risk is worth taking. He can cast [ Energy Flying Shield] and then use a combo.

If the combo goes well and goes smoothly, it may even cause a lot of damage to 24 winter wolves in a short period of time.As long as you can kill a few more winter wolves in advance to relieve the pressure, you don't have to be so particular about where you stand in the future.

(End of this chapter)

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